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* there are reasons for things being the way they were (nw) Vas Crabb2020-01-311-1/+1
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* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-301-1/+1
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* misc cleanup: Vas Crabb2019-11-181-3/+3
| | | | | | | * Got rid of some more simple_list in core debugger code * Fixed a buffer overrun in wavwrite (buffer half requried size) * Slightly reduced dependencies and overhead in wavwrite * Made new disassembly windows in Qt debugger default to current CPU
* (nw) windebug: fixed bug: in error-log window, Debug,New Memory Window would ↵ Robbbert2019-07-131-0/+2
| | | | clear the log.
* rewind implementation fixes and improvements vadosnaprimer2017-12-221-0/+1
| | | | | | | | | | | | | - reset scheduler savestate to what it was for years before rewind -- changing saved variables should be done after thorough testing. right now, adding some vars breaks some machines, adding other vars breaks others - switch to megabyte-wise capacity -- savestate size greatly differs between machines, relying on state count is unstable - switch to internal indexing -- no longer depends on inaccurate machine time - rewind accelerator key in debugger (Ctrl+F11) - report capacity hit (once), with some useful info - make error reports saner - mention rewind and rewind_capacity in the docs
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-7/+7
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* more cleanup (nw) Miodrag Milanovic2016-07-011-4/+0
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* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-3/+3
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* Show 64 and 80 bit floats in windows and qt debugger (issue #476) yz70s2015-12-061-0/+2
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* clang-modernize part 5 Miodrag Milanovic2015-12-041-1/+1
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* Initial conversion of core to C++14. Note that compilers are now limited to ↵ Miodrag Milanovic2015-12-031-1/+1
| | | | GCC 4.9.0 and up, Clang 3.4.0 and up, and VS2013 and up [Miodrag Milanovic]
* First commit for issue #476 yz70s2015-11-301-0/+1
| | | | | | | | | "byte per chunk" is sostituted by "data format" data formats lesser than 9 work as before, data format 9 is 32 but floating point in the debug_view_memory class method bytes_per_chunk is substituted by get_data_format, set_bytes_per_chunk is substituted by set_data_format floating point values cannot be edited currently floating point values are available only in the windows debugger, next commit will add them to the qt debugger, osx i won't be able to do it afterwards 64 and 80 bit formats will be added
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-15/+15
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* WM_SIZE etc may be posted before CreateWindowEx returns Vas Crabb2015-02-211-1/+2
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* Add enable/disable breakpoint from disasm window menus Vas Crabb2015-02-211-0/+1
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* (Break|Watch)points window for Windows debugger Vas Crabb2015-02-211-4/+8
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* Port Windows debugger to C++, fix some memory leaks, make menus and window ↵ Vas Crabb2015-02-211-0/+137
resize a bit nicer