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* Windows: Do not drop into debugger when no MAME window has focus (#13902) npwoods2025-07-121-0/+1
| | | | | | | On Windows, the debugger has a special Windows-specific feature that drops the user into the debugger if the key sequence is pressed. This seems to be present so that the key sequence triggers dropping into the debugger not just from the main window, but also from debugger windows. This has also created an oddity where pressing the debugger key sequence from a MAME window will cause a "User-initiated break" but pressing it from a debugger window will cause "Internal breakpoint" to be displayed. However, while this logic has a check to not apply when to a MAME window, it seems to also activate even if MAME itself is not in focus. This change ensures that a stray debugger sequence in a completely unrelated application won't cause the user to be dropped in the debugger.
* Clean up various stuff. Vas Crabb2025-07-011-13/+1
| | | | | | | | | | | | | | | | | | | | | | | | docs: Explicitly state that installing a read/write tap returns the pass-through handler. cpu/mb86235: Using lowercas integer literal suffixes hurts readability, especially when it's 1ll (compare to 1LL, especially in a Courier-like font). video/ppu2c0x_vt.cpp: Look for the patterns. mame.lst: Expunge comments that started creeping back in. taito/taitotz.cpp: Use versions as printed on Taito's hard disk labels in descriptions. debug/win: Requiring every debugger window class to care about the console window's views is bad design. That's a clear case of unnecessary coupling. posix/posixptty.cpp: Testing for glibc does not guarantee pty.h is available. It's possible to build glibc for targets where its PTY wrapper functions are not implemented.
* debugger cleanup: use enums for m_views indices (#13687) dave-br2025-05-101-1/+13
| | | | | | | For the wininfos that participate as individual panes in the main console window, their viewinfos are referenced via the m_views[] array with hard-coded indices of 0, 1, and 2. - Define & use enums for those indices (VIEW_IDX_DISASM, VIEW_IDX_STATE, VIEW_IDX_CONSOLE) - Change MAX_VIEWS from a hard-coded constant of 4 to the last enum in that list, which changes it to 3. (I don't think it should have been 4 in the first place.) - wininfos that NEVER appear as panes in the main console window (e.g., logwin_info, pointswin_info, etc.) continue to use m_views[0]
* -cpu/e132xs.cpp: Improved exception emulation: Vas Crabb2025-04-011-0/+1
| | | | | | | | | | * Fixed behaviour of exceptions in delay slots, and fixed recompiler not updating ILC and P for some exceptions. * Implemented privilege error exception on setting L in user mode for interpreter. -emu/debug, osd/modules/debugger: Added an option to show exceptionpoints in breakpoints windows.
* debugger/win: Added option to disable window grouping. Vas Crabb2025-03-021-0/+1
| | | | | Option is in debugger console window Settings menu. Changes apply on hard reset or restarting MAME. Setting is saved to default.cfg.
* -debugger: Improved session save/restore. Vas Crabb2022-12-021-1/+2
| | | | | | | | | | | | * Qt: Save expression for memory and disassembly views. * Qt: Made command history behave more like Cocoa. * Qt: Added expression history and made behaviour more like Cocoa. * Qt: Refactored global notifications to use signals. * Win32: Increased command/expression history size to 100 items. * Cocoa: Save state of device info viewer windows. * Qt/Win32/Cocoa: Save command/expression history. -util/xmlfile.cpp: Fixed bug where copyInto failed to copy nodes.
* Debugger updates: Vas Crabb2022-09-201-0/+4
| | | | | | | | | | | | | | | | | | | | | | | Made closing the Qt debugger console window hide all debugger windows and run the emulated machine (debugger windows will be shown on next user break or breakpoint hit). This matches the behaviour of the Win32 and Cocoa debuggers. Made Qt debugger clean up its windows on exit rather than on subsequent starts. This fixes GitHub #9789. Made Qt debugger less reliant on global variables, and made code to save and load configuration a bit less convoluted. It still needs more refactoring on this front, but it's in slightly better shape now. Made Qt debugger a bit less crashy on invalid configuration. Still plenty of ways to crash it, but every little bit counts. Made Qt debugger do less comparisons on menu item names and object names - it might be possible to localise one day. Moved all the C++ debugger implementations into namespaces. They're using awfully generic class names, so it's about time.
* Added a crude dark theme for the Win32 debugger. Vas Crabb2022-09-171-0/+5
| | | | | | Also made a start on weaning the Qt debugger off its weird configuation objects. It can now save more view state with less string comparisons on memory labels, but it can't restore all of it yet.
* debugger/win: Added capability to save/restore window arrangement. Vas Crabb2022-09-161-4/+9
| | | | | | | | | * Format is mostly compatible with the Cocoa debugger, besides reversed vertical positioning. * Made Qt debugger more compatible with configuration format used by Win32 and Cocoa debuggers. * emu/config.cpp: Preserve elements with no registered handlers in default and system configuation files.
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-7/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class. * Added previous/next group navigation for general inputs and plugin input selection menus. * Moved message catalog logic to lib/util, allowing osd and emu to use localised messages. * Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex. * Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown. * Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus. * Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues). * Fixed indication of mounted slot option in the slot option details menu. * Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer. * Fixed locale issues in -listxml. -debugger: Made GUI debuggers more uniform. * Added new memory view features to Win32 debugger. * Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option. * Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format). * Made keyboard shortcuts slightly more consistent across debuggers. -plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on. -docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends. -Regenerated message catalog sources. For translators, the new strings are mostly: * The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu. * The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants. * The input macro plugin UI. * A few format strings for analog input assignments. * A few strings for the about box header.
* Still more user experience improvements: Vas Crabb2021-10-181-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | Changed the default mapping for UI select to not trigger on Alt+Enter fullscreen toggle. (Fullscreen toggle still doesn't work in menus - actually fixing that is complicated.) frontend: Made the about box wrap text properly, made the title and backtrack menu item always visible, and added a footer with the VCS revision. frontend: Don't highlight the favourites and info toolbar buttons if there's no selection (can happen if filters produce no results). Also made the info viewer appear even if no info is available - it's less confusing to see an empty menu than wonder why clicking the button does nothing. debugger: Added a register points view to the GUI debuggers, to go with the breakpoints and watchpoints views. debugger: Extended [brw]p(clear|(en|dis)able) commands to accept multiple arguments to perform the same action on multiple (break|watch|register)points at once. Also made rplist accept a CPU for showing a single CPU's register points ([bw]plist already support this). docs: Updated registerpoints debugger commands page, and updated other pages for latest extensions to syntax.
* there are reasons for things being the way they were (nw) Vas Crabb2020-01-311-1/+1
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* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-301-1/+1
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* misc cleanup: Vas Crabb2019-11-181-3/+3
| | | | | | | * Got rid of some more simple_list in core debugger code * Fixed a buffer overrun in wavwrite (buffer half requried size) * Slightly reduced dependencies and overhead in wavwrite * Made new disassembly windows in Qt debugger default to current CPU
* (nw) windebug: fixed bug: in error-log window, Debug,New Memory Window would ↵ Robbbert2019-07-131-0/+2
| | | | clear the log.
* rewind implementation fixes and improvements vadosnaprimer2017-12-221-0/+1
| | | | | | | | | | | | | - reset scheduler savestate to what it was for years before rewind -- changing saved variables should be done after thorough testing. right now, adding some vars breaks some machines, adding other vars breaks others - switch to megabyte-wise capacity -- savestate size greatly differs between machines, relying on state count is unstable - switch to internal indexing -- no longer depends on inaccurate machine time - rewind accelerator key in debugger (Ctrl+F11) - report capacity hit (once), with some useful info - make error reports saner - mention rewind and rewind_capacity in the docs
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-7/+7
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* more cleanup (nw) Miodrag Milanovic2016-07-011-4/+0
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* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-3/+3
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* Show 64 and 80 bit floats in windows and qt debugger (issue #476) yz70s2015-12-061-0/+2
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* clang-modernize part 5 Miodrag Milanovic2015-12-041-1/+1
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* Initial conversion of core to C++14. Note that compilers are now limited to ↵ Miodrag Milanovic2015-12-031-1/+1
| | | | GCC 4.9.0 and up, Clang 3.4.0 and up, and VS2013 and up [Miodrag Milanovic]
* First commit for issue #476 yz70s2015-11-301-0/+1
| | | | | | | | | "byte per chunk" is sostituted by "data format" data formats lesser than 9 work as before, data format 9 is 32 but floating point in the debug_view_memory class method bytes_per_chunk is substituted by get_data_format, set_bytes_per_chunk is substituted by set_data_format floating point values cannot be edited currently floating point values are available only in the windows debugger, next commit will add them to the qt debugger, osx i won't be able to do it afterwards 64 and 80 bit formats will be added
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-15/+15
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* WM_SIZE etc may be posted before CreateWindowEx returns Vas Crabb2015-02-211-1/+2
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* Add enable/disable breakpoint from disasm window menus Vas Crabb2015-02-211-0/+1
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* (Break|Watch)points window for Windows debugger Vas Crabb2015-02-211-4/+8
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* Port Windows debugger to C++, fix some memory leaks, make menus and window ↵ Vas Crabb2015-02-211-0/+137
resize a bit nicer