| Commit message (Expand) | Author | Age | Files | Lines |
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| * | Merge bgfx_shader into master, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -93/+40 |
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| | * | Per-screen sliders and some bugfixing, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -4/+23 |
| | * | Merge with master |  therealmogminer@gmail.com | 2016-03-21 | 1 | -20/+7 |
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| | * | | Fix scrolling in slider list, nw |  therealmogminer@gmail.com | 2016-03-17 | 1 | -3/+2 |
| | * | | Remove -mt, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -91/+7 |
| | * | | Add most of the rest of the D3D HLSL chain, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -1/+15 |
| * | | | Move integer scaling implementation to render_target::compute_visible_area |  Antonio Giner | 2016-03-20 | 1 | -3/+3 |
| * | | | Revert changes in layout view prior to rework of integer scaling |  Antonio Giner | 2016-03-19 | 1 | -3/+3 |
| * | | | Merge remote-tracking branch 'refs/remotes/mamedev/master' |  Antonio Giner | 2016-03-18 | 1 | -19/+7 |
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| | * | | #06144: Fixed infinite loop |  ImJezze | 2016-03-13 | 1 | -19/+7 |
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| * / | Implement integer scaling in core renderer [Calamity] |  Antonio Giner | 2016-03-15 | 1 | -78/+16 |
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| * | Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw) |  Miodrag Milanovic | 2016-03-07 | 1 | -3/+2 |
| * | Use std::atomic and std::mutex where applicable (nw) |  Miodrag Milanovic | 2016-03-01 | 1 | -3/+6 |
| * | cleanup (nw) |  Miodrag Milanovic | 2016-02-29 | 1 | -1/+0 |
| * | Merge input modules work. |  Brad Hughes | 2016-02-28 | 1 | -21/+61 |
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| | * | Refactor OSD input into modules |  Brad Hughes | 2016-02-28 | 1 | -22/+62 |
| * | | fix compile (nw)mame0171 |  Miodrag Milanovic | 2016-02-24 | 1 | -5/+2 |
| * | | Cleanups and version bump |  Miodrag Milanovic | 2016-02-24 | 1 | -8/+8 |
| * | | Maybe fix nounevenstretch on windows osd |  therealmogminer@gmail.com | 2016-02-24 | 1 | -8/+71 |
| * | | Fix -window -r -nokeepaspect behavior on Windows OSD, nw |  therealmogminer@gmail.com | 2016-02-23 | 1 | -1/+4 |
| * | | Fix D3D and BGFX fullscreen toggle issues, nw |  therealmogminer@gmail.com | 2016-02-22 | 1 | -6/+29 |
| * | | fix -video none (nw) |  Miodrag Milanovic | 2016-02-21 | 1 | -1/+1 |
| * | | destroy renderer when needed (nw) |  Miodrag Milanovic | 2016-02-21 | 1 | -0/+1 |
| * | | Final fixups, get sliders working again, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -11/+116 |
| * | | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -94/+55 |
| * | | Dropped ddraw renderer (nw) |  Miodrag Milanovic | 2016-02-17 | 1 | -6/+0 |
| * | | placed back OPENGL check since GL is not same as GLES (nw) |  Miodrag Milanovic | 2016-02-16 | 1 | -0/+4 |
| * | | BGFX mandatory requirement (nw) |  Miodrag Milanovic | 2016-02-16 | 1 | -4/+0 |
| * | | opengl as requirement (nw) |  Miodrag Milanovic | 2016-02-16 | 1 | -4/+0 |
| * | | Added multi window support for BGFX backend (nw) |  Miodrag Milanovic | 2016-02-12 | 1 | -0/+12 |
| * | | make window index part of osd_window (nw) |  Miodrag Milanovic | 2016-02-11 | 1 | -0/+1 |
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| * | Initial import of MEWUI to MAME [Dankan1890] |  Dankan1890 | 2016-02-04 | 1 | -3/+11 |
| * | osd/windows: small cleanup |  hap | 2016-01-31 | 1 | -4/+3 |
| * | replace osd_lock with std::mutex [Miodrag Milanovic] |  Miodrag Milanovic | 2016-01-30 | 1 | -14/+4 |
| * | change initialization order, removes need for additional checks (nw) |  Miodrag Milanovic | 2016-01-11 | 1 | -5/+0 |
| * | modernized ui_input_manager (nw) |  Miodrag Milanovic | 2016-01-10 | 1 | -6/+11 |
| * | more cleanups and fix (nw) |  Miodrag Milanovic | 2015-11-11 | 1 | -5/+2 |
| * | logerror to osd_printf_verbose for osd (nw) |  Miodrag Milanovic | 2015-11-09 | 1 | -2/+2 |
| * | Rename *.c -> *.cpp in our source (nw) |  Miodrag Milanovic | 2015-11-08 | 1 | -0/+1966 |