| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] | 2021-08-20 | 1 | -1/+1 | |
| | | | | | * Fixed palette and UYVY conversion in all backends. Fixes MT07760. * Fixed a typo in targetmanager.cpp, thanks LN for the heads-up. | ||||
| * | Cleanups and version bumpmame0173 | 2016-04-27 | 1 | -6/+6 | |
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| * | Added "selection" parameter to chain input sampler | 2016-04-24 | 1 | -7/+7 | |
| | | | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain | ||||
| * | Add runtime screen chain selection, nw | 2016-04-09 | 1 | -10/+13 | |
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| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" | 2016-04-08 | 1 | -0/+1 | |
| | | | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1. | ||||
| * | Fix SDL compile on linux. Took the opportunity to remove a number of | 2016-04-08 | 1 | -1/+0 | |
| | | | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved. | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -7/+7 | |
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| * | Reinstate scale param for bgfx texture, nw | 2016-03-30 | 1 | -5/+9 | |
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| * | Huge cleanup of render target handling, nw | 2016-03-25 | 1 | -21/+5 | |
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| * | Fix housemnq crash, nw | 2016-03-22 | 1 | -2/+0 | |
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| * | Fix lots of issues with bgfx | 2016-03-21 | 1 | -0/+87 | |
