| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
| |
* osd/interface/audio.h: Implemented movable and swappable patterns
(reduces allocation and copying).
* monitor/monitor_module.h: Got rid of a C string pointer, avoid the
need for a static string object.
* sound/sound_module.cpp: Moved default implementation stuff out of the
header, use algorithm library in place of memcpy.
* sound/pa_sound.cpp: Fixed a non-const global that should be const.
* monitor/monitor_dxgi.cpp: Fixed an object leak.
* Cleaned up some use of COM and COM-like things.
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
osd: Supply OSD object to modules on initialisation. Encapsulated some
event handling in the OSD objects rather than leaving it in free
functions. Put various stuff in namespaces.
osd/modules/input: Enabled dinput, xinput and winhybrid modules for
Windows SDL builds, and enabled background input for dinput and xinput
(and by extension winhybrid) modules. Also fixed some COM and X11
resource leaks.
osd/modules/input/input_sdl.cpp: Flipped SDL mouse button order to match
Windows, and exposed vertical and horizontal scroll as Z and rZ axes.
Moved SDL UI event handling out of input devices into OSD object.
osd/modules/input_rawinput.cpp: Changed lightgun Z axis token so it's
correctly identified as a relative axis (it maps to the scroll wheel
equivalent).
osd: Added an option to choose the network provider module. Mostly
useful if you build with both TUN/TAP and pcap support included, or if
you want to disable emulated networking completely.
emu/input.cpp: Use a better strategy for assembling input code names
that uses fewer temporary strings and doesn't require use of the
non-Unicode-aware space trimming function (fixes MT08552).
osd/modules/input_dinput.cpp: Improved polling logic.
osd: Made various parts of the input code less dependent on concrete emu
objects, and reduced inappropriately passing around the machine object.
Made input modules less dependent on OSD implementation. Encapsulated
some stuff and got rid of some vestigial newui and SDL1 support code.
Cleaned up some interfaces. Moved OSD options classes to their own
files.
Prepare to remove main.h from emu.h - it's mostly used to get the
application name, which the vast majority of emulated devices don't need
to do.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* cpu/m6805: Removed unnecessary comparison that can't be true from
'HC05 timer handler.
* machine/z80scc.cpp: Fixed flag test in logging.
* emu/devdelegate.h: Fixed use-after-move in functoid constructor.
* util/unzip.cpp: Fixed integer promotion issue in ZIP16 member header
handling.
* util/xmlfile.cpp: Got rid of custom allocator functions that have
alignment issues and no longer provide value.
* capcom/alien.cpp: Use machine().rand() for determinism.
* ensoniq/esqpanel.cpp: I/O stream eof() returns whether a read stopped
short due to EOF, not whether the file pointer is at EOF.
* sega/sms.cpp: Fixed a few use-after-move errors.
* osd/modules/monitor: Fixed an apparent bug in what appears to be a
setter member function.
|
| |
|
|
|
| |
* Clean up #includes in src/osd
* render/bgfx/view.cpp: Add license header
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
* fixed some bugprone-throw-keyword-missing clang-tidy warnings (nw)
* fixed some modernize-use-nullptr clang-tidy warnings (nw)
* fixed some readability-delete-null-pointer clang-tidy warnings (nw)
* fixed some performance-faster-string-find clang-tidy warnings (nw)
* fixed some performance-for-range-copy clang-tidy warnings (nw)
* fixed some readability-redundant-string-cstr clang-tidy warnings (nw)
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
(nw) This has been a long time coming but it's here at last. It should
be easier now that logerror, popmessage and osd_printf_* behave like
string_format and stream_format. Remember the differences from printf:
* Any object with a stream out operator works with %s
* %d, %i, %o, %x, %X, etc. work out the size by magic
* No sign extending promotion to int for short/char
* No widening/narrowing conversions for characters/strings
* Same rules on all platforms, insulated from C runtime library
* No format warnings from compiler
* Assert in debug builds if number of arguments doesn't match format
(nw) Also removed a pile of redundant c_str and string_format, and some
workarounds for not being able to portably format 64-bit integers or
long long.
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
| |
Per Vas' request. If the compile fails for you (i'm thinking osx and
windows native debuggers here in particular), add '#include "emu.h"'
as first include of the cpp files that fail.
Due to our use of precompilation and forced inclusion, emu.h must be
included as the very first non-comment thing we do if we want to be
sure msvc compiles are identical to gcc/clang ones. Doing it directly
instead of through an include increases the correctness probability by
a magnitude.
|
| | |
|
| |\
| |
| | |
Created DYNAMIC_API macros for dynamic bind helper classes
|
| | | |
|
| | |
| |
| |
| | |
members instead (nw)
|
| | | |
|
| | |
| |
| |
| | |
functions
|
| |/ |
|
| |
|
|
| |
* Change window handle storage to template instead of void* (nw)
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
| |
utf8_from_[a|w|t]string ==> osd::text::from_[a|w|t]string
[a|w|t]string_from_utf8 ==> osd::text::to_[a|w|t]string
|
| | |
|
| |
|