| Commit message (Collapse) | Author | Age | Files | Lines |
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make TARGET=mess -j19
will generate all needed files and build MESS, while developing you can use
make TARGET=mess COMPILE=1 -j19
to prevent rebuilding of make files.
Build system have automatic generate of dependencies so will do incremental builds fine.
make clean
will remove all generated files/projects and obj files
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- Hooked up PCI devices and bridge correctly using new PCI subsystem
- Fixed BIOS selection
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---
Need one more change before it boots
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fix device names in gts1 (nw)
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Improve Epson LX-810L and ActionPrinter 2000 up to a point where they
actually work. Devices boot and enter main input loop, but input is
not yet implemented. It is possible to run the printers' self test.
The code has also been split from lx800.
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board isn't running well enough yet for it to make a difference. Hooked up the FDC37665GT and HLE the XVD701 and the 68k sound board responses to get most of the games booting. There is no sound and the games all fail with a hdd error when you start a stage. Beatmania IIDX with DDR 2nd Club Version wants the GQ863 hard disk. [smf]
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moved some of the Raiden 2 cop emulation to a new device (just the memory DMA stuff, including private buffer copy code) and started sharing it with legionna.c in order to avoid code duplication. We can slowly move other duplicate code over too and eventually kill the old seicop.c
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(mess) rmnimbus: bit of refactoring and cleanup, fix some video ram reads and writes, use eepromser and remove er59256 (nw)
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A500.
CIA changes:
- Add missing virtual keyword to actually call the right TOD clock
- Outputs depend on the input state (fixes A1000 overlay switch)
- Switching to serial output mode with one-shot activated causes a pulse
on SP (correct? needed for keyboard handshake)
- Serial input is clocked by the CNT input, not the default clock
- Mask offsets to 4 bits
- Writing the Timer High register with one-shot activated immediately
causes the timer to be latched and the timer started, regardless of
timer start value
Curt: Please review those changes.
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the internal IDE controller for both
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work still to do. All basic Amiga models are now supported to varying
degrees.
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megapc: Made into a separate driver class, hooked up WD7600. [Barry Rodewald]
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facnucspmg: fix up dmac and fdc (nw)
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out of whatsnew: Did not add Unicode support for debugger from branch yet, for now few special chars are converted to be plain ASCII
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game driver (nw)
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separate so you can for example have -harddisk1 as ID 6 and -harddisk 2 as ID 5. The HLE'd CD & HD have configuration switches to set the ID, real emulated hardware will specify the ID using it's own method. [smf]
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modern floppy subsystem. [O. Galibert, R. Belmont]
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cirrus is not moved since it's not made as proper pci device
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clock/calendar. [R. Belmont]
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UPC-A, EAN-13 and EAN-8 format, stores them in both byte format and in pixel
format; it is up to the driver to implement the correct transfer protocol. [Fabio Priuli]
Added UI menu to enter barcodes via keyboard. It only gets activated if the running
machine has a barcode device. [Fabio Priuli]
out of whatsnew: The latter change was coordinated with Nathan, so it shall not
create problems with his UI reorganization ;)
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(MESS) dai: Updated to use new TMS5501. (nw)
tms5501: Rewrote the emulation to use devcb2 and diserial. [Curt Coder]
flopimg: Added preliminary support for the 8-N-1 serial encoding scheme used on Compucolor II floppies. [Curt Coder]
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Salese]
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