| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | bgfx: Add data-driven render target clearing [Ryan Holtz] | 2016-04-14 | 1 | -0/+23 | |
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| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" | 2016-04-08 | 1 | -0/+2 | |
| | | | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1. | ||||
| * | Fix SDL compile on linux. Took the opportunity to remove a number of | 2016-04-08 | 1 | -2/+0 | |
| | | | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved. | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -16/+16 | |
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| * | Add screen-specific shader chain support, nw | 2016-03-23 | 1 | -1/+6 | |
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| * | Fix lots of issues with bgfx | 2016-03-21 | 1 | -14/+18 | |
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| * | Make JSON error checking a lot more verbose | 2016-03-19 | 1 | -19/+13 | |
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| * | More work on bgfx data-driven shaders, nw | 2016-03-13 | 1 | -2/+5 | |
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| * | Cleanups and version bump | 2016-02-24 | 1 | -31/+31 | |
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| * | Fix some compile errors, not sure if all(nw) | 2016-02-21 | 1 | -0/+8 | |
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| * | More work on targets, nw | 2016-02-21 | 1 | -2/+2 | |
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| * | First take on render API reorg, nw | 2016-02-21 | 1 | -0/+69 | |
