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* Changed a number of comment declarations to read *.cpp instead of *.c npwoods2019-06-161-1/+1
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* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-281-1/+0
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* Change window handle storage to template instead of void* (nw) (#1725) Brad Hughes2016-11-171-1/+1
| | | | * Change window handle storage to template instead of void* (nw)
* Small cleanup (nw) Miodrag Milanovic2016-11-111-1/+1
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* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-219/+1
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* Cleanups and version bump Miodrag Milanovic2016-07-271-1/+1
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* Changed strconv.[cpp|h] functions to return their results as std::string and ↵ Nathan Woods2016-07-241-5/+3
| | | | std::wstring
* Make monitor list a list of shared_ptr like window_list (nw) Brad Hughes2016-07-011-33/+37
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* Move window_list to osd_common_t Brad Hughes2016-06-111-2/+2
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* Unify window_list in Windows and SDL OSD Brad Hughes2016-06-101-2/+2
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* Added ability to create standalone emulators, added zexall as example (nw) Miodrag Milanovic2016-05-081-1/+1
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* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-2/+2
| | | | This reverts commit 5e831f6506ee06f8c30cb113551ee0fec53804db.
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-2/+2
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* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-15/+15
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* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+0
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* Refactor OSD window. Brad Hughes2016-04-211-2/+2
| | | | | | | | | | Unified renderer in osd_window as std::unique_ptr Made windows all std::shared_ptr<window_type> Made window lists std::list<std::shared_ptr<window_type>> Updated OSD SDL worker_param to not use malloc (not compatible with smart pointers) Made renderer pointer to window a weak reference. May not be available during destruction of the window.
* Standardize platform window pointer storage in osd_window. Brad Hughes2016-04-181-1/+1
| | | | Also encapsulate show/hide capture/release cursor functionality.
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-8/+6
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* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-4/+1
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* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-9/+0
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* move common struct to common place (nw) Miodrag Milanovic2016-04-041-1/+1
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* Implement integer scaling in core renderer [Calamity] Antonio Giner2016-03-151-15/+0
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* cleanup (nw) Miodrag Milanovic2016-02-291-1/+0
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* Merge input modules work. Brad Hughes2016-02-281-1/+1
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| * Refactor OSD input into modules Brad Hughes2016-02-281-1/+1
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* | Fix D3D and BGFX fullscreen toggle issues, nw therealmogminer@gmail.com2016-02-221-0/+1
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* | Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-22/+2
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* | More reshuffling, nw therealmogminer@gmail.com2016-02-211-3/+35
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* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-1/+4
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* | Dropped ddraw renderer (nw) Miodrag Milanovic2016-02-171-5/+0
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* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-44/+48
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* | BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-2/+0
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* | opengl as requirement (nw) Miodrag Milanovic2016-02-161-48/+44
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* modernized ui_input_manager (nw) Miodrag Milanovic2016-01-101-4/+4
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* more cleanups and fix (nw) Miodrag Milanovic2015-11-111-6/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+521