| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | final srccleanmame0179 | 2016-10-26 | 1 | -1/+1 | |
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| * | SDL: fixed alt-tab from locking up the window system on Linux and Mac. [Hans ↵ | 2016-10-24 | 1 | -1/+1 | |
| | | | | | Ostermeyer] | ||||
| * | NOTICE (TYPE NAME CONSOLIDATION) | 2016-10-22 | 1 | -10/+10 | |
| | | | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8 | ||||
| * | Convert OSD monitor info to modules plus add DXGI implementation | 2016-09-14 | 1 | -2/+3 | |
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| * | Warp mode for relative mouse on OSX SDL 2.0.4 | 2016-08-27 | 1 | -0/+20 | |
| | | | | | Fixes #1232 | ||||
| * | Attempt to fix mouse state on startup in SDL builds by initialising members | 2016-08-14 | 1 | -6/+17 | |
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| * | std::min and std:max instead of MIN and MAX, also some more macros converted ↵ | 2016-07-31 | 1 | -10/+10 | |
| | | | | | to inline functions (nw) | ||||
| * | Make monitor list a list of shared_ptr like window_list (nw) | 2016-07-01 | 1 | -2/+2 | |
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| * | Fix mouse behavior on OSX | 2016-06-25 | 1 | -7/+25 | |
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| * | Move window_list to osd_common_t | 2016-06-11 | 1 | -7/+7 | |
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| * | Unify window_list in Windows and SDL OSD | 2016-06-10 | 1 | -13/+7 | |
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| * | Fix -resolution and -switchres | 2016-05-26 | 1 | -2/+1 | |
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| * | ui refactoring [Vas Crabb] | 2016-05-27 | 1 | -1/+1 | |
| | | | | | | | | * move menu classes into ::ui namesapce * reduce scope of many symbols (first step in making UI code less rage-inducing so I can fix text input) | ||||
| * | Ioport refactoring and cleanups (nw) | 2016-05-18 | 1 | -0/+1 | |
| | | | | | | | - Completely move mouse hit testing down into the UI input module. This reduces some dependencies. - Never return a null pointer from ioport_field::name() to prevent potential crashes. All anonymous inputs are classified as INPUT_CLASS_INTERNAL, so several frontend functions now check type_class instead. - Correct a couple of typos. | ||||
| * | no deps between osd and frontend, internal debugger removed (nw) | 2016-05-06 | 1 | -3/+1 | |
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| * | fix windows SDL build (nw) | 2016-05-06 | 1 | -1/+1 | |
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| * | RIP sdlinc.h | 2016-05-06 | 1 | -3/+1 | |
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| * | Remove dead code left over from "-mt". [Couriersud] | 2016-05-06 | 1 | -331/+104 | |
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| * | Cleanups and version bumpmame0173 | 2016-04-27 | 1 | -4/+4 | |
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| * | Reset menu on toggle fullscreen [barlog] | 2016-04-26 | 1 | -0/+4 | |
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| * | Fixed Alt-Enter on SDL (nw) | 2016-04-26 | 1 | -1/+3 | |
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| * | Revert "Temp revert of Brad changes (nw)" | 2016-04-25 | 1 | -104/+78 | |
| | | | | | This reverts commit 5e831f6506ee06f8c30cb113551ee0fec53804db. | ||||
| * | Temp revert of Brad changes (nw) | 2016-04-25 | 1 | -78/+104 | |
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| * | Various cleanups suggested by static analyzer (nw) | 2016-04-24 | 1 | -4/+4 | |
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| * | Split UI and frontend part from core [Miodrag Milanovic] | 2016-04-23 | 1 | -1/+1 | |
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| * | Refactor OSD window. | 2016-04-21 | 1 | -104/+78 | |
| | | | | | | | | | | | Unified renderer in osd_window as std::unique_ptr Made windows all std::shared_ptr<window_type> Made window lists std::list<std::shared_ptr<window_type>> Updated OSD SDL worker_param to not use malloc (not compatible with smart pointers) Made renderer pointer to window a weak reference. May not be available during destruction of the window. | ||||
| * | SDL cleanup (nw) | 2016-04-20 | 1 | -15/+0 | |
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| * | Merge pull request #823 from ajrhacker/deviter | 2016-04-20 | 1 | -16/+2 | |
| |\ | | | | | Iterate over devices C++11 style [AJR] | ||||
| | * | Iterate over devices C++11 style | 2016-04-18 | 1 | -16/+2 | |
| | | | | | | | | | | | | | Replace the old device_iterator and its specialized versions with functionally equivalent classes that use standard operators to yield references to devices/interfaces rather than pointers. With range-based for loops, they no longer have to be stored in named variables, though they can also be reused concurrently since the iteration state is now maintained by a subclass. Add a few more typical getters to device_t::subdevice_list. | ||||
| * | | These init calls all returned false. No need for a return value in this | 2016-04-18 | 1 | -28/+14 | |
| | | | | | | | case. [Couriersud] | ||||
| * | | soft is hard and hard is soft. Two is one and one is two. No wonder | 2016-04-18 | 1 | -2/+1 | |
| | | | | | | | | | "-video accel" has substandard performance if opengl is disabled. [Couriersud] | ||||
| * | | Fix *nix compile. | 2016-04-18 | 1 | -1/+1 | |
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| * | | Standardize platform window pointer storage in osd_window. | 2016-04-18 | 1 | -27/+50 | |
| |/ | | | | Also encapsulate show/hide capture/release cursor functionality. | ||||
| * | fix SDL compile (nw) | 2016-04-10 | 1 | -1/+1 | |
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| * | convert osd_event into a class. Since all is std:: now, reduce to | 2016-04-10 | 1 | -9/+3 | |
| | | | | inlineable code. | ||||
| * | Make sliders use an std::vector instead of a linked list, nw | 2016-04-10 | 1 | -24/+4 | |
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| * | Fix SDL build on linux: | 2016-04-09 | 1 | -3/+55 | |
| | | | | | | | | - removed inclusion of SDL headers in all headers. - replaced those by forward declarations and in one case by a wrapper class (for a typedef struct). - added -Wno-strict-prototypes to 7z build (gmake target) | ||||
| * | Fixed joystick on Android preventing application to crash, cleanup init for ↵ | 2016-04-02 | 1 | -1/+1 | |
| | | | | | SDL in total (nw) | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -22/+22 | |
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| * | Copy/paste some code from Windows OSD to get SDL going again - sorry if this ↵ | 2016-03-24 | 1 | -0/+44 | |
| | | | | | is dirty | ||||
| * | Merge bgfx_shader into master, nw | 2016-03-23 | 1 | -63/+6 | |
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| | * | Merge with master | 2016-03-21 | 1 | -15/+1 | |
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| | * | | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw | 2016-03-18 | 1 | -2/+0 | |
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| | * | | Remove -mt, nw | 2016-03-15 | 1 | -61/+6 | |
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| * | | | Merge remote-tracking branch 'refs/remotes/mamedev/master' into ↵ | 2016-03-20 | 1 | -15/+1 | |
| |\ \ \ | | |/ | |/| | | | | integer_scaling_v2 | ||||
| | * | | Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ↵ | 2016-03-19 | 1 | -15/+1 | |
| | |/ | | | | | | | compiler directive from the input refactor. | ||||
| * | | Move integer scaling implementation to render_target::compute_visible_area | 2016-03-20 | 1 | -3/+3 | |
| | | | | | | | | | | | - Add core option -unevenstretch - Add core option -unevenstretchx | ||||
| * | | Revert changes in layout view prior to rework of integer scaling | 2016-03-19 | 1 | -3/+3 | |
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| * | | Implement integer scaling in core renderer [Calamity] | 2016-03-15 | 1 | -116/+25 | |
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| * | Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw) | 2016-03-07 | 1 | -1/+1 | |
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