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path: root/src/osd/modules/render/bgfx/chainentryreader.cpp
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* render/bgfx: Use platform-specific path separator more consistently AJR2021-02-051-1/+1
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* render/bgfx: Fix failure to load texture .png files when -artpath contains ↵ AJR2021-02-031-45/+34
| | | | multiple directories
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-1/+1
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* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-1/+6
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* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-1/+1
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* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-6/+6
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* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-3/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove broken scanline uniform from post_pass * Add 3D LUT to HLSL * Allow individual LUTs for screen and UI * WIP: Port 3D LUT to BGFX * Finish porting LUT to BGFX * Add individual phosphor color conversion for HLSL new file: hlsl/chroma.fx Shader for converting xyY3 to sRGB modified: hlsl/phosphor.fx Minor changes to emphasize idea that phosphors are color agnostic modified: hlsl/post.fx Conversion from signal RGB to xyY3 modified: src/osd/modules/render/d3d/d3dhlsl.cpp modified: src/osd/modules/render/d3d/d3dhlsl.h modified: src/osd/windows/winmain.cpp modified: src/osd/windows/winmain.h * Add phosphor examples and update presets * Port phosphor color shaders to BGFX * Fix missing newlines at EOF
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* POSIX implementation for new directory read features, cleanup of Windows ↵ Vas Crabb2016-06-251-4/+2
| | | | implementation, return directory handle as smart pointer, fix full build [Vas Crabb]
* C++-ified osd_directory (now osd::directory), and added last_modified to ↵ Nathan Woods2016-06-241-4/+4
| | | | osd::directory::entry
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-24/+101
| | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain
* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-141-1/+14
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* Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" Miodrag Milanovic2016-04-081-0/+2
| | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1.
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-2/+0
| | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved.
* Cleanups and version bump Miodrag Milanovic2016-03-301-60/+60
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* Reinstate scale param for bgfx texture, nw therealmogminer@gmail.com2016-03-301-2/+7
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* Minor bgfx fixups, nw therealmogminer@gmail.com2016-03-261-19/+0
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* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-8/+45
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* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-231-0/+5
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* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-29/+46
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* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-22/+23
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* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-5/+5
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* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-161-2/+2
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* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-1/+18
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* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-2/+2
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* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-3/+18
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* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-6/+25
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* Cleanups and version bump Miodrag Milanovic2016-02-241-2/+2
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* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
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* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+48