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path: root/src/osd/modules/render/drawbgfx.cpp
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* | Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-204/+49
* | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-0/+1
* | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-8/+8
* | Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-29/+133
* | Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-8/+8
* | Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-131-12/+19
* | More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-25/+81
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* -verbose enable debug data with -video bgfx (nw) Miodrag Milanovic2016-02-281-1/+1
* Cleaned up sliders a bit in d3dhlsl, nw therealmogminer@gmail.com2016-02-271-0/+4
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-271-2/+8
* Cleanups and version bump Miodrag Milanovic2016-02-241-25/+25
* Fix bgfx crash when launching games from UI, nw therealmogminer@gmail.com2016-02-221-0/+1
* Fix D3D and BGFX fullscreen toggle issues, nw therealmogminer@gmail.com2016-02-221-3/+16
* More work on targets, nw therealmogminer@gmail.com2016-02-211-56/+45
* More reader support, nw therealmogminer@gmail.com2016-02-211-4/+6
* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+14
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-143/+53
* Use RGBA instead of BGRA in bgfx therealmogminer@gmail.com2016-02-171-9/+21
* Fix remaining issues with bgfx renderer therealmogminer@gmail.com2016-02-171-208/+269
* fix for emscripten (nw) Miodrag Milanovic2016-02-161-1/+3
* Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-4/+0
* Enabled BGFX support for SteamLink Miodrag Milanovic2016-02-161-0/+2
* Fix errors with -rol and -ror, nw therealmogminer@gmail.com2016-02-151-24/+51
* Significant speed improvements to the BGFX renderer. [MooglyGuy] therealmogminer@gmail.com2016-02-151-386/+485
* proper memory handling (nw) Miodrag Milanovic2016-02-121-12/+9
* cleanup and fix for xy_to_render_target (nw) Miodrag Milanovic2016-02-121-32/+5
* simplify code (nw) Miodrag Milanovic2016-02-121-29/+12
* Added multi window support for BGFX backend (nw) Miodrag Milanovic2016-02-121-36/+109
* Fix sequence of primitives while rendering (nw) Miodrag Milanovic2016-02-081-1/+1
* fixed texture clamping and added respect of filter parameter (nw) Miodrag Milanovic2016-02-081-4/+7
* fix SDL display for BGFX (nw) Miodrag Milanovic2016-02-081-13/+7
* optimize a bit (nw) Miodrag Milanovic2016-02-071-17/+28
* use proper texture format bgfx::TextureFormat::BGRA8 (nw) Miodrag Milanovic2016-02-071-19/+10
* remove debug data (nw) Miodrag Milanovic2016-02-071-1/+1
* respect waitsync param (nw) Miodrag Milanovic2016-02-071-5/+5
* removed vsync flag (nw) Miodrag Milanovic2016-02-071-3/+3
* optimized code a bit, reused Aarons code (nw) Miodrag Milanovic2016-02-071-94/+277
* propagate color to texture (nw) Miodrag Milanovic2016-02-071-1/+1
* Initial support for BGFX [Dario Manesku, Branimir Karadic, Miodrag Milanovic] Miodrag Milanovic2016-02-071-77/+503
* fixing some more override (nw) Miodrag Milanovic2015-12-061-8/+8
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+337