| Commit message (Collapse) | Author | Age | Files | Lines |
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Subject: Machine -> machine
This is a big patch adding running_machine* parameters and using
"machine" where available.
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All callers that used 0 for the screen number now use machine->primary_screen
As a gap meassure, Where necessary, create a parallel set of video_screen_*_scrnum functions that take scrnum
All callers that specified a specific screen number now call the *_scrnum versions
Changed game info screen and overlay UI to display the screen tag instead of screen number
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'frame_period'
Changes all drivers that previously accessed 'refresh' to use video_screen_get_frame_period()
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below)
The idea is to create extra work if a driver wants to use these and hopefully
gives an incentive to look for an alternate solution
- Added #include of deprecat.h that rely on these contructs
- Removed a bunch of unneccassary #include's from these files
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- removed years from copyright notices
- removed redundant (c) from copyright notices
- updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
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