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path: root/src/osd/modules/render/bgfx/chainreader.cpp
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-4/+4
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-7/+7
| | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain
* Implemented handling for u_screen_scale and u_screen_offset (nw) ImJezze2016-04-211-1/+8
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* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-2/+5
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* Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" Miodrag Milanovic2016-04-081-0/+1
| | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1.
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-1/+0
| | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved.
* Cleanups and version bump Miodrag Milanovic2016-03-301-29/+29
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* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-3/+3
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* Per-screen sliders and some bugfixing, nw therealmogminer@gmail.com2016-03-231-2/+2
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* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-68/+37
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* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-21/+30
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* Hopefully fix crashes on SDL, nw therealmogminer@gmail.com2016-03-181-1/+2
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* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-10/+11
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* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-161-3/+3
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* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-3/+3
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* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-3/+11
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* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-3/+11
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* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-1/+3
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* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-29/+63
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* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-271-0/+4
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* Cleanups and version bump Miodrag Milanovic2016-02-241-2/+2
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* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
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* More reader support, nw therealmogminer@gmail.com2016-02-211-2/+30
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* More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-0/+59