| Commit message (Collapse) | Author | Age | Files | Lines |
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this better fits the drivers from MESS (which have always illogically used the GAME_ flags despite not being games) and also fits fine with arcade machines.
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1 3d printer.
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warnings of clang 3.5 when compiling MESS (nw)
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---------------------------
Intelbras TI630 telephone [Felipe Sanches]
Fixed current/prior submissions for proper license attribution (nw)
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gfxdecode devices must now be assigned a palette in MCFG. Added palette devices to several MESS drivers and devices to comply with this requirement. This palette is assigned as a default to the gfx_elements created by the device (but still not used for drawing yet, except in the UI graphics viewer)
Tilemaps now have a pointer to a palette device and use that palette for rgb32 drawing, rather than the palette of the screen or bitmap they are drawing to (since rgb32 screens don't have palettes now). When a tilemap is created, it takes its palette from the gfxdecode device it was created with, but you can change a tilemap's palette device with set_palette() at any time (doing this does not mark the tilemap dirty, since all tilemaps use indexed bitmaps internally)
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note: Aaron please give more descriptive text for release log I have no more strength :)
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as follows:
MAKE_RGB(r,g,b) == rgb_t(r,g,b)
MAKE_ARGB(a,r,g,b) == rgb_t(a,r,g,b)
RGB_ALPHA(data) == data.a()
RGB_RED(data) == data.r()
RGB_GREEN(data) == data.g()
RGB_BLUE(data) == data.b()
RGB_BLACK == rgb_t::black
RGB_WHITE == rgb_t::white
Implicit conversions to/from UINT32 are built in as well as simple
addition, subtraction, and scaling (with clamping).
As a result of being a class, some stricter typing was needed in
a few places but overall not too much.
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Milanovic]
Updated all devices and drivers for using it.
out of whatsnew:
Note that it is made to work same as before, in some cases it can be more
logic to move gfxdevice into subdevice itself then to keep it in main driver.
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- timers wip
- Add TIMSK* reads - Refactor timer_tick calls
- Remove all redundant register init statements.
We simply set all 0x200 registers to zero.
- debugging timers
- better syntax for disassembly of RJMP destination address
- use register names in disasm of CBI, SBI, SBIC, SBIS instructions
- use register bit names in disasm of instructions SBI,
SBIS, SBIC, CBI
- wip on avr8 EEPROM read/write support
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- Added ELPM instructions
- Added fuse bits macros
- Added reset logic to decide initial program counter based on
fuse bits configuration
- Added initial support for ATMEGA1280 and ATMEGA2560
- Use register names in the disassembly of IN and OUT instructions
(MESS) New driver : Replicator 1 [Felipe Sanches]
(MESS) Replicator 1 driver: [Felipe Sanches]
- status: no sound / not working
- general skeleton.
- basic memory mapping
- shift-register interfacing from PORTC writes to the LCD device
- avr8 fuses configuration
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