index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Commit message (
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Author
Age
Files
Lines
*
Fixed a few coverity errors, several of which are real bugs.
Vas Crabb
2021-12-02
1
-8
/
+6
*
Fix stray space char in osd_opengl.h
Miodrag Milanović
2020-10-03
1
-1
/
+1
*
fixed some modernize-use-auto clang-tidy warnings (nw) (#6238)
Oliver Stöneberg
2020-01-30
1
-1
/
+1
*
use C++ library includes (nw)
firewave
2020-01-22
1
-2
/
+2
*
Preliminary Mac native OSD. Not working yet. [R. Belmont]
arbee
2019-09-15
1
-0
/
+3
*
(nw) fix lots of inadverently mutable static pointers
Vas Crabb
2018-09-20
1
-5
/
+5
*
srcclean and regenerate localisations (nw)
Vas Crabb
2018-01-28
2
-26
/
+26
*
Fix shader compilation error on AMD
Aaron
2017-12-31
2
-2
/
+2
*
Add Bicubic Shader to OpenGL Backend
Aaron
2017-12-30
5
-6
/
+179
*
Fix Two Issues with the glsl Bilinear Shader
Aaron
2017-12-30
2
-37
/
+36
*
A round of spelling/typographical fixes to source comments (nw)
Scott Stone
2016-11-24
2
-6
/
+6
*
use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c...
Miodrag Milanovic
2016-10-22
1
-11
/
+11
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
3
-51
/
+51
*
Add includes for dependency documentation. (nw)
couriersud
2016-04-08
1
-0
/
+2
*
Missed a few files (nw)
Miodrag Milanovic
2016-03-05
6
-6
/
+12
*
placed back OPENGL check since GL is not same as GLES (nw)
Miodrag Milanovic
2016-02-16
1
-0
/
+4
*
opengl as requirement (nw)
Miodrag Milanovic
2016-02-16
2
-6558
/
+5
*
Remove SDL 1.2 support (nw)
Miodrag Milanovic
2016-02-16
1
-14
/
+0
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
2
-0
/
+0
*
- Fix some instances of PVS-Studio warning V501, "There are identical sub-
therealmogminer@gmail.com
2015-11-06
1
-1
/
+1
*
blame balrog for this :) (NW)
Cowering
2015-07-08
1
-1
/
+1
*
Fix off-by-one
Vas Crabb
2015-06-15
1
-19
/
+10
*
GLSL: unlimit shader file size. [R. Belmont]
arbee
2015-06-13
1
-1
/
+6
*
Minor license tag fix (nw)
balr0g
2015-06-02
1
-1
/
+1
*
unified licenses names (nw)
Miodrag Milanovic
2015-05-22
1
-1
/
+1
*
Sven gave permission for BSD3 distribution (nw)
Miodrag Milanovic
2015-05-22
11
-11
/
+11
*
did license settings for OG and Andrew, cleared up OSD part for licenses (nw)
Miodrag Milanovic
2015-05-09
13
-52
/
+27
*
Added license headers to the rest of files (nw)
Miodrag Milanovic
2015-05-07
13
-0
/
+26
*
MSVC build fix (nw)
Miodrag Milanovic
2015-04-01
1
-3
/
+3
*
removed windows/osinline.h and placed MSVC dependent files in top folder (nw)
Miodrag Milanovic
2015-03-30
1
-0
/
+1
*
Cleanups and version bump
mame0160
Miodrag Milanovic
2015-03-25
1
-5
/
+5
*
some compilers have trouble with this (nw)
Miodrag Milanovic
2015-03-16
1
-3
/
+3
*
osd_opengl.h: fix compile on MSVC 2012 (nw)
Peter Ferrie
2015-03-15
1
-5
/
+14
*
really fix opengl compile on MSVC (thanks to couriersud) (nw)
Peter Ferrie
2015-03-02
1
-0
/
+1
*
Just another one for Peter. (nw)
couriersud
2015-03-02
1
-0
/
+3
*
OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or
couriersud
2015-03-02
2
-3
/
+7
*
Moved opengl related stuff to modules/opengl
couriersud
2015-02-26
23
-0
/
+10137