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path: root/src/osd/sdl/sdlfile.cpp
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* Make osd_file a polymorphic class that's held with smart pointers Vas Crabb2016-03-141-630/+0
| | | | | | | | | | | | | | | Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures Make zip_file and _7z_file classes rather than having free functions everywhere Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache Don't dump as much crap in global namespace Add solaris PTY implementation Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax Rearrange stuff so the same things are in file module for all OSDs Move file stuff into its own module 7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access Directory functions still need to be moved to file module SDL OSD may not initialise WinSock on Windows
* Unused variable Vas Crabb2016-03-011-2/+0
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* Using unbuffered I/O anyway Vas Crabb2016-03-011-3/+0
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* Fix an SDL compile bug MoochMcGee2016-02-291-1/+1
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* Add function for flushing file buffers Vas Crabb2016-03-011-0/+24
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* OS/2 can not support SDL2 which is needed for MAME to run (nw) Miodrag Milanovic2016-02-261-11/+11
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* SDL: if binding, listening or connecting to a socket fails, then close the ↵ mahlemiut2016-01-291-0/+2
| | | | socket handle.
* Cleanups and version bumpmame0170 Miodrag Milanovic2016-01-271-1/+0
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* common osd path environment var expansion Jeffrey Clark2016-01-061-38/+48
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* Fix compile SDL build on win32 (nw) Miodrag Milanovic2015-11-111-2/+2
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+600