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* ui: use per-container pixel aspect (LUA draw_text bugfix) Luca Bruno2015-03-161-1/+1
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-1/+1
* render.c: render_containers now always make their own copy of the emulation p... Alex W. Jackson2015-02-231-37/+6
* Add a pointer to the render_container to quad_primitives. This can be couriersud2015-02-121-0/+1
* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-16/+16
* Changed osd_font to struct osd_font and removed unnecessary osdepend.h couriersud2015-01-171-1/+1
* Fix compile on clang couriersud2015-01-021-2/+3
* Palettes are now copied during get_primlist. This should fix couriersud2015-01-011-7/+36
* render_screen_list::contains - instead of false/true, return number of same i... Michaƫl Banaan Ananas2014-07-301-3/+4
* made MAME and MESS compile under VS2013, 32bit only for now (nw) Miodrag Milanovic2014-03-311-1/+2
* render.c: clean out dead, broken code accidentally revived by palette rewrite... Alex W. Jackson2014-03-211-3/+2
* Fixed OSX debugger and clang compile fix (nw) Wilbert Pol2014-03-111-1/+1
* Moved core template container classes up from emutempl.h to coretmpl.h: Aaron Giles2014-03-111-7/+4
* Another round of auto_alloc_array conversions. Aaron Giles2014-02-201-2/+1
* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-31/+2
* revert of r22266 (nw) Miodrag Milanovic2013-04-081-1/+0
* Convert d3d_texture_info to a class, nw Ryan Holtz2013-04-071-0/+1
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-151/+151
* - render.c: Added new PRIMFLAG macros pertaining to vectors, to be used by the Ryan Holtz2012-12-311-0/+15
* 01234567890123456789012345678901234567890123456789012345678901234567890123456789 Ryan Holtz2012-12-291-0/+5
* First pass at modernizing struct definitions. Aaron Giles2012-09-151-1/+1
* Fix some analog control issues due to incorrect assumption Aaron Giles2012-05-051-2/+2
* Clean-ups and version bumpmame0144u7 Angelo Salese2012-01-291-1/+1
* Wrapped the global_resource_pool into a function in an attempt to Aaron Giles2012-01-261-1/+1
* Fix several rendering issues with artwork, introduced in the Aaron Giles2012-01-161-0/+3
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-14/+13
* Initial frameworking for upcoming artwork updates [Mr. Do] Angelo Salese2011-05-231-3/+13
* Implemented experimental HLSL post-processing support on Direct3D 9 targets. ... Ryan Holtz2011-05-161-0/+5
* Latest delegate changes removed the need for bindable_object, so Aaron Giles2011-04-291-1/+1
* Switch to using delegates for some callbacks: Aaron Giles2011-04-271-3/+1
* BIG update. Aaron Giles2011-03-291-2/+2
* Cleanups and version bump. Aaron Giles2011-01-011-1/+1
* Fix MT4161. The render_texture() object was doing work in its Aaron Giles2010-12-311-0/+3
* Split the screen device into a separate module. Aaron Giles2010-12-021-0/+3
* Cleanup & version bump.mame0140u1 Aaron Giles2010-11-081-1/+1
* Convert rendfont to C++. Aaron Giles2010-10-231-1/+5
* Cleanups and version bump.mame0140 Aaron Giles2010-10-211-2/+2
* Convert rendlay objects into C++, reduce the number of unused textures Aaron Giles2010-10-181-38/+112
* Fix artwork issues from recent render.c update. Aaron Giles2010-10-141-5/+5
* Cleanups and version bump. Aaron Giles2010-10-141-42/+42
* Converted render.c objects into C++ objects. Updated all callers. Aaron Giles2010-10-131-346/+580
* WARNING: There are likely to be regressions in both functionality and Aaron Giles2010-06-081-5/+5
* Internal debugger using the mame rendering infrastructure Couriersud2010-02-111-1/+4
* Minor changes for internal render debugger Couriersud2010-02-051-1/+1
* UI menu interface changes Couriersud2010-01-271-5/+2
* Correct a long-standing design flaw: device configuration state Aaron Giles2010-01-181-1/+7
* First round of an attempted cleanup of header files in the system. Aaron Giles2010-01-101-1/+1
* Here's another MAME tidy patch. This one adds missing const/statics, Aaron Giles2008-11-021-6/+0
* Plumbed machine parameters through the renderer. Removed need for Aaron Giles2008-09-291-13/+13
* Removed render_container_set_palette_alpha() hack. Now the alpha value Aaron Giles2008-09-271-3/+0