Commit message (Collapse) | Author | Age | Files | Lines | |
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* | blame balrog for this :) (NW) | 2015-07-08 | 1 | -1/+1 | |
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* | Fix off-by-one | 2015-06-15 | 1 | -19/+10 | |
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* | GLSL: unlimit shader file size. [R. Belmont] | 2015-06-13 | 1 | -1/+6 | |
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* | Minor license tag fix (nw) | 2015-06-02 | 1 | -1/+1 | |
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* | unified licenses names (nw) | 2015-05-22 | 1 | -1/+1 | |
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* | Sven gave permission for BSD3 distribution (nw) | 2015-05-22 | 11 | -11/+11 | |
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* | did license settings for OG and Andrew, cleared up OSD part for licenses (nw) | 2015-05-09 | 13 | -52/+27 | |
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* | Added license headers to the rest of files (nw) | 2015-05-07 | 13 | -0/+26 | |
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* | MSVC build fix (nw) | 2015-04-01 | 1 | -3/+3 | |
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* | removed windows/osinline.h and placed MSVC dependent files in top folder (nw) | 2015-03-30 | 1 | -0/+1 | |
| | | | | | | moved MSVC defines from winprefix.h to osdcomm.h removed empty file compilation - porttime.c removed osinline.h in windows and sdl and change files using them. | ||||
* | Cleanups and version bumpmame0160 | 2015-03-25 | 1 | -5/+5 | |
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* | some compilers have trouble with this (nw) | 2015-03-16 | 1 | -3/+3 | |
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* | osd_opengl.h: fix compile on MSVC 2012 (nw) | 2015-03-15 | 1 | -5/+14 | |
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* | really fix opengl compile on MSVC (thanks to couriersud) (nw) | 2015-03-02 | 1 | -0/+1 | |
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* | Just another one for Peter. (nw) | 2015-03-02 | 1 | -0/+3 | |
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* | OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or | 2015-03-02 | 2 | -3/+7 | |
| | | | GL/glext.h. Use our own headers. (nw) | ||||
* | Moved opengl related stuff to modules/opengl | 2015-02-26 | 23 | -0/+10137 | |