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path: root/src/osd/modules/debugger/osx/debugconsole.h
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* cocoa debugger: save/restore console split positions Vas Crabb2017-07-211-0/+1
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* * Save/restore more Cocoa debugger state Vas Crabb2017-07-211-0/+1
| | | | | | * Fix some Cocoa debugger desync issues - Scroll to selection on gaining focus by keyboard (e.g. tab) only - Fixes jump on clicking a memory or disasm view that you've scrolled
* Added basic support for saving/restoring Cocoa debugger window state, ↵ Vas Crabb2017-07-201-0/+4
| | | | compatible with Qt debugger where possible
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* removed restriction link for BSD3 licensed files (nw) Miodrag Milanovic2015-05-071-3/+0
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* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-6/+6
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* Add preliminary device detail windows Vas Crabb2015-02-191-0/+1
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* Move breakpoint control code out of view class - it doesn't really belong there Vas Crabb2015-02-181-0/+4
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* Add devices window to cocoa debugger Vas Crabb2015-02-171-1/+2
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* * Map visited to a background colour Vas Crabb2015-02-171-0/+3
| | | | | | | | | * Allocate colours once only * Make disassembly view context menu easier to use again * Console feedback for breakpoint changes * Update views for breakpoint changes * Map Option-/Command-click to middle/right click * Disassembly/memory views inherit focus from parent window
* Remove redundant filename prefix Vas Crabb2015-02-171-0/+58