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* Remove OSD_UWP from rest of code Miodrag Milanovic2021-10-261-1/+1
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* osd: Rearranged window title to put system name first Vas Crabb2021-01-221-2/+3
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* -osd/windows: Minimise full-screen windows on losing focus (#2997). Vas Crabb2021-01-211-0/+29
| | | | | | | | -osd/modules/osdwindow.cpp: Clean up window title formatting. * Show data type model in window title. * Moved window title formatting to a single place. -tools/chdman.cpp: Removed some unnecessary .c_str() calls.
* util/zippath.cpp: Fix suffix for zip archives. Vas Crabb2021-01-081-15/+6
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* osdwindow.cpp: Make monitor code a little safer AJR2021-01-051-1/+1
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* osdwindow.cpp: Centralize basic functions; de-virtualize various getters AJR2021-01-041-0/+62
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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* Add more UWP support (nw) Miodrag Milanovic2016-11-091-5/+5
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* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-0/+5
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* Move window_list to osd_common_t Brad Hughes2016-06-111-6/+0
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* Unify window_list in Windows and SDL OSD Brad Hughes2016-06-101-3/+5
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* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-1/+1
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* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-11/+12
| | | | This reverts commit 5e831f6506ee06f8c30cb113551ee0fec53804db.
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-12/+11
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* Refactor OSD window. Brad Hughes2016-04-211-11/+12
| | | | | | | | | | Unified renderer in osd_window as std::unique_ptr Made windows all std::shared_ptr<window_type> Made window lists std::list<std::shared_ptr<window_type>> Updated OSD SDL worker_param to not use malloc (not compatible with smart pointers) Made renderer pointer to window a weak reference. May not be available during destruction of the window.
* Fix compile on linux and windows. couriersud2016-04-101-8/+0
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* Cleanups and version bump Miodrag Milanovic2016-02-241-1/+1
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* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+2
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* Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-2/+6
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* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+57