| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
| |
qix, quizpun2, stfight, tigeroad: Removed MACHINE_CONFIG. [Ryan Holtz]
-m68705, m68hc05: Removed MCFG. [Ryan Holtz]
-qix: First-pass cleanup. [Ryan Holtz]
-core: Fixed spelling of "nonexistent". [Ryan Holtz]
|
| |
|
|
| |
rate is zero. This fixes all reported bugs. (nw)
|
| |
|
|
|
|
|
| |
This is damn sensitive code, and generates differences all over the
place we don't really explain. The changes should be justified by
themselves and tested in collaboration with Tafoid to ensure the
differences are not a problem.
|
| |
|
|
| |
[smf]
|
| |
|
|
| |
this (nw)
|
| |
|
|
| |
a0137c10da45fe10e52f9debcf00b266f2234329 in a better place (nw, seems to fix assert error)
|
| |
|
|
|
|
|
| |
different devices at a different execution point), don't try to generate
a negative number of samples [O. Galibert]
Not sure why that never happened before. Oh well.
|
| |
|
|
|
|
|
|
|
|
| |
Revert "Removal of voltage_regulator_device (nw)"
This reverts commit 1af133752a05079060c462e372c369ad0b7296ee.
Revert "New way to provide DAC reference inputs (nw)"
This reverts commit 1c6a7ab40ccd23b753777204c7a289e830b2adcb.
|
| |
|
|
|
|
|
| |
- Introduce MCFG_SOUND_REFERENCE_INPUT to provide fixed inputs through the resampler, eliminating the need for the "voltage regulator" device
- Replace memset use in sound.cpp with std::fill
This was my third implementation of this concept. The previous two involved attaching sound streams to the dummy device (which required giving it device_sound_interface and other modifications).
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Make device_creator a variable template and get rid of the ampersands
* Remove screen.h and speaker.h from emu.h and add where necessary
* Centralise instantiations of screen and speaker finder templates
* Add/standardise #include guards in many hearers
* Remove many redundant #includes
* Order #includesr to help catch headers that can't be #included alone
(nw) This changes #include order to be prefix, unit header if applicable
then other stuff roughly in order from most dependent to least dependent
library. This helps catch headers that don't #include things that they
use.
|
| |
|
|
|
|
|
| |
* move stuff to namespace util::xml
* scope down some enums
* split config load/save delegate types
* make config load take const so it can't mangle data
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
| |
* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
|
| |
|
|
| |
It's still a bit quirky but it's far better encapsulated before, and it plays nice with const (nw)
|
| | |
|
| |
|
|
| |
(nw)
|
| | |
|
| |
|
|
|
| |
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
|
| |
|
|
| |
memset for clearing vector (nw)
|
| |
|
|
| |
to inline functions (nw)
|
| | |
|
| |
|
|
|
|
| |
- Boolean parameter to running_machine::run is no longer firstrun (which is now a member variable of mame_machine_manager) but quiet, which disables logging and audio recording without explicitly checking the system name.
- Sound recording is now turned on and off by explicit calls. The potential uses of this have not been explored.
- Dependencies reduced on drivenum.h, where the declaration for GAME_NAME(___empty) has been moved to.
|
| | |
|
| |
|
|
|
|
| |
Replace the old device_iterator and its specialized versions with functionally equivalent classes that use standard operators to yield references to devices/interfaces rather than pointers. With range-based for loops, they no longer have to be stored in named variables, though they can also be reused concurrently since the iteration state is now maintained by a subclass.
Add a few more typical getters to device_t::subdevice_list.
|
| | |
|
| |
|
|
|
|
|
|
| |
C++11 range-based for loops can now iterate over simple_list, tagged_list, core_options, device_t::subdevice_list, device_t::interface_list, render_primitive_list and all subclasses of the above, and much code has been refactored to use them. Most core classes that have these lists as members now have methods that return the lists themselves, replacing most of the methods that returned the object at an owned list's head. (A few have been retained due to their use in drivers or OSD.)
device_t now manages subdevice and interface lists through subclasses, but has given up the work of adding and removing subdevices to machine_config.
memory_manager has its tagged lists exposed, though the old rooted tag lookup methods have been removed (they were privatized already).
|
| | |
|
| |
|
|
|
|
|
|
|
| |
* Make stream_format return characters printed
* Add iostreams with std::vector storage
* Move to type-safe templates for logerror and popmessage
* Remove now-unnecessary I64FMT from calls to logerror/popmessage
* Put some lib/util stuff in util:: namespace
* Some fixes to Japanese translation
|
| |
|
|
|
|
|
|
|
| |
and string_format
Update MAME to use new function
Instantiate ODR-used static constant members
Make some of the UI code more localisable
Remove use of retired functions in tools
|
| | |
|
| |
|
|
|
|
|
| |
SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa
* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
|
| |
|
|
| |
This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
|
| | |
|
| |
|
|
| |
fix start project for custom builds in Visual Studio (nw)
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|