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path: root/src/osd/modules/render/bgfx/slider.cpp
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* render/bgfx: Got rid of a lot of unnecessary object copying during setup. Vas Crabb2023-01-291-2/+4
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* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-5/+5
| | | | | * Clean up #includes in src/osd * render/bgfx/view.cpp: Add license header
* ui: Clean up slider callbacks AJR2021-01-271-23/+6
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* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-301-1/+1
| | | | -sound/discrete.cpp: Use C++ std::vector and range-based for.
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-1/+1
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* fixed some clang-tidy warnings (nw) (#6197) Oliver Stöneberg2020-01-221-1/+1
| | | | | | | | | | | | | | * fixed some bugprone-throw-keyword-missing clang-tidy warnings (nw) * fixed some modernize-use-nullptr clang-tidy warnings (nw) * fixed some readability-delete-null-pointer clang-tidy warnings (nw) * fixed some performance-faster-string-find clang-tidy warnings (nw) * fixed some performance-for-range-copy clang-tidy warnings (nw) * fixed some readability-redundant-string-cstr clang-tidy warnings (nw)
* Use std::unique_ptr to manage instances of slider_state (nw) AJR2017-09-151-6/+5
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-2/+2
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* More slider cleanup, nw therealmogminer@gmail.com2016-05-281-3/+6
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* Fix preservation of settings when changing screen chain selection with ↵ therealmogminer@gmail.com2016-04-261-0/+7
| | | | multiple screens, nw
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+1
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* Simplified min, max, default and step value handling for chain configuration ImJezze2016-04-221-13/+7
| | | | - min, max, default and step are now floating points without an addition scale factor
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-2/+2
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* Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" Miodrag Milanovic2016-04-081-0/+2
| | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1.
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-2/+0
| | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved.
* Cleanups and version bump Miodrag Milanovic2016-03-301-68/+68
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* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-10/+7
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* Fix scrolling in slider list, nw therealmogminer@gmail.com2016-03-171-1/+0
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* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-9/+34
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* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-40/+87
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* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
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* More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-0/+57