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* reverting: Miodrag Milanovic2016-01-208-29/+29
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-202-7/+7
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* Revert "Fix for hang, emu_options::add_slot_options was changed, other ↵ Miodrag Milanovic2016-01-203-7/+7
| | | | | | things are just cleanup (nw)" This reverts commit 841a55985e60a16f745422fb9aa06c420d8be8ba.
* Fix for hang, emu_options::add_slot_options was changed, other things are ↵ Miodrag Milanovic2016-01-183-7/+7
| | | | just cleanup (nw)
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-162-7/+7
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* tags are now strings (nw) Miodrag Milanovic2016-01-168-29/+29
| | | | fix start project for custom builds in Visual Studio (nw)
* modernize rom_load_manager (nw) Miodrag Milanovic2016-01-111-6/+6
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* image_manager modernized and move some things around (nw) Miodrag Milanovic2016-01-111-1/+1
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* modernized crosshair_manager (nw) Miodrag Milanovic2016-01-112-5/+5
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* Merge pull request #561 from ajrhacker/strings Miodrag Milanović2016-01-115-20/+14
|\ | | | | Return std::string objects by value rather than pass by reference [ajrhacker]
| * Return std::string objects by value rather than pass by reference AJR2016-01-105-20/+14
| | | | | | | | | | | | - strprintf is unaltered, but strformat now takes one fewer argument - state_string_export still fills a buffer, but has been made const - get_default_card_software now takes no arguments but returns a string
* | modernized ui_input_manager (nw) Miodrag Milanovic2016-01-105-74/+74
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* modernized bookkeeping manager (nw) Miodrag Milanovic2016-01-101-3/+3
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* removed memory tracking (nw) Miodrag Milanovic2016-01-0810-41/+41
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* Just name not acronym (nw) Miodrag Milanovic2015-12-311-1/+1
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* Revert "removing MESS brand and making MAME a name not acronym (nw)" Miodrag Milanovic2015-12-311-1/+1
| | | | | | Too contraversial for now :) This reverts commit 47bf03513e4fc8a916144fcc43fc9826aa03bedb.
* removing MESS brand and making MAME a name not acronym (nw) Miodrag Milanovic2015-12-311-1/+1
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* Fix UI message for software selection Brandon Munger2015-12-281-2/+2
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* cleanup (nw) Miodrag Milanovic2015-12-251-2/+0
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* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ↵ Miodrag Milanovic2015-12-174-5/+5
| | | | | | | std::unique_ptr (nw) auto_alloc_array to unique_ptr Added make_unique_clear
* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-1/+1
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* tagmap_t to std::unordered_map or std::unordered_set where applicable (nw) Miodrag Milanovic2015-12-093-15/+15
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* clang-modernize part 1 (nw) Miodrag Milanovic2015-12-0339-490/+490
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* Initial conversion of core to C++14. Note that compilers are now limited to ↵ Miodrag Milanovic2015-12-032-2/+2
| | | | GCC 4.9.0 and up, Clang 3.4.0 and up, and VS2013 and up [Miodrag Milanovic]
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-252-6/+6
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* Fixed some suggestions by ReSharper C++ (nw) Miodrag Milanovic2015-11-142-5/+5
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* More cleanups (nw) Miodrag Milanovic2015-11-113-5/+5
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* Some cleanups and init fixes with help of ReSharper C++ (nw) Miodrag Milanovic2015-11-1114-42/+19
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* nw, more PVS-Studio fixes therealmogminer@gmail.com2015-11-091-1/+0
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-0820-0/+0
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* Relaxed emu.h a bit, should make compile a bit faster (nw) Miodrag Milanovic2015-11-0520-1/+23
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* Removed mongoose due to restricted license and webserver wip till code is ↵ Miodrag Milanovic2015-11-041-1/+0
| | | | restructured (nw)
* making logerror part of machine and device classes [Miodrag Milanovic] Miodrag Milanovic2015-11-015-13/+13
| | | | display tag of device that logged message
* Cleanup and version bumpmame0167 Miodrag Milanovic2015-10-283-22/+22
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* Removed some unused variables (nw) Miodrag Milanovic2015-10-272-3/+0
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* Cleanup ImJezze2015-10-261-14/+14
| | | | | - some renamings - reverted one unwanted change in vector.fx
* Fixed Beam Width Options ImJezze2015-10-251-6/+6
| | | | - beam width min. and max. could not be set higher than 1.0 in UI
* Experimental Dynamic Beam Width ImJezze2015-10-251-8/+46
| | | | | | | | | | - replace beam width by beam min. and beam max. width, this makes it possible to create a linear dynamic beam width by the amount of intensity of the beam - added beam intensity weight, this adds an exponential factor to the dynamic beam width (values greater than 0 will push larger intensities more than smaller intensities) - fixed displayed ratio of vector points (zero-length lines)
* Fixed Vector Intensity and Flicker ImJezze2015-10-251-2/+2
| | | | | | - fixed vector intensity in vector.fx - fixed vector flicker in vector.c - change range of vector flicker option from 0 - 100 to 0.00 - 1.00
* pty: seems ok (linux only) fulivi2015-10-134-1/+79
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* nw - I do not know why this was there, but it seems dumb. therealmogminer@gmail.com2015-08-191-3/+0
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* Added seconds() and attoseconds() to attotime and prefixed members with couriersud2015-08-153-8/+8
| | | | | | | m_. Rewrote code accessing members to use seconds() and attoseconds(). The changes were triggered by a test how gcc __int128_t would perform as the internal representation. This test revealed that the current implementation is still faster. (nw)
* change flags from GAME_ to MACHINE_ David Haywood2015-07-292-35/+35
| | | | this better fits the drivers from MESS (which have always illogically used the GAME_ flags despite not being games) and also fits fine with arcade machines.
* didn't merge last time (nw) Cowering2015-07-141-1/+1
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* Make 'game' and 'machine' match. Cowering2015-07-081-10/+26
| | | | | It makes no sense to say a CHD for this 'game' is incorrect when using CHD images of HDs for a computer system in MESS (nw)
* blame balrog for this :) (NW) Cowering2015-07-082-2/+2
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* audit.c: fixed a crash occurring when trying to mount etabeta782015-06-031-0/+1
| | | | | | a CHD from the internal UI. [Fabio Priuli] out of whatsnew: this is the correct fix which replaces the hacky workaround that I had submitted earlier today...
* ui: when accessing the internal File Manager for a system etabeta782015-06-021-1/+2
| | | | | with available softlists, let the softlist item be highlighted by default to make navigation faster [Fabio Priuli]
* ui: Fix corruption when a game status and a pop message appear at the same time. Robbbert2015-05-311-2/+3
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* Another round of -Wextra -Wdouble-promotion fixes. (nw) couriersud2015-05-203-5/+5
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