| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | thedeep.c: Added dipswitch locations to the Run Deep / The Deep sets. [Brian ... |  Brian Troha | 2013-07-19 | 1 | -11/+11 |
* | New games added as GAME_NOT_WORKING |  R. Belmont | 2013-07-19 | 2 | -2/+11 |
* | temp until I have time to do it better (nw) |  David Haywood | 2013-07-19 | 4 | -10/+20 |
* | experiment with mutant fighter too.. it's also similar, if not the same... |  David Haywood | 2013-07-19 | 4 | -10/+49 |
* | hooked up the new sim side-by-side with the original in Edward Randy, it does... |  David Haywood | 2013-07-19 | 4 | -11/+86 |
* | improve formatting of table (nw) |  David Haywood | 2013-07-18 | 1 | -2105/+1057 |
* | flip the original spriterams around, seems better. |  David Haywood | 2013-07-18 | 1 | -2/+2 |
* | ok, different (better/more correct) interpretation of Charles' data after som... |  David Haywood | 2013-07-18 | 1 | -1181/+2126 |
* | fix tekken2 clones not working |  Michaël Banaan Ananas | 2013-07-18 | 1 | -3/+10 |
* | fix palette viewer clamp |  Michaël Banaan Ananas | 2013-07-18 | 1 | -1/+1 |
* | New games promoted from GAME_NOT_WORKING |  mariuszw1 | 2013-07-18 | 1 | -3/+3 |
* | Moved nb1413m3 configuration to inline config. [Osso] |  Scott Stone | 2013-07-18 | 9 | -385/+365 |
* | audio/m72.c: remove dead code (nw) |  Alex W. Jackson | 2013-07-18 | 2 | -8/+0 |
* | Modernized the m72 audio device. [Osso] |  Scott Stone | 2013-07-18 | 11 | -268/+233 |
* | Assorted code fixes including fixing some m6502 related compiler output, addi... |  Scott Stone | 2013-07-18 | 4 | -13/+13 |
* | fix copsnrob lockup |  Michaël Banaan Ananas | 2013-07-18 | 4 | -12/+6 |
* | simpl156: temp fix so games run - they only check bit 7 that I can see. (nw) |  R. Belmont | 2013-07-18 | 1 | -1/+1 |
* | change a few bits around based on discussion, still not right.. |  David Haywood | 2013-07-18 | 1 | -1064/+1101 |
* | tms32082: Internal address map + more opcodes. |  Ville Linde | 2013-07-18 | 3 | -5/+175 |
* | still not right (nw) |  David Haywood | 2013-07-18 | 1 | -9/+26 |
* | fix compile, unused variables (nw) |  Miodrag Milanovic | 2013-07-18 | 1 | -2/+2 |
* | itech32.c: Minor doc update about Time Killer sound CPU program. - NW |  Brian Troha | 2013-07-18 | 1 | -3/+3 |
* | New games added as GAME_NOT_WORKING |  R. Belmont | 2013-07-18 | 2 | -3/+21 |
* | suna8.c: Remove the dumper added "R" from the "File ID" in the comments. - NW |  Brian Troha | 2013-07-18 | 1 | -15/+15 |
* | suna8.c: Correct and (MAME) standardize the rom labels for the Rough/Super Ra... |  Brian Troha | 2013-07-18 | 1 | -129/+102 |
* | (MESS) Ensoniq 16-bit: better A/D parameter handling, allow panel device to s... |  R. Belmont | 2013-07-18 | 3 | -43/+48 |
* | not yet correct (nw) |  David Haywood | 2013-07-18 | 4 | -36/+375 |
* | (MESS) Ensoniq: document latest panel protocol findings [Christian Brunschen] |  R. Belmont | 2013-07-18 | 4 | -2/+51 |
* | New games added as GAME_NOT_WORKING |  R. Belmont | 2013-07-18 | 2 | -1/+14 |
* | itech8.c: Minor rom name corrections - NW |  Brian Troha | 2013-07-18 | 1 | -20/+20 |
* | itech32.c: Documentation update / rom label corrections - NW |  Brian Troha | 2013-07-18 | 1 | -47/+56 |
* | Actually Cross Shooter Z80s runs at 6 MHz, fixed firing rate bug |  Angelo Salese | 2013-07-17 | 1 | -4/+9 |
* | romload is like this according to the pcb |  Michaël Banaan Ananas | 2013-07-17 | 1 | -7/+7 |
* | Added sprite template to main cshooter set too |  Angelo Salese | 2013-07-17 | 3 | -2/+54 |
* | Cross Shooter crashes are actually related to the ROM bank, fixed |  Angelo Salese | 2013-07-17 | 2 | -6/+18 |
* | Tried to hook-up the MCU, without much luck ... |  Angelo Salese | 2013-07-17 | 3 | -10/+132 |
* | begin creation of modern Deco 146 device with info from Charles MacDonald ( h... |  David Haywood | 2013-07-17 | 4 | -1/+1167 |
* | New games added as GAME_NOT_WORKING |  mariuszw1 | 2013-07-17 | 4 | -0/+93 |
* | Minor tile mod to Air Raid |  Angelo Salese | 2013-07-17 | 2 | -9/+8 |
* | Added ROM bank to cshooter and a bunch of hacks, brought it back to the initi... |  Angelo Salese | 2013-07-17 | 3 | -3/+31 |
* | Merged Cross Shooter (Taito version) with stfight.c HW [Angelo Salese] |  Angelo Salese | 2013-07-17 | 6 | -110/+246 |
* | um, what? again.. (nw) |  David Haywood | 2013-07-17 | 1 | -12/+12 |
* | disabled excessive printf logging with 32x_scd (nw) |  Oliver Stöneberg | 2013-07-17 | 1 | -1/+1 |
* | document that the overdriv sprite dma/irq line is hardly ever set.. this actu... |  David Haywood | 2013-07-17 | 2 | -17/+52 |
* | um, what? (nw) |  David Haywood | 2013-07-17 | 1 | -1/+0 |
* | Fixed crash in mbee128 reported by Tafoid (nw) |  Robbbert | 2013-07-17 | 1 | -2/+5 |
* | fix compile |  Michaël Banaan Ananas | 2013-07-17 | 1 | -0/+1 |
* | Some emu.h related redundant #include cleanup (nw) |  Scott Stone | 2013-07-17 | 44 | -56/+1 |
* | further consolidation of codepaths (nw) |  David Haywood | 2013-07-17 | 1 | -139/+75 |
* | unify some bits of the gx/non-gx sprite implementations. |  David Haywood | 2013-07-16 | 3 | -547/+401 |