| Commit message (Collapse) | Author | Age | Files | Lines |
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qix, quizpun2, stfight, tigeroad: Removed MACHINE_CONFIG. [Ryan Holtz]
-m68705, m68hc05: Removed MCFG. [Ryan Holtz]
-qix: First-pass cleanup. [Ryan Holtz]
-core: Fixed spelling of "nonexistent". [Ryan Holtz]
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m_vblank_interrupt_screen a finder. Indeed, the need for it should be removed from diexec entirely. nw
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(nw)
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- PULSE_LINE is no longer a value. Existing uses have been changed to pulse_input_line with attotime::zero as the second argument.
- Formerly only INPUT_LINE_NMI and INPUT_LINE_RESET were allowed with PULSE_LINE. INPUT_LINE_NMI no longer receives special handling; instead, CPU devices must specify which of their input lines are edge-triggered and thus may be used with zero-width pulses by overriding the execute_input_edge_triggered predicate. INPUT_LINE_RESET is still special-cased, however.
- execute_default_irq_vector now allows a different default vector to be specified for each input line. This added flexibility may or may not prove useful.
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* Move around the debugger hooks to get a small but measurable performance increase
* Remove emucore from external tools
* Improve performance of DSP16 interpreter a little by generating six variants of execution loop
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* destaticify initializations (nw)
* fix this->set_screen (nw)
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- reset scheduler savestate to what it was for years before rewind
-- changing saved variables should be done after thorough testing. right now, adding some vars breaks some machines, adding other vars breaks others
- switch to megabyte-wise capacity
-- savestate size greatly differs between machines, relying on state count is unstable
- switch to internal indexing
-- no longer depends on inaccurate machine time
- rewind accelerator key in debugger (Ctrl+F11)
- report capacity hit (once), with some useful info
- make error reports saner
- mention rewind and rewind_capacity in the docs
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This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
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This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing
changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
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twice (nw)
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When you load a state, icount (*icountptr) would remain whatever it was before loading, messing with the remaining cycles and with the amount of code executed per run() call. This introduced non-determinism and badly influenced usage of savestates while debugging. machine().time() would also return wrong values after that, since it adds remaining cycles.
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device_execute_interface::pulse_input_line (nw)
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* Make device_creator a variable template and get rid of the ampersands
* Remove screen.h and speaker.h from emu.h and add where necessary
* Centralise instantiations of screen and speaker finder templates
* Add/standardise #include guards in many hearers
* Remove many redundant #includes
* Order #includesr to help catch headers that can't be #included alone
(nw) This changes #include order to be prefix, unit header if applicable
then other stuff roughly in order from most dependent to least dependent
library. This helps catch headers that don't #include things that they
use.
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* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
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checked but not compiled in (nw)"
This reverts commit c0407f073bf7afe26407c4add5cfeaf7104913c9.
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but not compiled in (nw)
false and true now used instead of integer where used as bool
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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Replace the old device_iterator and its specialized versions with functionally equivalent classes that use standard operators to yield references to devices/interfaces rather than pointers. With range-based for loops, they no longer have to be stored in named variables, though they can also be reused concurrently since the iteration state is now maintained by a subclass.
Add a few more typical getters to device_t::subdevice_list.
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C++11 range-based for loops can now iterate over simple_list, tagged_list, core_options, device_t::subdevice_list, device_t::interface_list, render_primitive_list and all subclasses of the above, and much code has been refactored to use them. Most core classes that have these lists as members now have methods that return the lists themselves, replacing most of the methods that returned the object at an owned list's head. (A few have been retained due to their use in drivers or OSD.)
device_t now manages subdevice and interface lists through subclasses, but has given up the work of adding and removing subdevices to machine_config.
memory_manager has its tagged lists exposed, though the old rooted tag lookup methods have been removed (they were privatized already).
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(illogically) device_execute_interface (nw)
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SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa
* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
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fix start project for custom builds in Visual Studio (nw)
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