| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 1 | -4/+4 | |
| | | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
| * | do variable substitution in bgfx_path #2201 | 2017-04-23 | 1 | -8/+11 | |
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| * | Fix compile with latest BGFX (nw) | 2017-01-02 | 1 | -4/+4 | |
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| * | Updated BGFX and BX and recompiled shaders (nw) | 2016-10-29 | 1 | -3/+12 | |
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| * | bgfx: Add data-driven render target clearing [Ryan Holtz] | 2016-04-14 | 1 | -11/+23 | |
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| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" | 2016-04-08 | 1 | -7/+1 | |
| | | | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1. | ||||
| * | Revert "compile fix on windows (nw)" | 2016-04-08 | 1 | -2/+0 | |
| | | | | | This reverts commit f862b775205e7b07e3803a8f1c789e7d6b710f24. | ||||
| * | compile fix on windows (nw) | 2016-04-08 | 1 | -0/+2 | |
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| * | Fix SDL compile on linux. Took the opportunity to remove a number of | 2016-04-08 | 1 | -1/+7 | |
| | | | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved. | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -4/+4 | |
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| * | Huge cleanup of render target handling, nw | 2016-03-25 | 1 | -1/+1 | |
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| * | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -6/+10 | |
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| * | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -17/+19 | |
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| * | compile with latest bgfx,bx (nw) | 2016-03-08 | 1 | -0/+1 | |
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| * | Cleanups and version bump | 2016-02-24 | 1 | -13/+13 | |
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| * | Fix some compile errors, not sure if all(nw) | 2016-02-21 | 1 | -0/+11 | |
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| * | First take on render API reorg, nw | 2016-02-21 | 1 | -0/+73 | |
