index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
sdl
/
window.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
fix SDL on Windows compile
Cowering
2015-12-06
1
-7
/
+7
*
did license settings for OG and Andrew, cleared up OSD part for licenses (nw)
Miodrag Milanovic
2015-05-09
1
-5
/
+2
*
Added license headers to the rest of files (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
Aligned monitor handling between sdl and baseline. [Couriersud]
couriersud
2015-03-01
1
-3
/
+3
*
Fixed windows baseline build.
couriersud
2015-02-27
1
-5
/
+5
*
Introduced osd_rect and osd_dim to allow for more code alignment. (nw)
couriersud
2015-02-27
1
-12
/
+15
*
Moved opengl related stuff to modules/opengl
couriersud
2015-02-26
1
-119
/
+2
*
Cleanups and version bump
mame0159
Miodrag Milanovic
2015-02-25
1
-18
/
+18
*
More alignment of code:
couriersud
2015-02-22
1
-18
/
+7
*
Make OpenGL renderer available in mainline build as well. This needs to
couriersud
2015-02-22
1
-1
/
+2
*
More code alignment for windows and renderer. (nw)
couriersud
2015-02-12
1
-3
/
+5
*
Remove start_viewscreen, fix sdl.mak. (nw)
couriersud
2015-02-12
1
-4
/
+12
*
More osd_window migration. (nw)
couriersud
2015-02-11
1
-18
/
+38
*
Identified window properties/variables which are used by renderers.
couriersud
2015-02-09
1
-11
/
+44
*
sdl render operation moved towards the way window deals with renderers.
couriersud
2015-02-08
1
-29
/
+33
*
A bit more alignment between windows and sdl. (nw)
couriersud
2015-02-06
1
-16
/
+15
*
Get rid of "resize" render method. (nw)
couriersud
2015-02-06
1
-1
/
+0
*
Remove some passing around of running_machine where it is not needed.
couriersud
2015-02-05
1
-7
/
+8
*
Moved all window related code to window.c. (nw)
couriersud
2015-02-05
1
-25
/
+45
*
Window creation now is done in windows.c. (nw)
couriersud
2015-02-04
1
-0
/
+7
*
Some more code alignment. (nw)
couriersud
2015-02-04
1
-2
/
+9
*
Safety commit before pull. More code alignment. (nw)
couriersud
2015-02-04
1
-7
/
+13
*
Reowrked the -video soft driver so it works like accel and opengl. That
couriersud
2015-02-03
1
-1
/
+18
*
Merge branch 'master' of https://github.com/mamedev/mame.git
couriersud
2015-02-01
1
-0
/
+6
|
\
|
*
Added BGFX skeleton to SDL build as well (nw)
Miodrag Milanovic
2015-02-01
1
-0
/
+6
*
|
introduced concept of an osd_renderer. Changed draw code to
couriersud
2015-02-01
1
-20
/
+16
*
|
More transition to "m_" members. (nw)
couriersud
2015-01-31
1
-9
/
+13
*
|
All private members for sdl_window_info now start with "m_". (nw)
couriersud
2015-01-31
1
-39
/
+65
|
/
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-2
/
+2
*
Fixed two SDL2 bugs:
couriersud
2015-01-06
1
-5
/
+2
*
Moved sync related osd stuff to osd/modules/sync. (nw)
couriersud
2015-01-05
1
-1
/
+1
*
Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
couriersud
2015-01-05
1
-1
/
+1
*
Cleanups and version bump
mame0157
Miodrag Milanovic
2014-12-31
1
-54
/
+53
*
Changed sdl_window_info to be closer to C++:
couriersud
2014-12-29
1
-17
/
+66
*
SDL: More cleanups. (nw)
R. Belmont
2014-09-01
1
-2
/
+2
*
Added window to osd_interface (nw)
Miodrag Milanovic
2014-09-01
1
-3
/
+0
*
More cleanups, there is issue with srcclean that needs to be taken care as we...
Miodrag Milanovic
2014-07-22
1
-2
/
+2
*
SDL: rebuild all GL textures when the core changes resolutions. [R. Belmont]
R. Belmont
2014-07-17
1
-0
/
+3
*
SDL: Removed "totalColors" hack, now only RGB32 is sent to the GPU. [R. Belmont]
R. Belmont
2014-03-20
1
-1
/
+0
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-27
/
+27
*
First pass at modernizing struct definitions.
Aaron Giles
2012-09-15
1
-4
/
+2
*
updated sdl os-core to compile against stock SDL-2.0 [couriersud].
Couriersud
2012-02-12
1
-6
/
+2
*
BIG update.
Aaron Giles
2011-03-29
1
-6
/
+7
*
Cleanups and version bump.
mame0141u3
Aaron Giles
2011-02-28
1
-1
/
+1
*
osd/sdl again compiles against latest SVN 1.3. SDL 1.3 still is WIP so expect...
Couriersud
2011-02-12
1
-0
/
+1
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-2
/
+2
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-2
/
+2
*
SDLMAME now compiles against SDL 1.3 up to HG rev 4464. Everything beyond tha...
Couriersud
2010-06-03
1
-1
/
+1
*
SDL: remove problematic live render type toggle and default OS X to OpenGL
R. Belmont
2010-06-02
1
-1
/
+0
*
Cleanups and version bump.
Aaron Giles
2010-01-16
1
-6
/
+6
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