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path: root/src/lib/util/dvdrom.cpp
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* Revert "chd.cpp: Refactoring, part 2" Vas Crabb2023-10-271-1/+1
| | | | This reverts commit cc772072fa635146b1df39a5694d2a8f8aa5a34f.
* chd.cpp: Refactoring, part 2 AJR2023-10-231-1/+1
| | | | | | | - Change is_XXX to return std::error_condition instead of bool so that errors can be passed down the line; rename these to check_is_XXX to indicate that they are no longer basic predicates - Change return type of internal function metadata_find to std::error_condition so that errors can be returned rather than thrown * imagedev/cdromimg.cpp: Fix bug where cdrom_file object could be constructed twice in a row for CD-ROMs and once for DVDs
* chd: Add dvd support. better abstraction in general, multi-image support in ↵ Olivier Galibert2023-05-041-0/+105
arcade-type drivers
/a> 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389
/***************************************************************************

    D-Con                                   (c) 1992 Success
    SD Gundam Psycho Salamander no Kyoui    (c) 1991 Banpresto/Bandai

    These games run on Seibu hardware.

    Emulation by Bryan McPhail, mish@tendril.co.uk

    Coin inputs are handled by the sound CPU, so they don't work with sound
    disabled. Use the service switch instead.

***************************************************************************/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "audio/seibu.h"
#include "includes/dcon.h"

/***************************************************************************/

static ADDRESS_MAP_START( dcon_map, AS_PROGRAM, 16, dcon_state )
	AM_RANGE(0x00000, 0x7ffff) AM_ROM
	AM_RANGE(0x80000, 0x8bfff) AM_RAM

	AM_RANGE(0x8c000, 0x8c7ff) AM_RAM_WRITE(dcon_background_w) AM_BASE(m_back_data)
	AM_RANGE(0x8c800, 0x8cfff) AM_RAM_WRITE(dcon_foreground_w) AM_BASE(m_fore_data)
	AM_RANGE(0x8d000, 0x8d7ff) AM_RAM_WRITE(dcon_midground_w) AM_BASE(m_mid_data)
	AM_RANGE(0x8d800, 0x8e7ff) AM_RAM_WRITE(dcon_text_w) AM_BASE(m_textram)
	AM_RANGE(0x8e800, 0x8f7ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram")
	AM_RANGE(0x8f800, 0x8ffff) AM_RAM AM_BASE_SIZE(m_spriteram, m_spriteram_size)
	AM_RANGE(0x9d000, 0x9d7ff) AM_WRITE(dcon_gfxbank_w)

	AM_RANGE(0xa0000, 0xa000d) AM_READWRITE_LEGACY(seibu_main_word_r, seibu_main_word_w)
	AM_RANGE(0xc001c, 0xc001d) AM_READWRITE(dcon_control_r, dcon_control_w)
	AM_RANGE(0xc0020, 0xc002f) AM_WRITEONLY AM_BASE(m_scroll_ram)
	AM_RANGE(0xc0080, 0xc0081) AM_WRITENOP
	AM_RANGE(0xc00c0, 0xc00c1) AM_WRITENOP
	AM_RANGE(0xe0000, 0xe0001) AM_READ_PORT("DSW")
	AM_RANGE(0xe0002, 0xe0003) AM_READ_PORT("P1_P2")
	AM_RANGE(0xe0004, 0xe0005) AM_READ_PORT("SYSTEM")
ADDRESS_MAP_END

/******************************************************************************/

static INPUT_PORTS_START( common )
	SEIBU_COIN_INPUTS	/* coin inputs read through sound cpu */

	PORT_START("P1_P2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("SYSTEM")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( dcon )
	PORT_INCLUDE( common )

	PORT_START("DSW")
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 1C_4C ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( sdgndmps )
	PORT_INCLUDE( common )

	PORT_START("DSW")
	PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x000a, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 5C_3C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(      0x000f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(      0x000e, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(      0x000b, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x000d, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x0009, DEF_STR( 1C_7C ) )
	PORT_DIPNAME( 0x00f0, 0x00f0, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x00a0, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(      0x0080, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(      0x00f0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x00c0, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(      0x00e0, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(      0x0070, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0060, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(      0x00b0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x00d0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0050, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(      0x0090, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0200, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0100, "4" )
	PORT_DIPSETTING(      0x0000, "6" )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( No ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END


/******************************************************************************/

static const gfx_layout dcon_charlayout =
{
	8,8,		/* 8*8 characters */
	RGN_FRAC(1,2),
	4,			/* 4 bits per pixel */
	{ 0,4,(0x10000*8)+0,0x10000*8+4 },
	{ 3,2,1,0, 11,10,9,8 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	128
};

static const gfx_layout dcon_tilelayout =
{
	16,16,	/* 16*16 tiles */
	RGN_FRAC(1,1),
	4,		/* 4 bits per pixel */
	{ 8, 12, 0,4 },
	{
		3,2,1,0,19,18,17,16,
		512+3,512+2,512+1,512+0,
		512+11+8,512+10+8,512+9+8,512+8+8,
	},
	{
		0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
		8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32,
	},
	1024
};

static GFXDECODE_START( dcon )
	GFXDECODE_ENTRY( "gfx1", 0, dcon_charlayout,    1024+768, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, dcon_tilelayout,    1024+0,   16 )
	GFXDECODE_ENTRY( "gfx3", 0, dcon_tilelayout,    1024+512, 16 )
	GFXDECODE_ENTRY( "gfx4", 0, dcon_tilelayout,    1024+256, 16 )
	GFXDECODE_ENTRY( "gfx5", 0, dcon_tilelayout,           0, 64 )
GFXDECODE_END

/******************************************************************************/

static MACHINE_CONFIG_START( dcon, dcon_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000)
	MCFG_CPU_PROGRAM_MAP(dcon_map)
	MCFG_CPU_VBLANK_INT("screen", irq4_line_hold)

	SEIBU_SOUND_SYSTEM_CPU(4000000) /* Perhaps 14318180/4? */

	MCFG_MACHINE_RESET(seibu_sound)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MCFG_SCREEN_SIZE(40*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
	MCFG_SCREEN_UPDATE_STATIC(dcon)

	MCFG_GFXDECODE(dcon)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(dcon)

	/* sound hardware */
	SEIBU_SOUND_SYSTEM_YM3812_INTERFACE(4000000,1320000)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( sdgndmps, dcon_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000, 10000000)
	MCFG_CPU_PROGRAM_MAP(dcon_map)
	MCFG_CPU_VBLANK_INT("screen", irq4_line_hold)

	SEIBU2_SOUND_SYSTEM_CPU(14318180/4)

	MCFG_MACHINE_RESET(seibu_sound)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MCFG_SCREEN_SIZE(40*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE_STATIC(sdgndmps)

	MCFG_GFXDECODE(dcon)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(dcon)

	/* sound hardware */
	SEIBU_SOUND_SYSTEM_YM2151_INTERFACE(14318180/4,1320000)
MACHINE_CONFIG_END

/***************************************************************************/

ROM_START( dcon )
	ROM_REGION( 0x80000, "maincpu", 0 )
	ROM_LOAD16_BYTE("p0-0",   0x000000, 0x20000, CRC(a767ec15) SHA1(5ceeba97b58c4e24d8c0991303dd6f7a2dfeda48) )
	ROM_LOAD16_BYTE("p0-1",   0x000001, 0x20000, CRC(a7efa091) SHA1(aa0e97d20f3bdc1adc019fe62112a8417bb3ddf1) )
	ROM_LOAD16_BYTE("p1-0",   0x040000, 0x20000, CRC(3ec1ef7d) SHA1(6195f1402dba5b3d3913e97cd78ba1e8865f7692) )
	ROM_LOAD16_BYTE("p1-1",   0x040001, 0x20000, CRC(4b8de320) SHA1(14a3ab347fc468869355951294c3e3a8f9211b6a) )

	ROM_REGION( 0x20000, "audiocpu", 0 )	 /* 64k code for sound Z80 */
	ROM_LOAD( "fmsnd",           0x000000, 0x08000, CRC(50450faa) SHA1(d4add7d357951b51d53ed7f143ece7f3bde7f4cb) )
	ROM_CONTINUE(             0x010000, 0x08000 )
	ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 )

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "fix0",  0x000000, 0x10000, CRC(ab30061f) SHA1(14dba37fef7bd13c827fd542b24cc593dcdc9f99) ) /* chars */
	ROM_LOAD( "fix1",  0x010000, 0x10000, CRC(a0582115) SHA1(498d6e4f631a5dfe54d5c2813c47d40c466b694d) )

	ROM_REGION( 0x080000, "gfx2", 0 )
	ROM_LOAD( "bg1",   0x000000, 0x80000, CRC(eac43283) SHA1(f5d384c98751002416013a9a920e2ab2cea61cb1) ) /* tiles */

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "bg3",   0x000000, 0x80000, CRC(1408a1e0) SHA1(d96fb8a60af02df313ffc9e0284611d7ca50540d) ) /* tiles */

	ROM_REGION( 0x080000, "gfx4", 0 )
	ROM_LOAD( "bg2",   0x000000, 0x80000, CRC(01864eb6) SHA1(78f755d7462a787bd1a378184e8fce8fa889f258) ) /* tiles */

	ROM_REGION( 0x200000, "gfx5", 0 )
	ROM_LOAD( "obj0",  0x000000, 0x80000, CRC(c3af37db) SHA1(7d6ee07b6302aaec8d792faf78a37898a2ac3c4e) ) /* sprites */
	ROM_LOAD( "obj1",  0x080000, 0x80000, CRC(be1f53ba) SHA1(061b80487e6c4040618af6ed9c5315fba44f5d0c) )
	ROM_LOAD( "obj2",  0x100000, 0x80000, CRC(24e0b51c) SHA1(434b4d58f785eefb5380c08a0704c8dea6609268) )
	ROM_LOAD( "obj3",  0x180000, 0x80000, CRC(5274f02d) SHA1(69b94363624177c92e1b3413244ce649c2e5a696) )

	ROM_REGION( 0x40000, "oki", 0 )	 /* ADPCM samples */
	ROM_LOAD( "pcm", 0x000000, 0x20000, CRC(d2133b85) SHA1(a2e61c9893da8a95c35c0b47e2c43c315b654de8) )
ROM_END

ROM_START( sdgndmps )
	ROM_REGION( 0x80000, "maincpu", 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "911-a01.25",   0x00000, 0x20000, CRC(3362915d) SHA1(d98e2d4de402ca549664e148c9a6fe94fccfd5e9) )
	ROM_LOAD16_BYTE( "911-a02.29",   0x00001, 0x20000, CRC(fbc78285) SHA1(85d40b0e7bb923a0daacbd78ce7d5bb9c80b9ffc) )
	ROM_LOAD16_BYTE( "911-a03.27",   0x40000, 0x20000, CRC(6c24b4f2) SHA1(e9fb82884f47694bebcad9254cb57a0b01dcd9c8) )
	ROM_LOAD16_BYTE( "911-a04.28",   0x40001, 0x20000, CRC(6ff9d716) SHA1(303faec19a84afd6cbcf3ca5d4877693c11d406e) )

	ROM_REGION( 0x20000, "audiocpu", 0 )	/* Z80 code, banked data */
	ROM_LOAD( "911-a05.010",   0x00000, 0x08000, CRC(90455406) SHA1(dd2c5b96ac4b51251a3d34d97cc9af360afaa38c) )
	ROM_CONTINUE(              0x10000, 0x08000 )
	ROM_COPY( "audiocpu", 0,  0x18000, 0x08000 )

	ROM_REGION( 0x020000, "gfx1", 0 )
	ROM_LOAD( "911-a08.66",   0x000000, 0x10000, CRC(e7e04823) SHA1(d9b1ace5cd8218d5a4767cf5adbc267dce7c0668) )	/* chars */
	ROM_LOAD( "911-a07.73",   0x010000, 0x10000, CRC(6f40d4a9) SHA1(8abadb2dc07ac22081b2970358e9f92b90b174b0) )

	ROM_REGION( 0x080000, "gfx2", 0 )
	ROM_LOAD( "911-a12.63",   0x000000, 0x080000, CRC(8976bbb6) SHA1(6f510d6506e54ddec7119d85dcc0a169d4901983) )

	ROM_REGION( 0x080000, "gfx3", 0 )
	ROM_LOAD( "911-a11.65",   0x000000, 0x080000, CRC(3f3b7810) SHA1(0761c5fb0802fdd2ee7523f1f4e5cfb2c7a6fce6) )

	ROM_REGION( 0x100000, "gfx4", 0 )
	ROM_LOAD( "911-a13.64",   0x000000, 0x100000, CRC(f38a584a) SHA1(16dd8e7086949d14e9185c37313290024d6dafdc) )

	ROM_REGION( 0x200000, "gfx5", 0 )
	ROM_LOAD( "911-a10.73",   0x000000, 0x100000, CRC(80e341fb) SHA1(619e71aefd0b13a01a6a2ed5d8613fe56242d209) )	/* sprites */
	ROM_LOAD( "911-a09.74",   0x100000, 0x100000, CRC(98f34519) SHA1(20319d546df104485ee553ce0e58364f927d1135) )

	ROM_REGION( 0x040000, "oki", 0 )	/* ADPCM samples */
	ROM_LOAD( "911-a06.97",   0x00000, 0x40000, CRC(12c79440) SHA1(9e9987527f64dfd8a51a2ab49afc465e76c5e7ac) )

	ROM_REGION( 512, "proms", 0 )
	ROM_LOAD( "bnd-007.88",   0x00000, 512, CRC(96f7646e) SHA1(400a831b83d6ac4d2a46ef95b97b1ee237099e44) ) /* Priority */
ROM_END

/***************************************************************************/
static DRIVER_INIT( sdgndmps )
{
	UINT16 *RAM = (UINT16 *)machine.region("maincpu")->base();
	RAM[0x1356/2] = 0x4e71; /* beq -> nop */
	RAM[0x1358/2] = 0x4e71;

	RAM[0x4de/2]  = 0x4245; /* ROM checksum */
	RAM[0x4e0/2]  = 0x4e71;
	RAM[0x4e2/2]  = 0x4e71;
}


GAME( 1991, sdgndmps, 0, sdgndmps, sdgndmps, sdgndmps, ROT0, "Banpresto / Bandai", "SD Gundam Psycho Salamander no Kyoui", GAME_NO_COCKTAIL )
GAME( 1992, dcon,     0, dcon,     dcon,     0,        ROT0, "Success",            "D-Con", GAME_NO_COCKTAIL )