| Commit message (Collapse) | Author | Age | Files | Lines |
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divtlb: Wrap the constants
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* Make more #include guards follow standard format - using MAME_ as the prefix makes it easy to see which ones come from our code in a preprocessor dump, and having both src/devices/machine/foo.h and src/mame/machine/foo.h causes issues anyway
* Get #include "emu.h" out of headers - it should only be the first thing in a complilation unit or we get differences in behaviour with PCH on/off
* Add out-of-line destructors to some devices - it forces the compiler to instantiate the vtable in a certain location and avoids some non-deterministic compiler behaviours
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* Added ps2timer device to encapsulate Playstation 2 timers.
* Temporarily hacked R5900 core to always have scratchpad RAM mapped at 0x70000000.
* Added reference counting to divtlb so that it does not unmap pages that are still shared with other entries.
* Added a considerable amount of logging to ps2sony.cpp.
-mips3: Added basic Emotion Engine support. [Ryan Holtz]
* Added S bit to TLB mapping.
* Added support for VSUB, VIADD, VSQI, VISWR, VOR, LQ, SQ, MFSA, MTSA, MFHI1, MFLO1, MULT1, DIV1, DIVU1, PEXTLW, PADDUW, PMFHI,
PMFLO, PCPYLD, PCPYUD, SQC2, LQC2 opcodes. [Ryan Holtz]
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* move rarely-used output and pty interfaces out of emu.h
* consolidate and de-duplicate forward declarations, also remove some obsolete ones
* clean up more #include guard macros
* scope down a few more things
(nw) Everyone, please keep forward declarations for src/emu in src/emu/emufwd.h -
this will make it far easier to keep them in sync with declarations than having
them scattered through all the other files.
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* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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vtlb_table, with this in debug mode i386 is 1.7 times faster (nw)
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