| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
| |
* Works fine with an analog stick/wheel, difficult to steer on the
slippery "dotted" surface with keyboard/D-pad.
-osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the
pure C++ implementation with GCC (makes testing the fallback easier).
-Removed a bunch of [[maybe_unused]] that aren't actually needed.
|
| | |
|
| |
|
|
|
|
|
|
| |
-osd/modules/osdwindow.cpp: Clean up window title formatting.
* Show data type model in window title.
* Moved window title formatting to a single place.
-tools/chdman.cpp: Removed some unnecessary .c_str() calls.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Remove corestr.h from emu.h; update a few source files to not use it at all
- Change strtrimspace, strtrimrightspace and core_filename_extract_* to be pure functions taking a std::string_view by value and returning the same type
- Change strmakeupper and strmakelower to be pure functions taking a std::string_view and constructing a std::string
- Remove the string-modifying version of zippath_parent
- Change tag-based lookup functions in device_t to take std::string_view instead of const std::string & or const char *
- Remove the subdevice tag cache from device_t (since device finders are now recommended) and replace it with a map covering directly owned subdevices only
- Move the working directory setup method out of device_image_interface (only the UI seems to actually use the full version of this)
- Change output_manager to use std::string_view for output name arguments
- Change core_options to accept std::string_view for most name and value arguments (return values are still C strings for now)
- Change miscellaneous other functions to accept std::string_view arguments
- Remove a few string accessor macros from romload.h
- Remove many unnecessary c_str() calls from logging/error messages
|
| | |
|
| | |
|
| |
|
|
| |
menu and remove SDL hotkeys for same
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
| |
thing as invalid (e.g. A S not A)
ioport.cpp:
* better than 50% reduction in compile time, and better locality for static data
* better encapsulation, const correctness and noexcept usage
|
| |
|
|
|
|
|
|
|
|
| |
* Remove up to one frame of input latency. Makes MAME virtually lagless on VRR monitors.
* Use empty parentheses and clean interface member calls
* Add new option -instant_blit to make this feature optional
* Rename new option to -lowlatency, -ll
|
| | |
|
| | |
|
|
|
This will compile, link, and run a driver all the way to the first info screen, provided you use -video bgfx.
However, although there's a valid NSWindow created, it never actually appears on screen for unknown (but likely silly) reasons.
Inputs are not implemented and fullscreen exists but is untried.
|