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4 hoursFix for SH3/SH4 DRC regression in b26662f1bba6809df145d9e8b3f78f66e3a7c7db, ↵ smf-1-1/+2
which prevented generate_checksum_block() being called for RAM areas. [smf]
4 hoursdspp: Add a real disassembler AJR4-102/+587
4 hoursui: remove master volume slider if driver has no sound hap2-6/+8
5 hoursnamcos12: Fix Tekken 3 release date (#13683) AnthonyRyuki1-18/+18
5 hourscorrect sidebs2j (Evoluzione RR) buildtag (#13675) FMecha1-1/+1
5 hoursmodules.lua: only check for pipewire lib if NO_USE_PIPEWIRE is 0 hap1-4/+5
6 hoursdspp: Various fixes AJR2-47/+12
- Register STATE_GENPCBASE so debugger will recognize CPU - Limit ACC to 20 bits in debugger state display - Use util::sext for sign extension in non-DRC paths. Note that this changes behavior because positive values were sometimes not truncated to 20 bits previously. - Make disassembly slightly less broken, though still very much a stub
9 hoursmoog/source.cpp: Moved netlist declaration to nl_source.h. (#13680) m1macrophage2-4/+14
11 hoursredbook routing fix Olivier Galibert1-2/+2
19 hours-misc/gms.cpp: Better inputs: Vas Crabb2-106/+112
* Added mahjong keyboard option for Baile 2000. * Hooked up key-out input for games with mahjong keyboard hooked up. * Hooked up payout input in joytstick mode for games with mahjong keyboard hooked up. -bmc/koftball.cpp: Slightly less hacky layer enable logic.
26 hourseffects: Recompute filters after loading the configuration Olivier Galibert2-0/+6
26 hoursNew systems marked not working Ivan Vangelista6-163/+270
------------------------------ Fengdou Jiaqiang Ban [little0] Fengkuang Dou Dizhu [little0] Gangbao Sifang [little0] San Da Ha [little0] - hash/a7800.xml: verified dump and improved documentation for aceoface [Guru] - bmc/koftball: updated drawing routine to work correctly for available dumps. More studying needed. - sealy/sealy_z80.cpp.preliminary GFX decoding, borrowed from sealy_m16c.cpp
27 hourslofi resampler: Better step precision to avoid crackling Olivier Galibert1-4/+7
37 hoursNew systems marked not working Ivan Vangelista3-2/+262
------------------------------ Bai Bian Dou Dizhu [little0] Dingji Dou Dizhu [little0] Dou Dizhu II [little0] - sunwise/jankmg2.cpp: corrected game title [Wayder]
44 hoursMerge a number of speakers. Olivier Galibert10-45/+38
46 hoursmisc/gms.cpp: Fixed inputs for mahjong games. Vas Crabb2-323/+265
* Mahjong keyboard, joystick and buttons, coin, key-in, service and bookkeeping work for all mahjong games now. * Improved DIP switch labels for cjdlz. * Identified nine DIP switches for ssanguoj.
2 daysz80.lst: std::swap correction hap1-2/+2
2 daysz80.lst: small cleanup (press enter after semicolon) hap2-320/+810
2 dayssound: update prev commit with different init detection (retry) hap1-4/+4
2 dayssound: update prev commit with different init detection hap1-5/+3
2 dayssound: avoid updating at t=0, the environment may not be not initialized enough Olivier Galibert1-2/+4
2 dayscpu/z80: Changed macro call syntax in generator input (#13671) holub3-1452/+1470
* cpu/z80: Changed macro call syntax in generator input * help compiler * fix
2 daysodyssey2: set voice subslot cartridge as required hap1-1/+1
2 daysCorrect sample counts on update Olivier Galibert1-2/+2
2 daysresampler: Correct history sizes to take desynchronization into account Olivier Galibert1-2/+2
2 daysnetlist: Ensure correct input of non-audio data Olivier Galibert2-14/+33
3 daysmisc/carrera.cpp driver improvements: [Roberto Fresca, Grull Osgo] Roberto Fresca1-190/+287
- Fix color bipolar PROM decode and palette calculation, based on real games screenshots. - Added NVRAM support for all games. - Created default NVRAM for carrera and bsebman sets, with harcoded critical values/registers needed to get the games working. - Workaround that fix the titles corruption for both carrera and bsebman sets. - Inputs and DIP switches. - Fix alantin colors, based on the real game screenshots. - Changed bsebman description to: Carrera (Version 6.7) / Bomberman (Version 6.6) - Added technical and game notes. Systems promoted to working --------------------------- Bomberman (Version 6.6, Avraam bootleg) [Roberto Fresca, Grull Osgo] Bomberman (Version 6.6, J.T. bootleg) [Roberto Fresca, Grull Osgo] Alantin - Aladdin's Magic Lamp [Roberto Fresca, Grull Osgo] Dark Seal (8-liner) [Roberto Fresca, Grull Osgo]
3 daysbmc/bmcpokr.cpp, bmc/koftball.cpp, misc/gms.cpp: Better inputs. Vas Crabb4-242/+329
* bmc/bmcpokr.cpp: Better inputs for xyddzhh, and cleaned up some DIP switches. * bmc/koftball.cpp: Identified a few DIP switches, marked games as having uneumlated protection, promoted koftball and kaimenhu to working. * misc/gms.cpp: Hooked up mahjong keyboard for yyhm. Systems promoted to working --------------------------- Zuqiu Wang - King of Football Kaimen Hu
3 dayssound: correct sample timings Olivier Galibert4-8/+38
3 daysbmc/koftball.cpp: Split out common parts of address map, better inputs for ↵ Vas Crabb2-59/+93
jxzh and kaimenhu.
3 daysaudioeffects: gray out hq resampler settings if resampler is not hq hap1-0/+7
3 daysaudioeffects: like with the rest of the UI, press Del to set resampler ↵ hap1-0/+25
settings to default
3 dayssound: only rebuild resamplers when necessary hap1-12/+21
3 daysdiscrete: Fix streamed inputs Olivier Galibert3-13/+13
3 daysWho knows, maybe I'll get it right on the third time Olivier Galibert1-1/+2
3 daysDUH Olivier Galibert1-5/+2
3 daysFix resampler config interaction with reset Olivier Galibert2-20/+7
3 daysFix wavwrite Olivier Galibert1-2/+3
3 daysFix typo in lofi resampler Olivier Galibert1-1/+1
3 daysphoenix/phoenix.cpp: Dumped the palette PROMs for Next Fase. (#13664) [Jordi ↵ ClawGrip1-5/+4
Tuells]
3 dayssnes.xml: Added eighteen items (seventeen working) and replaced three dumps ↵ ArcadeShadow1-24/+362
with modified headers. (#13612) * Replaced Piko games with modified headers with correct dumps (Pinkie, Little Medusa, Jim Power enhanced version). [No-Intro] * Added developer and language metadata for many items New working software list items (snes.xml) -------------------------------------------- Dragon View (USA, Limited Run Games) [No-Intro] Dragon View (USA, prototype) [No-Intro] Eyra - The Crow Maiden (demo 20210910) [No-Intro] Eyra - The Crow Maiden (digital) [No-Intro] Eyra - The Crow Maiden (USA) [No-Intro] Fork Parker's Crunch Out [No-Intro] Ghoul Patrol (USA, Limited Run Games) [No-Intro] Jim Power - The Lost Dimension in 3D [No-Intro] Märchen Adventure Cotton 100% (USA) [No-Intro] Mechanoids II - The Final Conflict (prototype) [Game That Weren't] Mechanoids II - The Final Conflict (non-playable prototype) [Game That Weren't] Socks the Cat Rocks the Hill [No-Intro] Super Turrican 2 (USA, Strictly Limited Games) [No-Intro] Super Turrican Collection (USA) [No-Intro] Sydney Hunter and the Caverns of Death (Europe) [No-Intro] Unholy Night: The Darkness Hunter (Europe) [No-Intro] Zombies Ate My Neighbors (USA, Limited Run Games) New software list items marked not working (snes.xml) -------------------------------------------- Rendering Ranger R2 (USA) [No-Intro]
4 dayscpu/i960: Reduce padding area size when servicing interrupt (#13667) Matthew Daniels1-1/+1
Prevents crash due to stack overflow during ranking screen in Virtual-On
4 daysAdd resampler configuration saving and documentation Olivier Galibert2-6/+33
4 daysAdd a much faster LoFi resampler Olivier Galibert6-24/+431
4 dayscpu/z80: Removed internal TADR variable - effective addresses can be passed ↵ holub4-1269/+845
around as needed. (#13654)
4 daysbmc/koftball.cpp: Added koftball counter outputs. Vas Crabb1-61/+96
Also identified a DIP switch and added a comment about soft settings.
4 dayscasio/pickytlk.cpp: Added JD-366. (#13656) qufb2-0/+11
New systems marked not working ------------------ Casio Super Picky Talk - My room fantasy [QUFB]
4 daysmisc/acefruit.cpp: Fixed build. Vas Crabb1-2/+2
4 daysfmtowns_cd.xml: Added 23 items (twenty working) and replaced three items ↵ r091-33/+725
with better dumps. (#13651) New working software list items (fmtowns_cd.xml) ----------------------------------- Advanced Dungeons & Dragons - Heroes of the Lance [redump.org] Arquelphos [redump.org] CD Learning System II - New Horizon English Course 3 [redump.org] CD Learning System II - New Horizon English Course 3 (FM Towns Marty version) [redump.org] ClearMind - Shimoguchi Yuuzan no Shuuchuuryoku Kaihatsu [redump.org] Digital Pinup Girls Vol. 2 - Lovely Shooting [redump.org] Euphony II / Score V1.1 L10 [redump.org] F-BASIC386 Compiler V2.1 L20 [redump.org] FM Towns Appli Jikkou Set (TownsGEAR, F-BASIC386) V2.1 L20 [redump.org] FM Towns Demonstration CD-ROM 1993-nen Haru-gou [redump.org] Fouge Vol. 1 - Ki - Japan - Maeda Shinzou no Sekai [redump.org] Fujitsu Journal Special Edition by CD-ROM [redump.org] Heike Monogatari (Joukan) (rerelease) [redump.org] Image Fight (demo) [redump.org] Iwanami Bungakukan - Natsume Souseki [redump.org] LiveMovie V1.1 L10 [redump.org] Many Colors (HMD-225) [redump.org] Moko - Dougen Zenji 750-kai Daionki Kinen [redump.org] Music Pro-Towns v1.3 (MIDI Ongenban) [redump.org] TownsGraph V2.1 L10 [redump.org] New software list items marked not working (fmtowns_cd.xml) --------------------------------------- CRI StacCard [redump.org] FM Towns Demonstration CD-ROM 1992-nen Haru-gou [redump.org] Tele Harmonium - City Lights [redump.org] Replaced software list items (fmtowns_cd.xml) ---------------------------- Hishouzame / Flying Shark [redump.org] Strike Commander Plus [redump.org] Super Street Fighter II - The New Challengers (sample disc) [redump.org]
4 daysmisc/acefruit.cpp: Added Flashback (not working). (#13655) James Wallace2-58/+93
New systems marked not working ------------------- Flashback [James Wallace, BuyItFixIt]