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* Cleanups and version bump.mame0132u4 Aaron Giles2009-07-1030-221/+221
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* From: David Haywood [neohaze@nildram.co.uk] Aaron Giles2009-07-101-10/+136
| | | | | | | | | | | | | | | Sent: Thursday, July 09, 2009 12:20 PM To: Aaron Giles Subject: Jclub2 update added different machine drivers for the different sets. added an st0016 to the 'older hardware' machine driver, that's what the 'z80' rom on it is for (see st0016.c) the newer hardware and bootleg don't use it. Gerald said he'll provide more information on this, so hopefully the real graphic roms can be dumped.
* correct the control program for Greyhound Series 8. Brian Troha2009-07-091-1/+1
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* Fixed a HD6309 core bug/typo in the divq_im opcode. [Romain Tisserand] Brian Troha2009-07-091-1/+1
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* remove legacy romdef line in findout.c Brian Troha2009-07-091-1/+0
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* Added correct CPU to Turret Tower and corrected year and copyright info. Phil Bennett2009-07-092-23/+43
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* revert unintentional change Brian Troha2009-07-091-1/+1
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* New game added: Greyhound Trivia Series 11 Brian Troha2009-07-092-72/+77
| | | | | | | | Groups questions by known series sets (IE: 8 through 11) New Game Added ----------------------------------- (Greyhound) Trivia (Questions Series 11) [Brian Troha, Dumping Union]
* Fixed Aqua Jet sample ROM loading [skeleton081983] Phil Bennett2009-07-091-2/+2
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* Added comment about galaga.c bootlegs using 06XX emulation Fabio Priuli2009-07-091-0/+4
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* Update Deniam driver YM3812 clocks to match recording Jonathan Gevaryahu2009-07-091-2/+2
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* safarir: fixed colors and filenames, and added samples [Hau] Yasuhiro Ogawa2009-07-091-19/+156
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* Fix to bug MT 03292: battles, gallag, gatsbee: [debug] assert: ↵ Fabio Priuli2009-07-091-0/+4
| | | | src/mame/machine/namco06.c:240: state->device[2] != NULL || config->chip2 == NULL
* Fix to bug MT 03277: batrid & clones: If you select freeplay, hit score, ↵ Fabio Priuli2009-07-091-66/+66
| | | | music & sound dips are inverted vs MAME tab
* new clones Aaron Giles2009-07-092-16/+127
| | | | | | | | | | ----------- SportTime Table Hockey (Arcadia, set 2) [SoftwareThis] World Darts (Arcadia, set 2) [SoftwareThis] (NOT WORKING, BAD DUMP) Ninja Mission (Arcadia, set 2) [SoftwareThis] Sidewinder (Arcadia, set 2) [SoftwareThis]
* New not working: Turret Tower [SoftwareThis] Aaron Giles2009-07-093-1/+123
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* New net working: Quake Arcade Tournament [SoftwareThis] Aaron Giles2009-07-093-0/+86
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* New not working: Jockey Club II (2 sets) [David Haywood] Aaron Giles2009-07-092-1/+122
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* New clone, not working: International Toote II (World?) [David Haywood] Aaron Giles2009-07-091-0/+56
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* New not working Aaron Giles2009-07-092-1/+16
| | | | The House of the Dead III [GDX-0001] [MAME Italia]
* From: Mr. Do [mailto:mrdo_emu@hotmail.com] Aaron Giles2009-07-097-18/+88
| | | | | | | | | | | | | Sent: Sunday, July 05, 2009 11:47 PM To: Aaron Giles Subject: Bugfix - MT # 3019 http://www.mametesters.org/view.php?id=3019 Looks like I messed up a few of the driving games. Here are the fixed layout files, along with a small change in \src\mame\drivers\mw8080.c, as lagunar was referencing 280zzzap.
* From: Kevin Eshbach Aaron Giles2009-07-092-24/+36
| | | | | | | | | | | | | Date: Sun, 5 Jul 2009 18:20:44 -0700 To: submit@mamedev.org<submit@mamedev.org> Subject: Patch with a few minor documentation updates Enclosed is a patch file with the following documentation updates. * For Super Basketball adds the rom locations for those that were missing before and adds the jumper settings * Documents the SEGA cpu part number for Future Spy and Super Zaxxon Kevin Eshbach
* New clone (not working): Tehkan World Cup (set 3, bootleg) [David Haywood] Aaron Giles2009-07-092-6/+36
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* New clone (not working): Knights of the Round (World 911127, bootleg) [David ↵ Aaron Giles2009-07-093-0/+110
| | | | Haywood]
* Oops forgot this one. Aaron Giles2009-07-091-0/+74
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* From: David Haywood [neohaze@nildram.co.uk] Aaron Giles2009-07-092-2/+71
| | | | | | | | | | | | Sent: Thursday, July 02, 2009 3:59 PM To: Angelo Salese; Aaron Giles Subject: 'Peter Pan' bootleg Video Hw is different, Sound Hw is different. I haven't looked at it much, this just loads the roms and lets it run without crashing.
* New games marked as GAME_NOT_WORKING Aaron Giles2009-07-092-0/+2
| | | | | | | ------------------------------------ Sunset Riders (bootleg of Megadrive version) [Gatinho, Smitdogg, Dumping Union, David Haywood]
* Removed PREDECODE_GFX compile flag, as the on-the-fly decoding seems Aaron Giles2009-07-09634-9417/+9332
| | | | | | | | to be working reliably. Deprecated the ROMREGION_DISPOSE flag, as 98% of the use of it no longer is applicable with on-the-fly decoding, and the remaining cases are difficult to identify among the others.
* Expanded address maps from 3 to 4. Moved ADDRESS_SPACE_PROGRAM/DATA/IO Aaron Giles2009-07-0967-533/+669
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | constants to cpuintrf, as those names are really only applicable to CPUs. Added new ADDRESS_MAP_0/1/2/3 constants to identify address maps more generically. Updated memory system to be more general about address map handling. Added the concept of default address maps (in addition to the already existing internal memory maps). The difference between internal and default memory maps is that internal memory maps always override everything (including user-specified maps), but default memory maps simply provide a default that can be overridden. Converted the okim6295 sound driver to use address maps for access. By default, it defines a ROM address map that overlays its full region. As a result, the validity checks require all okim6295 regions to be at least 256k, unless you provide your own address map. Updated all regions to meet this requirement. Updated the atarijsa code to use a custom address space for its okim6295 accesses (which are banked on the first half and static on the second half), as an example of configuring a device with a custom address space. For now, attempts to use okim6295_set_bank_base() will still work, though banking for the okim chips should be moved to custom address maps in the drivers eventually. The first time okim6295_set_bank_base() is called, it will install a banked memory handler over the region and use memory_set_bankptr() to change the base on subsequent bank switches. Moved address map validity checks to be run for each device instead of just each CPU.
* Another step. Moved the address-space related get_info constants Aaron Giles2009-07-0899-888/+899
| | | | | | to devintrf (including endianness). Removed space array from the CPU class header. Made the memory system much more device-neutral. Various other cleanups along the way.
* Move address_map array from cpu_config to device_config. Added Aaron Giles2009-07-088-12/+36
| | | | | | | | MDRV macros in the device for specifying address maps. Changed the memory system to fetch the maps from the new location. This is just a small step toward the end goal of getting address maps into arbitrary devices.
* Added xtal for MESS. Curt Coder2009-07-081-0/+1
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* Add gun I/O board to Teraburst and hook up 68k/PPC comms R. Belmont2009-07-081-5/+89
| | | | | | | | | Not sure how the guns are read yet but this fixes the CALL ATTENDENT immediate death and the game runs fine now. This game generates a *ton* of "voodoo_w while stalled!" messages, I don't know if that's bad (the graphics look perfect to me).
* 0xf == 15.0... Angelo Salese2009-07-071-2/+2
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* Fixed a conceptual bug with the fade in/out effect Angelo Salese2009-07-071-3/+4
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* Un-correcting things, whatever Ryan Holtz2009-07-071-302/+302
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* More minor corrections, plus some slight re-wording on some lines above. No ↵ Ryan Holtz2009-07-071-302/+302
| | | | need to put this in the whatsnew.
* New games marked as GAME_NOT_WORKING R. Belmont2009-07-072-3/+54
| | | | | | | | | | ------------------------------------ Teraburst (1998/07/17 ver UEL) [Guru, Mark Frisbee] This is the new parent set given that it's 5 months newer than the previous 1997/02/25 ver. AAA dump. NOT_WORKING because Ville's JVS simulation doesn't handle lightguns. I'll try and fix that next :)
* minor spelling correction to last submission concerning the pac90 set. Brian Troha2009-07-071-1/+1
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* Document the Pacman on Tecmo World Cup '90 hardware. Lists the roms plus ↵ Brian Troha2009-07-071-0/+23
| | | | CRC32 / SHA1 in the comment section to prevent it from turning up as a newly "found" game and to show users MAME is aware of it existence ;-)
* Added fade in/fade out effects for tmmjprd [Angelo Salese] Angelo Salese2009-07-061-6/+45
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* adds redumped / missing roms for Woodpecker (Amenip) [Guru] Brian Troha2009-07-062-8/+8
| | | | | | New games added or promoted from NOT_WORKING status --------------------------------------------------- Woodpecker (set 2) [Guru]
* missed a file R. Belmont2009-07-061-0/+1
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* New games marked as GAME_NOT_WORKING R. Belmont2009-07-061-1/+31
| | | | | | | | ------------------------------------ Poly-Net Warriors [Uki] This has a hack to pass POST, the mask rom test fails however.
* New clone added Yasuhiro Ogawa2009-07-062-32/+56
| | | The Next Space (Japan, licensed to PIC)[Team Japump]
* New games marked as GAME_NOT_WORKING R. Belmont2009-07-063-0/+91
| | | | | | | | | ------------------------------------ Johnny Nero Action Hero [R. Belmont, The Dumping Union] The boot ROM has a lot to say on two different TTY ports (really).
* Some quick & dirty debug hook-up with a define Angelo Salese2009-07-051-7/+17
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* New clones added Tomasz Slanina2009-07-051-10/+10
| | | | ---------------- Millennium Nuovo 4000 (Version 1.6) [Tomasz Slanina]
* Corrected p911uc compact flash dump by Guru. Angelo Salese2009-07-051-1/+6
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* Even better fix for Amiga AGA ddf_stop_pixel. mariuszw12009-07-051-1/+1
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