| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Eliminate ARRAY_LENGTH template in favor of C++17's std::size | 2021-02-14 | 1 | -1/+1 | |
| | | | | | | | | | | | * osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h * sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration * gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset * emucore.h: Remove obsolete typedef | ||||
| * | Don't process every character individually when searching - this reduces | 2017-08-10 | 1 | -1/+1 | |
| | | | | | | | lag if you keep typing while a big list is searched. (nw) patch up German translation | ||||
| * | UWP: Fix alt key input (nw) | 2017-01-11 | 1 | -1/+15 | |
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| * | Move special windows.h include directives to build defines (nw) | 2016-12-28 | 1 | -2/+0 | |
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| * | srcclean (nw) | 2016-11-27 | 1 | -26/+26 | |
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| * | UWP: keyboard scancodes start at 1 (nw) | 2016-11-17 | 1 | -2/+6 | |
| | | | | | Also thread synchronization which will be needed later when we have multiple windows (nw) | ||||
| * | Change window handle storage to template instead of void* (nw) (#1725) | 2016-11-17 | 1 | -5/+3 | |
| | | | | | * Change window handle storage to template instead of void* (nw) | ||||
| * | UWP: Missing gamepad reset caused control sticking (nw) | 2016-11-15 | 1 | -0/+5 | |
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| * | UWP: Hotkeys for gamepad plus more time for gamepad discovery (nw) | 2016-11-15 | 1 | -3/+26 | |
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| * | UWP: Better keyboard key names (nw) | 2016-11-15 | 1 | -5/+8 | |
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| * | UWP: Enable gamepad support and update keyboard support (nw) | 2016-11-14 | 1 | -61/+504 | |
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| * | Add basic keyboard input to UWP (nw) | 2016-11-11 | 1 | -0/+161 | |
