| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove emu.h from headers (nw) | 2017-02-11 | 1 | -1/+0 | |
| | | | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude. | ||||
| * | did license settings for OG and Andrew, cleared up OSD part for licenses (nw) | 2015-05-09 | 1 | -2/+2 | |
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| * | Added license headers to the rest of files (nw) | 2015-05-07 | 1 | -0/+2 | |
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| * | Cleanups and version bumpmame0158 | 2015-01-28 | 1 | -4/+4 | |
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| * | Converted modules/debugger/* to new module infrastructure. (nw) | 2015-01-25 | 1 | -1/+10 | |
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| * | Renamed osd_debugger_interface to debug_module in a first step to move | 2015-01-24 | 1 | -0/+23 | |
| to new module infrastructure. (nw) | |||||
