| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | NOTICE (TYPE NAME CONSOLIDATION) | 2016-10-22 | 1 | -4/+4 | |
| | | | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8 | ||||
| * | Added "selection" parameter to chain input sampler | 2016-04-24 | 1 | -7/+7 | |
| | | | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain | ||||
| * | Implemented handling for u_screen_scale and u_screen_offset (nw) | 2016-04-21 | 1 | -1/+8 | |
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| * | Add runtime screen chain selection, nw | 2016-04-09 | 1 | -2/+5 | |
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| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" | 2016-04-08 | 1 | -0/+1 | |
| | | | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1. | ||||
| * | Fix SDL compile on linux. Took the opportunity to remove a number of | 2016-04-08 | 1 | -1/+0 | |
| | | | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved. | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -29/+29 | |
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| * | Huge cleanup of render target handling, nw | 2016-03-25 | 1 | -3/+3 | |
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| * | Per-screen sliders and some bugfixing, nw | 2016-03-23 | 1 | -2/+2 | |
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| * | Fix lots of issues with bgfx | 2016-03-21 | 1 | -68/+37 | |
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| * | Make JSON error checking a lot more verbose | 2016-03-19 | 1 | -21/+30 | |
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| * | Hopefully fix crashes on SDL, nw | 2016-03-18 | 1 | -1/+2 | |
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| * | Polishing up BGFX shader system, nw | 2016-03-18 | 1 | -10/+11 | |
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| * | More bgfx HLSL fixups, nw | 2016-03-16 | 1 | -3/+3 | |
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| * | Add most of the rest of the D3D HLSL chain, nw | 2016-03-15 | 1 | -3/+3 | |
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| * | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -3/+11 | |
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| * | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -3/+11 | |
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| * | Add double-buffered render target support to bgfx shader defs, nw | 2016-03-13 | 1 | -1/+3 | |
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| * | More work on bgfx data-driven shaders, nw | 2016-03-13 | 1 | -29/+63 | |
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| * | Fix up a few things in chain JSON loading, nw | 2016-02-27 | 1 | -0/+4 | |
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| * | Cleanups and version bump | 2016-02-24 | 1 | -2/+2 | |
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| * | Fix some compile errors, not sure if all(nw) | 2016-02-21 | 1 | -0/+8 | |
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| * | More reader support, nw | 2016-02-21 | 1 | -2/+30 | |
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| * | More JSON reader plumbing, nw | 2016-02-21 | 1 | -0/+59 | |
