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* From: Corrado Tomaselli [mailto:corrado.to@tiscali.it] Aaron Giles2008-06-261-0/+1
| | | | | | Subject: the fairyland story clocks Verified clocks on Fairyland Story
* 68681 DUART update mariuszw12008-06-051-0/+1
| | | | | | - converted to device interface - converted to 8 bit device - added input and output port - added X1/16 timer
* Improvements to American Poker II driver. Roberto Fresca2008-05-231-1/+1
| | | | | | | | | - Reworked the color routines switching to resnet system. - Added a resistor network diagram. - Switch to pre-defined crystal value. - Changed the WATCHDOG_TIME_INIT to be based on miliseconds instead of hertz. - Other minor cleanup/fixes. - Updated technical notes.
* Added XTAL_30MHz to the list. This one is used by Impera Magic Card. Roberto Fresca2008-05-071-0/+1
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* Finished memory map merge for W drivers. Andrew Gardner2008-04-131-4/+4
| | | Some whitespace touch-ups.
* Various tweaks/fixes from MAMEPlus: Aaron Giles2008-04-111-1/+1
| | | | | | | | | | | * save state support for FD1094 chips * improved graphics in athena * improved sound balance in armedf * derived refresh rate for toaplan1 games * improved sound balance in tmnt games * derived clocks for suprridr * tweaked xmen visible area * derived clocks and refresh rate in twin16 driver
* From: Tomas Garcia-Meras Capote Aaron Giles2008-04-111-0/+1
| | | | | | | | | | | | | | | | | | | | | Subject: Update for "Euro League (bootleg)" Hello, some tiny updates for the driver wc90b.c : -Added dumps for all GALs on the PCB -Removed the second YM2203, it isn't present on the bootleg boards -Changed the clocks according to the oscilators found on the board, the previous speeds were measured on a goal92 PCB, not using a real "Euro League" PCB. -Added a new osc to xtal.h If you need any info about this update, please mail me. Regards: ClawGrip (Tomas Garcia-Meras) -- Also merged memory maps [Aaron Giles]
* Driver for Astro Corp. hardware. Luca Elia2008-03-241-0/+1
| | | | | New game: - Show Hand (roms/current/s/showhand.zip)
* Cleaned driver up to the latest spec. Curt Coder2008-03-191-0/+3
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* From: Corrado Tomaselli Aaron Giles2008-03-051-2/+2
| | | | | | | | | | | | Subject: Frequencies diff Changed/verified clocks on the following pcbs: 1943, Arkanoid, Action Holliwood GalsPanic, Ben Bero Beh, 1000 Miglia, Pit and Run, Prehistoric Isle, Rastan, Hotmind, Hardtimes, Stagger1 and Tiger Road Changed/verified Oki pin 7 on the following pcbs: 1000 miglia, Galspanic, Action Holliwood, Hotmind, HardTimes, World Rally, Stagger1
* Added video_screen_get_time_until_vblank_end() and Aaron Giles2008-03-031-3/+4
| | | | | | | | | | | video_screen_get_time_until_update(). Fixed CCPU and QB3 to no longer rely on cpu_scalebyfcount(). Fixed busted timing in the CCPU core. Changed watchdog to count internally rather than using external watchdog support. Altered CCPU to accept interrupt signals from the driver. Updated clocks in the cinemat driver to be derived from the clock crystal.
* Adds 7MHz XTAL to xtal.h Brian Troha2008-02-211-5/+6
| | | | | | Corrects clock speeds for the megasys1.c boards. Yes... the games actually are _THAT_ slow!
* - Reorganized Gameplan driver Zsolt Vasvari2008-02-211-0/+1
| | | | | - Changed Trivia Quest use the Gameplan video code - Added crystal for Gameplan pixel clock
* Added some XTALs for MESS. Curt Coder2008-02-191-2/+7
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* Comment changes from Guru Zsolt Vasvari2008-02-171-8/+8
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* Cleanups and version bump for 0.123u1.mame0123u1 Aaron Giles2008-02-131-1/+1
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* From: Corrado Tomaselli [mailto:corrado.to@tiscali.it] Aaron Giles2008-02-051-1/+2
| | | | | | | | | Subject: Frequencies verifications I corrected the clocks on the following pcbs: Formation Z, MagMax, SlapFight and Tiger Heli Changed Oki m6295 pin 7 to "high" on Toki and Blood Bros
* Added missing Lock-On crystal Zsolt Vasvari2008-02-021-0/+1
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* Readded accidentaly deleted line -- sorry about that Zsolt Vasvari2008-01-311-0/+1
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* - Added 73.728MHz crystal to xtal.h Zsolt Vasvari2008-01-311-1/+1
| | | | | | - Added clock #define's to 20pacgal.c - Minor formatting clean-up
* Cleaned up Time Pilot sound board implementation: Aaron Giles2008-01-291-0/+1
| | | | | | | | | | | | | | | | * full memory maps * partial machine driver removes need for replicating filtering logic * updated all relevant drivers Cleaned up Time Pilot and Tutankham drivers: * correct clocks where possible * merged memory maps * fully decoded memory maps * replaced hacky sprite rendering in Time Pilot with partial updates * save state support * removed Power Surge kludge, replaced with unmapped handler control * Tutankham runs at 60fps, with IRQs every other frame * Proper IRQ ack in Tutankham
* Fix for broken xtal.h Zsolt Vasvari2008-01-241-0/+1
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* From: Corrado Tomaselli [mailto:corrado.to@tiscali.it] Aaron Giles2008-01-241-4/+4
| | | | | | | | | | | | | | Subject: other frequencies verified Corrected Diet gogo h6280 clock so that it behaves correctly with Charles Macdonald fix to the cpu core. Verified anc corrected frequencies and pin 7 okim6295 on the following games: The new zealand story (3 z80 version), Trio The punch, Vandyke, paradise.c games, Downtown, Shaolin's Road and Twins. Updated Xtal.h with 1.056mhz resonator from Trio the punch
* - Added read/write handlers for the "natural" hook-ups of an AY-8910 chip Zsolt Vasvari2008-01-221-0/+2
| | | | | - Modified a couple of drivers to use the new handlers - Added crystals for NYNY and Red Alert
* - MAMEtesters bugs fixed: ninjakd2_0111u3gra, mnight0102gre Nicola Salmoria2008-01-201-0/+1
| | | | | | | | | | | | | | | | - cleaned up and merged ninjakd2, mnight and omegaf drivers into a single driver - added flip screen support to all games - fixed sprite overdraw mode: - ninjakd2 congratulations screen (e.g. stage 3) shows japanese characters which were previously missing - in ninjakd2, at the beginning of a level items are visible during the initial fade in. I'm not sure if this is correct but the other effects wouldn't work otherwise - in mnight attract mode, when the big ship is firing the other sprites no longer leave trails - in mnight at the end of a level the screen is slowly filled with balls and then slowly cleared to begin the following level. Same effect in the death sequence during attract mode. - added proper computation of sprites to be drawn taking into account double size sprites. This fixes sticking shots in mnight without need for a hack. - lowered ninjakd2 PCM playback rate to 13020 (from 16000). This seems to sound better and is a round division from one of the master clocks. - removed ROM patch that was used to avoid the input protection in omegaf, added a rough but effective protection simulation. - corrected some dip switches - hooked up sound cpu reset line - simplified ROM loading for the older games swizzling address lines in driver init.
* Fixed up LAI games to working status. Aaron Giles2008-01-161-0/+1
| | | | Added CUSTOM_INPUT macro for defining input port callbacks.
* 9.987MHz crystal for Crazy Balloon Zsolt Vasvari2008-01-151-1/+2
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* (From Corrado Tomaselli) Aaron Giles2008-01-141-0/+3
| | | | | | | | | | | | | | | Verified and changed cpu frequencies and oki m6295 pin 7 on the following pcbs: Asuka&Asuka, Cadash, Equites h/w games and sound board, F1GP, Super Formula, Gladiator, Ping Pong king, Great Swordsman, Irem m52 sound board, Tropical Angel, Explosive Breakers, Magical Crystal, Mad Gear, Roller Aces, Chinese Hero, Simpsons, Golfing Greats, Time Pilot 84. Updated Xtal.h to use new OSC values found on Great swordman, Gladiator h/w and Equites sound board. Updated informations in Equites.c for the sound board
* Added XTAL clocks to zaxxon.c. Aaron Giles2008-01-131-0/+1
| | | | | | | | | | Cleaned up jaguar driver: * proper video timing, configured by the chipset * 32-bit rendering, removing 16bpp hacks * support for borders * proper object processor timing, including multiple passes per line * added R3041 as a clone of the R3000 * fixed XTALs based on documentation
* (From Corrado Tomaselli) Aaron Giles2008-01-091-8/+9
| | | | | | | | | | | | | | Changed and verified frequencies on Ikari Warriors h/w, Tnk3, Hyper Sports, Jackal and S.A.R Updated xtal.h to support the 13.4mhz crystal found on Ikari warriors and TNK3 h/w Verified and corrected a lot of frequencies and oki6295 pin 7 on pcbs: Double Dribble, Chequered Flag, Diet gogo, Boulderdash, Sly Spy, Psycho Nics Oscar, Captain Silver, Magical Cat Adventure, Raiden, Superman, Twin Hawk, Vimana, Ghox, Dogyunn, truxton2, Pipi and Bibis, Fix Eight and Money Money They were all verified with frequency counter, even the strangest ones are right.
* (From Dirk Best) Aaron Giles2008-01-061-1/+4
| | | | attached is an update for xtal.h and the Amiga include file.
* Copyright cleanup: Aaron Giles2008-01-061-1/+1
| | | | | | - removed years from copyright notices - removed redundant (c) from copyright notices - updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
* Spacing fixes and a version bump to 0.122u3.mame0122u3 Aaron Giles2008-01-031-26/+26
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* Rewrote sbrkout driver based on schematics: Aaron Giles2008-01-031-0/+1
| | | | | | | | | | | | | * XTAL-based timing * Correct video timing * Full memory map * Correct memory usage ("zero page" RAM is shared with videoram) * Removed all input hacks * Fixed interrupt generation * Connected coin counters * Added save state support Also fixed incorrect dependency in cdrom.c.
* TMS3203x core updates: Aaron Giles2008-01-011-0/+368
| | | | | | | | | | | | | | | | | | | * fixed interrupt handling * added support for edge-triggered interrupts on '32 * expanded interrupt support for the '32 * updated drivers using TMS3203x core to deassert interrupts * added externally accessible functions for converting '3x floating point format * updated gaelco3d driver to use new functions Zeus2 (+related) updates: * fixed save states for DCS games * cleaned up Zeus2 waveram handling * added Zeus2 save state support * added preliminary model and quad rendering support for Zeus2 * added support to timekpr for the ZPRAM used on Zeus2 * hooked up ZPRAM in Zeus2 games * hooked up controls in Zeus2 games * updated poly.c to ensure it is idle before saving state
* - added 11MHz XTAL (Mario) Couriersud2008-01-011-1/+2
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* Added new file xtal.h with commonly known/used clock XTALs. Aaron Giles2008-01-011-0/+119
Added #include "drivers/xtal.h" to driver.h so that these values are always available.