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* (emu.h) sound: use emplace instead of emplace_back when reconfiguring mapping hap2025-07-102-25/+28
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* (emu.h) ioport: add coinage settings 10C_1C, 1C_10/20/25/50/100C hap2025-07-072-10/+16
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* sound: fix initial -volume setting hap2025-07-051-3/+1
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* (emu.h) resampler: don't repeat default settings at several places, remove ↵ hap2025-07-044-19/+51
| | | | | | unneeded float<->double conversions, filter/eq: round default q down instead of up (probably has no audible effect)
* Revert "inpttype: add secondary default key (backspace) for UI Back" hap2025-07-031-1/+1
| | | | This reverts commit bb1d23c13a6bf41ef0b9fd20d366d31d5ebb6e5f.
* tilemap: add callback for custom scrolling, and add one to k052109 for its ↵ hap2025-07-032-33/+85
| | | | combined col/rowscroll [hap, Jim Westfall]
* inpttype: add secondary default key (backspace) for UI Back hap2025-07-031-1/+1
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* remove leftover debugging Olivier Galibert2025-07-011-3/+1
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* sound: fix problem when default devices are missing Olivier Galibert2025-07-011-1/+12
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* resampler: clamp final output to -32768, 32767 hap2025-06-301-4/+4
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* crimfght,vendetta: set VIDEO_UPDATE_AFTER_VBLANK flag hap2025-06-301-3/+3
| | | | | crimfght: writes tilemap registers during active display area, which won't have effect until the next frame vendetta: probably just sprite dma
* tilemap: remove unused (and not working) TILE_LINE_DISABLED flag, just use ↵ hap2025-06-292-30/+76
| | | | | | cliprect for something like that, tilemap: add col+rowscroll, and also add it to k052109
* filter: move notch filter check to ui hap2025-06-251-6/+0
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* audiomix: add full/channel route via menu instead of f/c keys hap2025-06-252-4/+0
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* Various fixes: Vas Crabb2025-06-258-198/+213
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ui: The new menus were unusable with a touchscreen, and not conducive to localisation. It's still not possible to add sound routes with a touchscreen, but at least it's possible to configure routes that exist. emu/sound.cpp: Fixed localisation issues, less temporary objects. emu/audio_effects: Fixed some localisation issues. plugins/autofire, plugins/inputmacro: Allow deleting autofire buttons or input macros without needing to use the UI Clear input. ui/selmenu.cpp, ui/imgcntrl.cpp: Use terse messages for bad media. Making these messages longer hasn't reduced support burden. Adding the version will just perpetuate the myth that you need to redownload all your ROMs for every release. ui/ui.cpp: Allow info screens to be dismissed by mouse clicks or touches. ui/sliders.cpp: Hiding the menu should preserve state. This is a design choice. sound: Avoid anything that could possibly depend on static initialisation order across transaltion units. Allow speaker position names to be localised. sound/none.cpp: Don't pretend it can create output streams.
* dipalette: add shadow config to savestates, and might as well rename hilight ↵ hap2025-06-244-61/+84
| | | | to highlight
* osd audio interface: initialize channel positions in header file (prevents ↵ hap2025-06-221-4/+3
| | | | channel_position constructor initializing after initializing array of channel_position in sound backends)
* sound: correct dreadful typo that killed stereo Olivier Galibert2025-06-211-1/+1
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* osd/asio.h: Move some duplicated code into the common header. Vas Crabb2025-06-211-5/+2
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* diserial: reset the receive register when changing frame format or the port ↵ Olivier Galibert2025-06-201-0/+2
| | | | may be stuck into synchronous receive mode due to the default start bits = 0
* equalizer: check band mask instead of db when building filter hap2025-06-201-5/+4
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* equalizer: change default bands to 100,330,1k,3,3k,10k hap2025-06-201-1/+1
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* multi32: Separate the speakers that were in different cabinets Olivier Galibert2025-06-201-0/+5
| | | | sound: Handle a special case for adaptivity
* filter,equalizer: change default q to sqrt(2)/2 hap2025-06-194-5/+9
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* audio_effect: add reset_all for resetting all variable settings hap2025-06-198-45/+68
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* compressor: change channel link range to 0-1 hap2025-06-191-1/+1
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* Revert "compressor: add infinite release option (eg. combine with input gain ↵ hap2025-06-191-1/+1
| | | | | | of 12db for some sort of replaygain option)" This reverts commit 9033932679e00151b4dcb417c67fdd99a395313a.
* compressor: add infinite release option (eg. combine with input gain of 12db ↵ hap2025-06-191-1/+1
| | | | for some sort of replaygain option)
* dpatrol: added bd3.d1 prom [Bitsavers] hap2025-06-192-2/+2
| | | | | | (removed one of the sets since it's an overdump) misc: small cleanup
* audio_effects/reverb.cpp: Add more missing initialization AJR2025-06-181-0/+1
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* effects: Fix reverb decays, disable by default reverb and compressor Olivier Galibert2025-06-182-2/+7
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* equalizer: change freq to u32, apply same nyquist freq fix as ↵ hap2025-06-182-34/+44
| | | | 1e71f7a0d3bd11974993dd16467432c3bcbb9126
* -ui/info.cpp: Treat incorrect ROM content as a severe warning. Vas Crabb2025-06-182-0/+8
| | | | | | | | | | -file/winfile.cpp: Added note about file handle buffering. -taito/taitotz.cpp: Use algorithms rather than memcpy. New working clones ------------------ R-Shark (set 2) [twistedsymphony]
* reverb: add more to default_changed hap2025-06-181-0/+30
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* reverb: fix config_load typo hap2025-06-181-16/+16
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* ui: improve control over audio filter cutoff freq hap2025-06-172-16/+21
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* reverb: update to prev commit, don't hardcode "Default" in preset string hap2025-06-172-14/+16
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* filter: don't try to filter above nyquist freq (or slightly below it) hap2025-06-171-2/+8
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* reverb: detect preset when entering menu hap2025-06-172-5/+37
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* resampler hq: Remove the hard cutoff ceiling at 20K. It was an Olivier Galibert2025-06-171-3/+1
| | | | | | initial way to limit the number of phases and filter length, and that is done explicitely now. Plus, who knows, maybe someone will want to run ar 192KHz some day.
* reverb.cpp: Trying again on Windows. [R. Belmont] arbee2025-06-161-1/+8
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* reverb: srcclean and blind attempt at Windows fix [R. Belmont] arbee2025-06-161-36/+37
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* sound: Olivier Galibert2025-06-1714-127/+2259
| | | | | | | | move positions to osd interface add special-casing for LFE add reverb (currently too subtle, need to find out why) vgm_visualizer: stop going OOB on the bitmap
* sound: fix crash after loadstate with different resampler setting hap2025-06-131-0/+3
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* -igs/igs_m036.cpp: Nicer short names for a couple of games. Vas Crabb2025-06-121-5/+5
| | | | | -Use parentheses with various uses of the conditional operator.
* debugcmd: no need to try to convert string_view to const char*, fix possible ↵ hap2025-06-111-25/+28
| | | | nullptr access
* emumem: correct shifting direction on masks when importing a map with active ↵ Olivier Galibert2025-06-101-6/+6
| | | | umask
* sound: Fix extremely subtle and rare problem that could happen when changing ↵ Olivier Galibert2025-06-081-12/+6
| | | | stream frequency.
* sound: fix sync issue when starting a stream that was stopped Olivier Galibert2025-06-071-3/+15
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* screen: add optional screen update callback for svg screens hap2025-06-071-1/+7
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