| Commit message (Collapse) | Author | Age | Files | Lines |
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* Clean up #includes in src/osd
* render/bgfx/view.cpp: Add license header
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* fixed some modernize-redundant-void-arg clang-tidy warnings (nw)
* fixed some modernize-use-bool-literals clang-tidy warnings (nw)
* fixed some modernize-use-emplace clang-tidy warnings (nw)
* fixed some performance-move-const-arg clang-tidy warnings (nw)
* fixed some readability-redundant-control-flow clang-tidy warnings (nw)
* fixed some readability-redundant-string-cstr clang-tidy warnings (nw)
* fixed some performance-unnecessary-value-param clang-tidy warnings (nw)
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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- if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI
- also added slider for "shadow mask tile mode" to HLSL chain
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- min, max, default and step are now floating points without an addition scale factor
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Partial revert only, some changes still in
This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1.
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"emu.h" includes from src/osd/modules/render/bgfx code.
There is still a conflict between mame memory.h and bgfx memory.h to be
resolved.
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