index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
modules
/
osdwindow.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
1
-17
/
+4
*
Removed superfluous semicolons from various source files. (#9796)
0kmg
2022-05-22
1
-1
/
+1
*
Removed extra semicolons after function bodies in remaining headers. (#9277)
0kmg
2022-02-07
1
-3
/
+3
*
Remove OSD_UWP from rest of code
Miodrag Milanovic
2021-10-26
1
-1
/
+1
*
-osd/windows: Minimise full-screen windows on losing focus (#2997).
Vas Crabb
2021-01-21
1
-16
/
+3
*
osdwindow.cpp: Centralize basic functions; de-virtualize various getters
AJR
2021-01-04
1
-15
/
+34
*
Fixed the build.
Robbbert
2020-12-18
1
-1
/
+1
*
Remove keepaspect and fullstretch members of osd_video_config
AJR
2020-12-16
1
-2
/
+9
*
(nw) get rid of the rest of assert_always - it's better to be explicit about ...
Vas Crabb
2019-09-20
1
-2
/
+4
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-1
/
+0
*
Move special windows.h include directives to build defines (nw)
Brad Hughes
2016-12-28
1
-3
/
+0
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-11
/
+22
*
Small cleanup (nw)
Miodrag Milanovic
2016-11-11
1
-1
/
+3
*
UWP builds again but by no means working (nw)
Brad Hughes
2016-11-10
1
-7
/
+3
*
Fix builds without OSD_UWP (nw)
AJR
2016-11-09
1
-1
/
+1
*
Add more UWP support (nw)
Miodrag Milanovic
2016-11-09
1
-5
/
+9
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
Convert OSD monitor info to modules plus add DXGI implementation
Brad Hughes
2016-09-14
1
-45
/
+5
*
std::min and std:max instead of MIN and MAX, also some more macros converted ...
Miodrag Milanovic
2016-07-31
1
-0
/
+2
*
Make monitor list a list of shared_ptr like window_list (nw)
Brad Hughes
2016-07-01
1
-11
/
+6
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-2
/
+0
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-2
/
+5
*
Fix -resolution and -switchres
Brad Hughes
2016-05-26
1
-1
/
+2
*
ui refactoring [Vas Crabb]
Vas Crabb
2016-05-27
1
-2
/
+2
*
Move slider_state and ui_menu_item into src/frontend/mame, nw
therealmogminer@gmail.com
2016-05-16
1
-1
/
+1
*
Cleanups and version bump
mame0173
Miodrag Milanovic
2016-04-27
1
-4
/
+4
*
Fixed Alt-Enter on SDL (nw)
Miodrag Milanovic
2016-04-26
1
-0
/
+1
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-11
/
+36
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-36
/
+11
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-13
/
+13
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-2
/
+2
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-11
/
+36
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-10
/
+24
*
Add AVI writing to bgfx, nw
therealmogminer@gmail.com
2016-04-17
1
-0
/
+1
*
Removed hacks for vector screens from shaders (nw)
ImJezze
2016-04-13
1
-2
/
+1
*
Make OSDs return ui_menu_item lists, not slider_state lists
therealmogminer@gmail.com
2016-04-10
1
-2
/
+3
*
Fix compile on linux and windows.
couriersud
2016-04-10
1
-2
/
+10
*
Make sliders use an std::vector instead of a linked list, nw
therealmogminer@gmail.com
2016-04-10
1
-2
/
+5
*
Fix OSX compile. Thanks balrog!
couriersud
2016-04-09
1
-1
/
+1
*
Fix SDL build on linux:
couriersud
2016-04-09
1
-2
/
+2
*
Add runtime screen chain selection, nw
therealmogminer@gmail.com
2016-04-09
1
-1
/
+0
*
Fix keepaspect & unevenstretch toggles in SDL OSD
Antonio Giner
2016-04-07
1
-0
/
+1
*
move common struct to common place (nw)
Miodrag Milanovic
2016-04-04
1
-0
/
+76
*
Fixed render target dimension swap for BGFX (nw)
ImJezze
2016-04-03
1
-0
/
+10
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-1
/
+1
*
Huge cleanup of render target handling, nw
therealmogminer@gmail.com
2016-03-25
1
-51
/
+1
*
Merge bgfx_shader into master, nw
therealmogminer@gmail.com
2016-03-23
1
-0
/
+1
|
\
|
*
Add most of the rest of the D3D HLSL chain, nw
therealmogminer@gmail.com
2016-03-15
1
-0
/
+1
*
|
Remove now-unused variable
Vas Crabb
2016-03-22
1
-1
/
+0
*
|
Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-3
/
+5
|
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