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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-091-2/+2
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* Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-071-0/+2
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* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-4/+4
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* Converted modules/debugger/* to new module infrastructure. (nw) couriersud2015-01-251-1/+10
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* Renamed osd_debugger_interface to debug_module in a first step to move couriersud2015-01-241-0/+23
to new module infrastructure. (nw)