index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
emu
/
render.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
ui: use per-container pixel aspect (LUA draw_text bugfix)
Luca Bruno
2015-03-16
1
-1
/
+1
*
Cleanups and version bump
mame0159
Miodrag Milanovic
2015-02-25
1
-1
/
+1
*
render.c: render_containers now always make their own copy of the emulation p...
Alex W. Jackson
2015-02-23
1
-37
/
+6
*
Add a pointer to the render_container to quad_primitives. This can be
couriersud
2015-02-12
1
-0
/
+1
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-16
/
+16
*
Changed osd_font to struct osd_font and removed unnecessary osdepend.h
couriersud
2015-01-17
1
-1
/
+1
*
Fix compile on clang
couriersud
2015-01-02
1
-2
/
+3
*
Palettes are now copied during get_primlist. This should fix
couriersud
2015-01-01
1
-7
/
+36
*
render_screen_list::contains - instead of false/true, return number of same i...
Michaƫl Banaan Ananas
2014-07-30
1
-3
/
+4
*
made MAME and MESS compile under VS2013, 32bit only for now (nw)
Miodrag Milanovic
2014-03-31
1
-1
/
+2
*
render.c: clean out dead, broken code accidentally revived by palette rewrite...
Alex W. Jackson
2014-03-21
1
-3
/
+2
*
Fixed OSX debugger and clang compile fix (nw)
Wilbert Pol
2014-03-11
1
-1
/
+1
*
Moved core template container classes up from emutempl.h to coretmpl.h:
Aaron Giles
2014-03-11
1
-7
/
+4
*
Another round of auto_alloc_array conversions.
Aaron Giles
2014-02-20
1
-2
/
+1
*
Bulk convert files that already had standard BSD license in my name
Aaron Giles
2013-10-16
1
-31
/
+2
*
revert of r22266 (nw)
Miodrag Milanovic
2013-04-08
1
-1
/
+0
*
Convert d3d_texture_info to a class, nw
Ryan Holtz
2013-04-07
1
-0
/
+1
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-151
/
+151
*
- render.c: Added new PRIMFLAG macros pertaining to vectors, to be used by the
Ryan Holtz
2012-12-31
1
-0
/
+15
*
01234567890123456789012345678901234567890123456789012345678901234567890123456789
Ryan Holtz
2012-12-29
1
-0
/
+5
*
First pass at modernizing struct definitions.
Aaron Giles
2012-09-15
1
-1
/
+1
*
Fix some analog control issues due to incorrect assumption
Aaron Giles
2012-05-05
1
-2
/
+2
*
Clean-ups and version bump
mame0144u7
Angelo Salese
2012-01-29
1
-1
/
+1
*
Wrapped the global_resource_pool into a function in an attempt to
Aaron Giles
2012-01-26
1
-1
/
+1
*
Fix several rendering issues with artwork, introduced in the
Aaron Giles
2012-01-16
1
-0
/
+3
*
Major bitmap-related changes throughout the system. There are
Aaron Giles
2012-01-12
1
-14
/
+13
*
Initial frameworking for upcoming artwork updates [Mr. Do]
Angelo Salese
2011-05-23
1
-3
/
+13
*
Implemented experimental HLSL post-processing support on Direct3D 9 targets. ...
Ryan Holtz
2011-05-16
1
-0
/
+5
*
Latest delegate changes removed the need for bindable_object, so
Aaron Giles
2011-04-29
1
-1
/
+1
*
Switch to using delegates for some callbacks:
Aaron Giles
2011-04-27
1
-3
/
+1
*
BIG update.
Aaron Giles
2011-03-29
1
-2
/
+2
*
Cleanups and version bump.
Aaron Giles
2011-01-01
1
-1
/
+1
*
Fix MT4161. The render_texture() object was doing work in its
Aaron Giles
2010-12-31
1
-0
/
+3
*
Split the screen device into a separate module.
Aaron Giles
2010-12-02
1
-0
/
+3
*
Cleanup & version bump.
mame0140u1
Aaron Giles
2010-11-08
1
-1
/
+1
*
Convert rendfont to C++.
Aaron Giles
2010-10-23
1
-1
/
+5
*
Cleanups and version bump.
mame0140
Aaron Giles
2010-10-21
1
-2
/
+2
*
Convert rendlay objects into C++, reduce the number of unused textures
Aaron Giles
2010-10-18
1
-38
/
+112
*
Fix artwork issues from recent render.c update.
Aaron Giles
2010-10-14
1
-5
/
+5
*
Cleanups and version bump.
Aaron Giles
2010-10-14
1
-42
/
+42
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-346
/
+580
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-5
/
+5
*
Internal debugger using the mame rendering infrastructure
Couriersud
2010-02-11
1
-1
/
+4
*
Minor changes for internal render debugger
Couriersud
2010-02-05
1
-1
/
+1
*
UI menu interface changes
Couriersud
2010-01-27
1
-5
/
+2
*
Correct a long-standing design flaw: device configuration state
Aaron Giles
2010-01-18
1
-1
/
+7
*
First round of an attempted cleanup of header files in the system.
Aaron Giles
2010-01-10
1
-1
/
+1
*
Here's another MAME tidy patch. This one adds missing const/statics,
Aaron Giles
2008-11-02
1
-6
/
+0
*
Plumbed machine parameters through the renderer. Removed need for
Aaron Giles
2008-09-29
1
-13
/
+13
*
Removed render_container_set_palette_alpha() hack. Now the alpha value
Aaron Giles
2008-09-27
1
-3
/
+0
[next]