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2016-10-07Added ASIO networking library (nw) Miodrag Milanovic995-0/+311736
2016-10-07apple2gs,xml: Fixed image sizes for recently added entries (nw) Scott Stone1-10/+10
2016-10-06apple2gs.xml: Minor fix - NW briantro1-1/+1
2016-10-06apple2gs.xml: Start of cleaning up images - NW briantro1-21/+23
2016-10-06apple2.xml: Fix bad cut-n-paste briantro1-1/+13
2016-10-06more apple2.xml images briantro1-17/+17
Replaced several images in favor of clean cracks New image: Gamemaker [TRex]
2016-10-07octopus: add on-board serial comms controller mahlemiut1-9/+29
2016-10-06Intel documentation is conflicting, which prompted osdev to claim that 128k ↵ smf-5-12/+12
dma was impossible. Masking the lowest bit of the page instead of the upper bit of the address makes more sense and it does also fix the issue with SB16 diagnose.exe playing silence. [smf]
2016-10-06m_audio_ended_normally is set within the stream_update(), so update the ↵ smf-1-0/+1
stream before returning it. (nw)
2016-10-06update stream before setting the new gain. (nw) smf-1-0/+1
2016-10-06Added mahjong panel to mjsenpu. angelosa2-17/+46
This kind of arrangement is standard, imho it could be shorthanded or device-ized, pending further investigation.
2016-10-06added "headphones" to atapi cd-rom drives [smf] smf-1-0/+13
2016-10-06Applied IBM AT 16-bit DMA wrap round fix to other implementations. (nw) smf-4-20/+20
2016-10-06Drop the upper bit of the address when shifting left, as described ↵ smf-1-2/+2
http://wiki.osdev.org/ISA_DMA#16_bit_issues. This fixes 16 bit audio in sb16 diagnose.exe [smf-]
2016-10-05apple2.xml: New disc image briantro1-0/+12
Pipe Dream [TRex]
2016-10-05reinstate lines removed in error (nw) smf-2-1/+12
2016-10-05cninja.cpp: flag cninjabl2 as supporting save, too (nw) Ivan Vangelista1-1/+1
2016-10-05delete old comment (nw) David Haywood1-3/+0
2016-10-05cninjabl2: Change title; promote to WORKING with known problems AJR1-1/+1
2016-10-05cninjabl2: Add sprites AJR2-0/+8
2016-10-05the test mode on this game is busted even on the PCB (nw) David Haywood1-0/+29
2016-10-05found oki bank (nw) David Haywood1-12/+12
2016-10-05istrebiteli: cleanup, notes, hw-like collision trigger (nw) MetalliC1-31/+39
2016-10-05checked a box too early (nw) David Haywood1-0/+7
2016-10-05various improvements. David Haywood1-83/+160
if anybody wants to help with the inputs, would be appreciated. test mode seems quite broken, I'm wondering if it's CPU core bugs.
2016-10-05more debug consistency. (nw) smf-9-176/+76
2016-10-05cninja.cpp: some work on cninjabl2. It now shows the tilemap layers and ↵ Ivan Vangelista3-1/+24
plays SFX. Still missing sprites, some tilemaps have wrong offsets and misses oki banking. Also not really convinced the PCB had all the sound chips (nw)
2016-10-05figured out 2 of the dipswitches. David Haywood1-7/+7
2016-10-05(nw) David Haywood1-8/+44
2016-10-05some work on the inputs / sound (nw) David Haywood1-6/+145
2016-10-05fidel*: small update, added separare layout for playmatic (nw) hap6-343/+723
2016-10-05a 16-bit 556 split access palette (8+8) on a 32-bit bus... ok... David Haywood1-4/+45
2016-10-05new NOT WORKING David Haywood3-0/+180
Mahjong Senpu [system11. David Haywood] displays the game image, upside down, no palette for now, no inputs for now, no sound for now, going to continue work on it.
2016-10-05Various input related bug-fixes to Wild Pilot: [Angelo Salese] angelosa3-23/+67
* Lightgun is actually an ad-stick; * Added player 2 inputs; * Fixed bogus start button starting a play even without a coin inserted;
2016-10-05cischeat.cpp: irq notes, bumped framerate to 60 Hz to all minus ↵ angelosa2-7/+12
captflag/scudhamm (nw)
2016-10-05fidel*: don't care which chessboard square is which (nw) hap4-772/+531
2016-10-05Promoted pdriftl to working. angelosa2-12/+27
cischeat.cpp: default to black palette, fix comms RAM ranges, fix f1gpstr2 dip-sw IDs, demoted wildplt to MNW, nw
2016-10-05update mame.lst hap1-0/+1
2016-10-05New clone added hap1-42/+140
------------- Fidelity Sensory 9 Playmatic S [anonymous]
2016-10-04gameboy: fixed scrolling window regression (nw) Wilbert Pol1-4/+15
2016-10-04mjsister.cpp: A few input fixups AJR1-20/+15
- Identify the difficulty DIP switches - Add some non-DIP inputs for service mode
2016-10-04Added dips for Lady Maker system11b3-57/+65
Fixed some tab/space errors I made Corrected 4psimasy dip B
2016-10-04New NOT WORKING machine Ivan Vangelista3-0/+46
======================= Super Triv Quiz I [any] New clone added ------------ Greyhound Electronics", "Poker (Version 50.02 ICB, set 4) [any]
2016-10-04fidel*: fix recently added EAS/EAG speech at boot, small cleanup (nw) hap3-177/+179
2016-10-03Bulk renaming of Windows string conversion functions Nathan Woods22-117/+131
utf8_from_[a|w|t]string ==> osd::text::from_[a|w|t]string [a|w|t]string_from_utf8 ==> osd::text::to_[a|w|t]string
2016-10-03apple2.xml update briantro1-7/+34
Specific Where in Time is Carmen Sandiego is v1.1 Add v1.0 cracked by 4am
2016-10-03Collapsing string_source class hierarchy Nathan Woods1-34/+17
2016-10-03Eliminated virtual function use in strconv.cpp Nathan Woods1-17/+14
Take note that in practice, this does not actually change the compiled code because the optimizer should be smart enough to remove the need for vtable lookups as a part of optimization (this is definitely true for MinGW). If you really prefer, I can collapse the class hierarchy into a single templated class that just has overloaded constructors - this also doesn't actually change the compiled code, but I can make the change if you wish.
2016-10-03Fixing const-ness on prototypes Nathan Woods1-2/+2
2016-10-04New working machine added hap9-474/+1092
----------- Fidelity Elite Avant Garde 2100 [hap, anonymous]