| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ui: Clean up slider callbacks | 2021-01-27 | 1 | -10/+8 | |
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| * | bgfx/chainmanager.cpp: Remove another entirely useless string_format call | 2020-12-21 | 1 | -1/+1 | |
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| * | Eliminate many unnecessary c_str calls | 2020-12-21 | 1 | -5/+5 | |
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| * | -Got rid of most of the remaining problematic uses of make_unique_clear. | 2020-09-30 | 1 | -1/+1 | |
| | | | | | -sound/discrete.cpp: Use C++ std::vector and range-based for. | ||||
| * | -bgfx: Corrected a data overrun in the d3d12 backend from allocating only ↵ | 2020-06-20 | 1 | -3/+3 | |
| | | | | | enough texture data for width*height, not rowpixels*height. [Ryan Holtz] | ||||
| * | -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] | 2019-11-24 | 1 | -21/+44 | |
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| * | bgfx: fix tgmj crash on resolution change (GitHub #5857) [Ryan Holtz | 2019-11-06 | 1 | -0/+8 | |
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| * | (nw) keep a persistent temporary palette buffer in bgfx chain manager, back ↵ | 2019-10-25 | 1 | -6/+6 | |
| | | | | | out some unintentional screen changes | ||||
| * | -bgfx: Fixed incorrect pitch of palette uploads, fixes 16-bit palettized ↵ | 2019-10-23 | 1 | -4/+8 | |
| | | | | | textures in Vulkan backend on BGFX. nw | ||||
| * | -bgfx: Fix crash when scrolling current effect to 'none', nw | 2019-10-22 | 1 | -1/+1 | |
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| * | -bgfx: Rework chain updating to minimize primlist locking, nw | 2019-10-22 | 1 | -86/+103 | |
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| * | -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] | 2019-10-13 | 1 | -11/+78 | |
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| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] | 2018-12-05 | 1 | -1/+1 | |
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| * | Damn this design is ridiculous, let's just make it a little less crash-prone ↵ | 2018-07-18 | 1 | -0/+3 | |
| | | | | | (nw) | ||||
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 1 | -2/+2 | |
| | | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
| * | Use std::unique_ptr to manage instances of slider_state (nw) | 2017-09-15 | 1 | -5/+4 | |
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| * | do variable substitution in bgfx_path #2201 | 2017-04-23 | 1 | -3/+7 | |
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| * | Fix compile with latest BGFX (nw) | 2017-01-02 | 1 | -2/+3 | |
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| * | Move special windows.h include directives to build defines (nw) | 2016-12-28 | 1 | -2/+0 | |
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| * | NOTICE (TYPE NAME CONSOLIDATION) | 2016-10-22 | 1 | -2/+2 | |
| | | | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8 | ||||
| * | use floorf rather than floor for float->float | 2016-09-28 | 1 | -2/+2 | |
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| * | Fixed several small issues in HLSL/BGFX | 2016-09-28 | 1 | -2/+2 | |
| | | | | | | | * fixed target texture dimension when -intoverscan is used (this fixes the appereance of scanline and shadow mask) * added target_scale and screen_count uniforms * rounded corners now remain aligned with screen bounds when -intoverscan is used (single screen only) | ||||
| * | std::min and std:max instead of MIN and MAX, also some more macros converted ↵ | 2016-07-31 | 1 | -1/+2 | |
| | | | | | to inline functions (nw) | ||||
| * | Cleanup and version bumpmame0175 | 2016-06-29 | 1 | -23/+23 | |
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| * | POSIX implementation for new directory read features, cleanup of Windows ↵ | 2016-06-25 | 1 | -3/+1 | |
| | | | | | implementation, return directory handle as smart pointer, fix full build [Vas Crabb] | ||||
| * | C++-ified osd_directory (now osd::directory), and added last_modified to ↵ | 2016-06-24 | 1 | -5/+5 | |
| | | | | | osd::directory::entry | ||||
| * | More slider cleanup, nw | 2016-05-28 | 1 | -12/+5 | |
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| * | Fix potential crash when using pillarbox default.lay but not specifying 3 ↵ | 2016-05-27 | 1 | -2/+8 | |
| | | | | | shader chains | ||||
| * | Fix crash when using pillarbox shaders, nw | 2016-05-27 | 1 | -2/+4 | |
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| * | Fix debug crash with bgfx screen chains | 2016-05-26 | 1 | -3/+16 | |
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| * | ui refactoring [Vas Crabb] | 2016-05-27 | 1 | -10/+10 | |
| | | | | | | | | * move menu classes into ::ui namesapce * reduce scope of many symbols (first step in making UI code less rage-inducing so I can fix text input) | ||||
| * | Move slider_state and ui_menu_item into src/frontend/mame, nw | 2016-05-16 | 1 | -1/+1 | |
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| * | Cleanups and version bumpmame0173 | 2016-04-27 | 1 | -272/+272 | |
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| * | Reapply balrog's fix | 2016-04-26 | 1 | -0/+1 | |
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| * | Fix preservation of settings when changing screen chain selection with ↵ | 2016-04-26 | 1 | -0/+59 | |
| | | | | | multiple screens, nw | ||||
| * | Revert "Fix crash when switching screen chains (nw)" upon request (nw) | 2016-04-25 | 1 | -1/+0 | |
| | | | | | This reverts commit 3e1af09ef5888a2dd328b0c1db94151ee4491fcb. | ||||
| * | Fix crash when switching screen chains (nw) | 2016-04-25 | 1 | -0/+1 | |
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| * | bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] | 2016-04-25 | 1 | -13/+19 | |
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| * | Added "selection" parameter to chain input sampler | 2016-04-24 | 1 | -1/+15 | |
| | | | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain | ||||
| * | Split UI and frontend part from core [Miodrag Milanovic] | 2016-04-23 | 1 | -2/+1 | |
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| * | Checkpoint 1, nw | 2016-04-21 | 1 | -5/+47 | |
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| * | -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron ↵ | 2016-04-18 | 1 | -1/+1 | |
| | | | | | Zemek,Maxim Stepin] | ||||
| * | Add pillarboxing shaders and layout for bgfx, nw | 2016-04-16 | 1 | -17/+3 | |
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| * | Reduction code for entries of "enum class ui_menu_item_type" and the use of ↵ | 2016-04-15 | 1 | -3/+3 | |
| | | | | | item_append with separators. | ||||
| * | bgfx: Add data-driven render target clearing [Ryan Holtz] | 2016-04-14 | 1 | -4/+4 | |
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| * | Make OSDs return ui_menu_item lists, not slider_state lists | 2016-04-10 | 1 | -7/+31 | |
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| * | Add dividing line to bgfx slider list where applicable, nw | 2016-04-10 | 1 | -7/+6 | |
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| * | Fix compile on linux and windows. | 2016-04-10 | 1 | -12/+0 | |
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| * | Fix memory leak when changing screen chains, will fix any issues later, nw | 2016-04-10 | 1 | -2/+3 | |
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| * | Make sliders use an std::vector instead of a linked list, nw | 2016-04-10 | 1 | -31/+13 | |
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