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* A few minor input fixes and cleanups Brad Hughes2016-06-251-13/+0
| | | | | | - input modules exit() is called twice. Remove the unnecessary input_exit() method - removed unnecessary pointer init in handle_input_event and should_hide_mouse - When registering event callbacks in SDL, don't assume the SDL enum values are int-sized
* Move window_list to osd_common_t Brad Hughes2016-06-111-0/+2
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* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-3/+0
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* Placed back old output system as module "-output windows" need more things ↵ Miodrag Milanovic2016-06-051-0/+2
| | | | cleaned (nw)
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-1/+1
| | | | | | | * move menu classes into ::ui namesapce * reduce scope of many symbols (first step in making UI code less rage-inducing so I can fix text input)
* 1. fixed title of fr2; 2. Fixed access violation after getting: Robbbert2016-05-211-4/+8
| | | | | | Proposed video mode not supported on device \\.\DISPLAY1 Unable to initialize Direct3D. Fatal error: Unable to complete window creation
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-1/+0
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* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-2/+2
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* enabled internal debugger, but this would need to go in time, it is too ↵ Miodrag Milanovic2016-04-231-1/+1
| | | | coupled with UI (nw)
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+1
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* Isolate CLI part (nw) Miodrag Milanovic2016-04-201-1/+1
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* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-2/+15
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* Added ImGui based debugger. [Barry Rodewald] mahlemiut2016-04-171-0/+1
| | | | | Note: Currently only works with the BGFX renderer. Anyone who wishes to write a ImGui backend for other renderers are welcome to do so.
* renamed class to osd_watchdog (nw) Miodrag Milanovic2016-04-151-1/+1
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* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-1/+17
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* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-101-1/+1
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* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-4/+4
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* Added skeleton for network output (nw) Miodrag Milanovic2016-04-091-0/+1
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* Added none and console output providers (nw) Miodrag Milanovic2016-04-091-13/+24
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* Use XAudio2 by default if available. Brad Hughes2016-04-051-1/+1
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* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+1
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* Small changes. (nw) dankan18902016-04-031-0/+3
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* Cleanups and version bump Miodrag Milanovic2016-03-301-8/+8
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* Final bgfx fixups for release therealmogminer@gmail.com2016-03-281-1/+1
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* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-2/+0
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* Merge bgfx_shader into master, nw therealmogminer@gmail.com2016-03-231-3/+10
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| * Typo fix, nw therealmogminer@gmail.com2016-03-231-1/+1
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| * Fix up description of -bgfx_screen_chains, nw therealmogminer@gmail.com2016-03-231-1/+1
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| * Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-231-1/+1
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| * Merge with master therealmogminer@gmail.com2016-03-211-34/+2
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| * | Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-2/+2
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| * | Fix screen flipping on opengl targets in bgfx, nw therealmogminer@gmail.com2016-03-181-1/+1
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| * | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw therealmogminer@gmail.com2016-03-181-0/+2
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| * | Some bugfixes for BGFX on SDL, nw therealmogminer@gmail.com2016-03-181-1/+0
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| * | Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-1/+3
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| * | Remove -mt, nw therealmogminer@gmail.com2016-03-151-1/+0
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| * | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-3/+4
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| * | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-1/+5
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* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' Antonio Giner2016-03-181-0/+2
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| * | Rewrote overly complex rawinput_device_improve_name function for rawinput ↵ Brad Hughes2016-03-181-0/+2
| | | | | | | | | | | | module, plus fixing some other defects in input modules as detected by coverity.
* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' Antonio Giner2016-03-171-34/+0
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| * | Move font enumeration to OSD, separate font name from display name as needed ↵ Vas Crabb2016-03-171-34/+0
| |/ | | | | | | for OSX
* / Implement integer scaling in core renderer [Calamity] Antonio Giner2016-03-151-2/+0
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* Add DirectWrite font support module Brad Hughes2016-03-021-0/+1
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* Add XInput support for Windows OSD Brad Hughes2016-02-291-0/+1
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* Merge input modules work. Brad Hughes2016-02-281-7/+80
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| * Refactor OSD input into modules Brad Hughes2016-02-281-7/+80
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* | Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-0/+1
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* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-21/+21
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* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+2
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