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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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src
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osd
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modules
Commit message (
Expand
)
Author
Age
Files
Lines
*
-debugger/debuggdbstub.cpp: Don't write data to socket in text mode.
Vas Crabb
2024-03-25
1
-24
/
+20
*
drawogl: increase texture hashtable size (emirage/robotadv were crashing with...
hap
2024-03-20
1
-2
/
+2
*
-input/input_rawinput.cpp: Properly align buffers for RAWINPUT header
Vas Crabb
2024-03-07
1
-7
/
+7
*
osd/modules/input: Various cleanup and minor enhancements.
Vas Crabb
2024-03-04
6
-326
/
+243
*
osd: Cleaned up MIDI and network interfaces a little more.
Vas Crabb
2024-03-01
7
-209
/
+230
*
gdbstub: fix checksum on Windows (#12067)
BartmanAbyss
2024-02-27
1
-4
/
+7
*
osd/osdnet.cpp: Removed dependency from OSD network device to libemu. (#12058)
Vas Crabb
2024-02-25
2
-25
/
+34
*
Removed some unnecessary backslash line continuations. (#12047)
amameuser
2024-02-21
3
-10
/
+10
*
input_windows: remove doubled key
hap
2024-02-16
1
-1
/
+1
*
- osd sdl default keys: remove ctrl-blocks on f3 and f4, move opengl filter f...
hap
2024-02-16
1
-7
/
+8
*
Fixed OSD interaction with updated default keys. [R. Belmont]
arbee
2024-02-13
1
-0
/
+5
*
debugimgui: fix lockup and debug assert
Barry Rodewald
2024-02-09
1
-6
/
+10
*
Fix compilation against musl (#12000)
Elaine Gibson
2024-02-03
1
-1
/
+1
*
debugger/debuggdbstub.cpp: Added aliases for some MOS 6502-compatible CPUs. (...
John Byrd
2024-01-21
1
-0
/
+5
*
modules/render/bgfx/clearreader.cpp: Use std::clamp
AJR
2023-11-04
1
-3
/
+3
*
Miscellaneous change roll-up:
Vas Crabb
2023-09-29
1
-24
/
+34
*
render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451)
Julian Sikorski
2023-09-29
1
-4
/
+44
*
Remove flopimg.h and fsmgr.h from floppy device header
AJR
2023-09-24
1
-0
/
+2
*
Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)"
Vas Crabb
2023-09-08
1
-5
/
+5
*
Updated bgfx, bx and bimg to current upstream versions. (#11493)
Julian Sikorski
2023-09-06
1
-5
/
+5
*
Fixed MinGW AArch64 issues: (#11521)
invertego
2023-09-02
1
-8
/
+61
*
render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size...
AJR
2023-08-22
1
-1
/
+4
*
render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11...
Rob
2023-08-01
1
-1
/
+1
*
render/drawsdl.cpp: Don't request OpenGL context. (#11435)
hiromasa
2023-07-30
1
-1
/
+1
*
js_sound.js: fix sound level default for underrunning case (#11317)
holub
2023-07-24
1
-3
/
+4
*
Allow the use of either Qt5 or Qt6 on Linux (#11413)
Jindřich Makovička
2023-07-14
4
-2
/
+20
*
Miscellaneous cleanup
Vas Crabb
2023-06-24
7
-67
/
+56
*
xbox_nv2a: better fix for dangling pointer warning,
hap
2023-06-14
1
-7
/
+7
*
osd/modules: Cleaned up most macOS deprecation warnings up to and including 1...
arbee
2023-06-10
12
-71
/
+105
*
BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249)
MooglyGuy
2023-05-20
2
-5
/
+12
*
Skeleton driver for 600 Cellular Activation Tester (#11225)
MooglyGuy
2023-05-13
1
-1
/
+1
*
sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018)
holub
2023-05-12
1
-0
/
+1
*
osdlib.h: Add missing #include
AJR
2023-05-06
1
-0
/
+1
*
taptun: fix adapter detection on windows for newer versions of taptun driver
Patrick Mackinlay
2023-04-25
1
-9
/
+14
*
Miscellaneous improvements:
Vas Crabb
2023-04-14
5
-33
/
+37
*
Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup.
Vas Crabb
2023-04-13
1
-2
/
+2
*
osd/windows: Create single-threaded COM apartment on main thread.
Vas Crabb
2023-04-08
3
-28
/
+3
*
Restored ability of for image devices to report specific error messages.
Vas Crabb
2023-04-08
2
-5
/
+5
*
API change for device_image_interface
AJR
2023-03-30
2
-5
/
+6
*
Bump version to 0.253
mame0253
Vas Crabb
2023-03-30
1
-2
/
+2
*
osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n...
Vas Crabb
2023-03-29
2
-25
/
+25
*
input/input_dinput.h: Work around inability to have stdcall non-capturing lam...
Vas Crabb
2023-03-26
1
-4
/
+8
*
Various optimisations to code generaton.
Vas Crabb
2023-03-26
4
-6
/
+6
*
Retired the over-stretched "system type" flags.
Vas Crabb
2023-03-23
1
-1
/
+1
*
Miscellaneous cleanup:
Vas Crabb
2023-03-21
1
-2
/
+4
*
-render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz]
Vas Crabb
2023-03-21
1
-1
/
+1
*
Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio...
MooglyGuy
2023-03-20
1
-5
/
+7
*
More D3D HLSL regression fixes: (#11002) [Ryan Holtz]
MooglyGuy
2023-03-20
1
-4
/
+6
*
windows: blind fix for the debugger
Olivier Galibert
2023-03-18
1
-10
/
+11
*
dimemory: Add the target address space to translate, wrap the constants
Olivier Galibert
2023-03-18
2
-16
/
+21
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