| Commit message (Collapse) | Author | Files | Lines |
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* cpu/z80: Changed macro call syntax in generator input
* help compiler
* fix
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- Fix color bipolar PROM decode and palette calculation,
based on real games screenshots.
- Added NVRAM support for all games.
- Created default NVRAM for carrera and bsebman sets,
with harcoded critical values/registers needed to get
the games working.
- Workaround that fix the titles corruption for both
carrera and bsebman sets.
- Inputs and DIP switches.
- Fix alantin colors, based on the real game screenshots.
- Changed bsebman description to:
Carrera (Version 6.7) / Bomberman (Version 6.6)
- Added technical and game notes.
Systems promoted to working
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Bomberman (Version 6.6, Avraam bootleg) [Roberto Fresca, Grull Osgo]
Bomberman (Version 6.6, J.T. bootleg) [Roberto Fresca, Grull Osgo]
Alantin - Aladdin's Magic Lamp [Roberto Fresca, Grull Osgo]
Dark Seal (8-liner) [Roberto Fresca, Grull Osgo]
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* bmc/bmcpokr.cpp: Better inputs for xyddzhh, and cleaned up some DIP
switches.
* bmc/koftball.cpp: Identified a few DIP switches, marked games as
having uneumlated protection, promoted koftball and kaimenhu to
working.
* misc/gms.cpp: Hooked up mahjong keyboard for yyhm.
Systems promoted to working
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Zuqiu Wang - King of Football
Kaimen Hu
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jxzh and kaimenhu.
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settings to default
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Tuells]
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with modified headers. (#13612)
* Replaced Piko games with modified headers with correct dumps (Pinkie, Little Medusa, Jim Power enhanced version). [No-Intro]
* Added developer and language metadata for many items
New working software list items (snes.xml)
--------------------------------------------
Dragon View (USA, Limited Run Games) [No-Intro]
Dragon View (USA, prototype) [No-Intro]
Eyra - The Crow Maiden (demo 20210910) [No-Intro]
Eyra - The Crow Maiden (digital) [No-Intro]
Eyra - The Crow Maiden (USA) [No-Intro]
Fork Parker's Crunch Out [No-Intro]
Ghoul Patrol (USA, Limited Run Games) [No-Intro]
Jim Power - The Lost Dimension in 3D [No-Intro]
Märchen Adventure Cotton 100% (USA) [No-Intro]
Mechanoids II - The Final Conflict (prototype) [Game That Weren't]
Mechanoids II - The Final Conflict (non-playable prototype) [Game That Weren't]
Socks the Cat Rocks the Hill [No-Intro]
Super Turrican 2 (USA, Strictly Limited Games) [No-Intro]
Super Turrican Collection (USA) [No-Intro]
Sydney Hunter and the Caverns of Death (Europe) [No-Intro]
Unholy Night: The Darkness Hunter (Europe) [No-Intro]
Zombies Ate My Neighbors (USA, Limited Run Games)
New software list items marked not working (snes.xml)
--------------------------------------------
Rendering Ranger R2 (USA) [No-Intro]
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Prevents crash due to stack overflow during ranking screen in Virtual-On
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around as needed. (#13654)
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Also identified a DIP switch and added a comment about soft settings.
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New systems marked not working
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Casio Super Picky Talk - My room fantasy [QUFB]
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with better dumps. (#13651)
New working software list items (fmtowns_cd.xml)
-----------------------------------
Advanced Dungeons & Dragons - Heroes of the Lance [redump.org]
Arquelphos [redump.org]
CD Learning System II - New Horizon English Course 3 [redump.org]
CD Learning System II - New Horizon English Course 3 (FM Towns Marty version) [redump.org]
ClearMind - Shimoguchi Yuuzan no Shuuchuuryoku Kaihatsu [redump.org]
Digital Pinup Girls Vol. 2 - Lovely Shooting [redump.org]
Euphony II / Score V1.1 L10 [redump.org]
F-BASIC386 Compiler V2.1 L20 [redump.org]
FM Towns Appli Jikkou Set (TownsGEAR, F-BASIC386) V2.1 L20 [redump.org]
FM Towns Demonstration CD-ROM 1993-nen Haru-gou [redump.org]
Fouge Vol. 1 - Ki - Japan - Maeda Shinzou no Sekai [redump.org]
Fujitsu Journal Special Edition by CD-ROM [redump.org]
Heike Monogatari (Joukan) (rerelease) [redump.org]
Image Fight (demo) [redump.org]
Iwanami Bungakukan - Natsume Souseki [redump.org]
LiveMovie V1.1 L10 [redump.org]
Many Colors (HMD-225) [redump.org]
Moko - Dougen Zenji 750-kai Daionki Kinen [redump.org]
Music Pro-Towns v1.3 (MIDI Ongenban) [redump.org]
TownsGraph V2.1 L10 [redump.org]
New software list items marked not working (fmtowns_cd.xml)
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CRI StacCard [redump.org]
FM Towns Demonstration CD-ROM 1992-nen Haru-gou [redump.org]
Tele Harmonium - City Lights [redump.org]
Replaced software list items (fmtowns_cd.xml)
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Hishouzame / Flying Shark [redump.org]
Strike Commander Plus [redump.org]
Super Street Fighter II - The New Challengers (sample disc) [redump.org]
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New systems marked not working
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Flashback [James Wallace, BuyItFixIt]
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New working clones
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Puzz Loop 2 (Japan 010201 Publicity) [Team Japump!!!]
Janpai Puzzle Choukou (Japan 010820 Publicity) [Team Japump!!!]
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Also initialise data members, filled in some of the lhb2 DIP switch
settings that aren't drawn properly from a hardware screenshot, cleaned
up slightly, and updated known issues comment for lhb3.
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MAME no longer hangs when exiting Sonic the Fighters service menu
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serial interface (#13662)
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New working clones
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Touch and Go (non North America, 16/Nov/1995, checksum 056533F0) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C2336) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C138F) [Josep Quingles, Recreativas.org]
Touch and Go (North America, 14/Nov/1995) [Josep Quingles, Recreativas.org]
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Also identified the auto reach DIP switch for lhb2/lhb3 and cleaned up
some code.
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-bmc/koftball.cpp: Improved I/O:
* Identified take/w-up/high/low for koftball.
* Make known inputs match test mode for kaimenhu and jxzh.
* Added hopper for kaimenhu and jxzh.
* Identified in-game music DIP switch for kaimenhu and jxzh.
* Identified odds rate DIP switches for jxzh.
* Added credits in/out counters for kaimenhu and jxzh.
* Corrected DIP switch polarity for kaimenhu and jxzh.
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- Sorted out and added more default DIP switches.
- Added technical and game notes about the stealth systems.
- Added instructions to play and switch the games.
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klxyj104cn.
Also added a more detailed comment explaining mahjong panel controls for
tct2p.
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