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* fix OSD=mac compile [R. Belmont] arbee2021-07-311-1/+1
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* Disable sleep when using -bench. Aaron Giles2021-03-311-0/+1
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* -getaway.cpp: Fixed steering control. Vas Crabb2021-01-231-1/+1
| | | | | | | | | | * Works fine with an analog stick/wheel, difficult to steer on the slippery "dotted" surface with keyboard/D-pad. -osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the pure C++ implementation with GCC (makes testing the fallback easier). -Removed a bunch of [[maybe_unused]] that aren't actually needed.
* ATTR_UNUSED, do you welcome C++17 in your heart and mind? Olivier Galibert2021-01-221-1/+1
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* -osd/windows: Minimise full-screen windows on losing focus (#2997). Vas Crabb2021-01-213-10/+3
| | | | | | | | -osd/modules/osdwindow.cpp: Clean up window title formatting. * Show data type model in window title. * Moved window title formatting to a single place. -tools/chdman.cpp: Removed some unnecessary .c_str() calls.
* Much more core std::string_view modernization AJR2021-01-201-1/+2
| | | | | | | | | | | | | | | - Remove corestr.h from emu.h; update a few source files to not use it at all - Change strtrimspace, strtrimrightspace and core_filename_extract_* to be pure functions taking a std::string_view by value and returning the same type - Change strmakeupper and strmakelower to be pure functions taking a std::string_view and constructing a std::string - Remove the string-modifying version of zippath_parent - Change tag-based lookup functions in device_t to take std::string_view instead of const std::string & or const char * - Remove the subdevice tag cache from device_t (since device finders are now recommended) and replace it with a map covering directly owned subdevices only - Move the working directory setup method out of device_image_interface (only the UI seems to actually use the full version of this) - Change output_manager to use std::string_view for output name arguments - Change core_options to accept std::string_view for most name and value arguments (return values are still C strings for now) - Change miscellaneous other functions to accept std::string_view arguments - Remove a few string accessor macros from romload.h - Remove many unnecessary c_str() calls from logging/error messages
* osdwindow.cpp: Centralize basic functions; de-virtualize various getters AJR2021-01-042-99/+30
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* Remove keepaspect and fullstretch members of osd_video_config AJR2020-12-162-4/+7
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* Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options ↵ AJR2020-12-171-15/+0
| | | | menu and remove SDL hotkeys for same
* use C++ library includes (nw) firewave2020-01-221-1/+1
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* video: higher maximum prescale (nw) hap2020-01-051-1/+1
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* UI input menu: treat codes containing a postive and negative of the same ↵ Vas Crabb2019-11-211-1/+1
| | | | | | | | thing as invalid (e.g. A S not A) ioport.cpp: * better than 50% reduction in compile time, and better locality for static data * better encapsulation, const correctness and noexcept usage
* Remove up to one frame of input latency. (#5901) antonioginer2019-11-163-7/+13
| | | | | | | | | | * Remove up to one frame of input latency. Makes MAME virtually lagless on VRR monitors. * Use empty parentheses and clean interface member calls * Add new option -instant_blit to make this feature optional * Rename new option to -lowlatency, -ll
* OSD_MAC: don't run MAME on a thread, it upsets the debugger very much (nw) arbee2019-09-174-54/+62
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* OSD_MAC: window now visible and has a title, but doesn't render (nw) arbee2019-09-161-7/+17
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* Preliminary Mac native OSD. Not working yet. [R. Belmont] arbee2019-09-1514-0/+2183
This will compile, link, and run a driver all the way to the first info screen, provided you use -video bgfx. However, although there's a valid NSWindow created, it never actually appears on screen for unknown (but likely silly) reasons. Inputs are not implemented and fullscreen exists but is untried.