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* -debugger/debuggdbstub.cpp: Don't write data to socket in text mode. Vas Crabb2024-03-251-24/+20
* drawogl: increase texture hashtable size (emirage/robotadv were crashing with... hap2024-03-201-2/+2
* -input/input_rawinput.cpp: Properly align buffers for RAWINPUT header Vas Crabb2024-03-071-7/+7
* osd/modules/input: Various cleanup and minor enhancements. Vas Crabb2024-03-046-326/+243
* osd: Cleaned up MIDI and network interfaces a little more. Vas Crabb2024-03-017-209/+230
* gdbstub: fix checksum on Windows (#12067) BartmanAbyss2024-02-271-4/+7
* osd/osdnet.cpp: Removed dependency from OSD network device to libemu. (#12058) Vas Crabb2024-02-252-25/+34
* Removed some unnecessary backslash line continuations. (#12047) amameuser2024-02-213-10/+10
* input_windows: remove doubled key hap2024-02-161-1/+1
* - osd sdl default keys: remove ctrl-blocks on f3 and f4, move opengl filter f... hap2024-02-161-7/+8
* Fixed OSD interaction with updated default keys. [R. Belmont] arbee2024-02-131-0/+5
* debugimgui: fix lockup and debug assert Barry Rodewald2024-02-091-6/+10
* Fix compilation against musl (#12000) Elaine Gibson2024-02-031-1/+1
* debugger/debuggdbstub.cpp: Added aliases for some MOS 6502-compatible CPUs. (... John Byrd2024-01-211-0/+5
* modules/render/bgfx/clearreader.cpp: Use std::clamp AJR2023-11-041-3/+3
* Miscellaneous change roll-up: Vas Crabb2023-09-291-24/+34
* render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) Julian Sikorski2023-09-291-4/+44
* Remove flopimg.h and fsmgr.h from floppy device header AJR2023-09-241-0/+2
* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-081-5/+5
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-061-5/+5
* Fixed MinGW AArch64 issues: (#11521) invertego2023-09-021-8/+61
* render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size... AJR2023-08-221-1/+4
* render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... Rob2023-08-011-1/+1
* render/drawsdl.cpp: Don't request OpenGL context. (#11435) hiromasa2023-07-301-1/+1
* js_sound.js: fix sound level default for underrunning case (#11317) holub2023-07-241-3/+4
* Allow the use of either Qt5 or Qt6 on Linux (#11413) Jindřich Makovička2023-07-144-2/+20
* Miscellaneous cleanup Vas Crabb2023-06-247-67/+56
* xbox_nv2a: better fix for dangling pointer warning, hap2023-06-141-7/+7
* osd/modules: Cleaned up most macOS deprecation warnings up to and including 1... arbee2023-06-1012-71/+105
* BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) MooglyGuy2023-05-202-5/+12
* Skeleton driver for 600 Cellular Activation Tester (#11225) MooglyGuy2023-05-131-1/+1
* sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018) holub2023-05-121-0/+1
* osdlib.h: Add missing #include AJR2023-05-061-0/+1
* taptun: fix adapter detection on windows for newer versions of taptun driver Patrick Mackinlay2023-04-251-9/+14
* Miscellaneous improvements: Vas Crabb2023-04-145-33/+37
* Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-2/+2
* osd/windows: Create single-threaded COM apartment on main thread. Vas Crabb2023-04-083-28/+3
* Restored ability of for image devices to report specific error messages. Vas Crabb2023-04-082-5/+5
* API change for device_image_interface AJR2023-03-302-5/+6
* Bump version to 0.253mame0253 Vas Crabb2023-03-301-2/+2
* osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n... Vas Crabb2023-03-292-25/+25
* input/input_dinput.h: Work around inability to have stdcall non-capturing lam... Vas Crabb2023-03-261-4/+8
* Various optimisations to code generaton. Vas Crabb2023-03-264-6/+6
* Retired the over-stretched "system type" flags. Vas Crabb2023-03-231-1/+1
* Miscellaneous cleanup: Vas Crabb2023-03-211-2/+4
* -render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz] Vas Crabb2023-03-211-1/+1
* Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio... MooglyGuy2023-03-201-5/+7
* More D3D HLSL regression fixes: (#11002) [Ryan Holtz] MooglyGuy2023-03-201-4/+6
* windows: blind fix for the debugger Olivier Galibert2023-03-181-10/+11
* dimemory: Add the target address space to translate, wrap the constants Olivier Galibert2023-03-182-16/+21