| Commit message (Expand) | Author | Age | Files | Lines |
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| * | Update windows to use platform independent watchdog implementation (nw) |  Miodrag Milanovic | 2016-04-15 | 1 | -1/+17 |
| * | Make OSDs return ui_menu_item lists, not slider_state lists |  therealmogminer@gmail.com | 2016-04-10 | 1 | -1/+1 |
| * | Make sliders use an std::vector instead of a linked list, nw |  therealmogminer@gmail.com | 2016-04-10 | 1 | -4/+4 |
| * | Added skeleton for network output (nw) |  Miodrag Milanovic | 2016-04-09 | 1 | -0/+1 |
| * | Added none and console output providers (nw) |  Miodrag Milanovic | 2016-04-09 | 1 | -13/+24 |
| * | Use XAudio2 by default if available. |  Brad Hughes | 2016-04-05 | 1 | -1/+1 |
| * | Hybrid DirectInput/XInput module |  Brad Hughes | 2016-04-04 | 1 | -0/+1 |
| * | Small changes. (nw) |  dankan1890 | 2016-04-03 | 1 | -0/+3 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -8/+8 |
| * | Final bgfx fixups for release |  therealmogminer@gmail.com | 2016-03-28 | 1 | -1/+1 |
| * | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -2/+0 |
| * | Merge bgfx_shader into master, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -3/+10 |
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| | * | Typo fix, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
| | * | Fix up description of -bgfx_screen_chains, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
| | * | Add screen-specific shader chain support, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
| | * | Merge with master |  therealmogminer@gmail.com | 2016-03-21 | 1 | -34/+2 |
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| | * | | Fix lots of issues with bgfx |  therealmogminer@gmail.com | 2016-03-21 | 1 | -2/+2 |
| | * | | Fix screen flipping on opengl targets in bgfx, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+1 |
| | * | | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -0/+2 |
| | * | | Some bugfixes for BGFX on SDL, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+0 |
| | * | | Polishing up BGFX shader system, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+3 |
| | * | | Remove -mt, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -1/+0 |
| | * | | Add most of the rest of the D3D HLSL chain, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -3/+4 |
| | * | | Add bgfx command line options, major shakeup of organization, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -1/+5 |
| * | | | Merge remote-tracking branch 'refs/remotes/mamedev/master' |  Antonio Giner | 2016-03-18 | 1 | -0/+2 |
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| | * | | Rewrote overly complex rawinput_device_improve_name function for rawinput mod... |  Brad Hughes | 2016-03-18 | 1 | -0/+2 |
| * | | | Merge remote-tracking branch 'refs/remotes/mamedev/master' |  Antonio Giner | 2016-03-17 | 1 | -34/+0 |
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| | * | | Move font enumeration to OSD, separate font name from display name as needed ... |  Vas Crabb | 2016-03-17 | 1 | -34/+0 |
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| * / | Implement integer scaling in core renderer [Calamity] |  Antonio Giner | 2016-03-15 | 1 | -2/+0 |
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| * | Add DirectWrite font support module |  Brad Hughes | 2016-03-02 | 1 | -0/+1 |
| * | Add XInput support for Windows OSD |  Brad Hughes | 2016-02-29 | 1 | -0/+1 |
| * | Merge input modules work. |  Brad Hughes | 2016-02-28 | 1 | -7/+80 |
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| | * | Refactor OSD input into modules |  Brad Hughes | 2016-02-28 | 1 | -7/+80 |
| * | | Final fixups, get sliders working again, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+1 |
| * | | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -21/+21 |
| * | | placed back OPENGL check since GL is not same as GLES (nw) |  Miodrag Milanovic | 2016-02-16 | 1 | -0/+2 |
| * | | opengl as requirement (nw) |  Miodrag Milanovic | 2016-02-16 | 1 | -2/+0 |
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| * | XAudio2 support |  Brad Hughes | 2016-01-20 | 1 | -0/+1 |
| * | Allow mame -validate -verbose to capture verbose messages |  AJR | 2016-01-02 | 1 | -4/+5 |
| * | Rename *.c -> *.cpp in our source (nw) |  Miodrag Milanovic | 2015-11-08 | 1 | -0/+639 |