| Commit message (Collapse) | Author | Age | Files | Lines |
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use smart pointers.
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* Added AsmJit to COPYING
* Changed some added code to better match surrounding code style
* Removed completely unused members from mw8080bw.h state class
* Made some code better align with MAME standards
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This is another debugger enhancement -- it allows you to export the
current contents of the debug console window to a file.
The filename parsing is based on the `trace` command, and as such,
supports both the "{game}" placeholder, and the ">>" prefix for
appending instead of overwriting.
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(nw)
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* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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License self-service. Mostly adding attribution where I made significant
contributions. In a few cases files I previously missed were
default-attributed to Nicola.
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Types are pretty much unified now.
Multiply operations are handled by eminline.h.
Divide operations were just silly in macros.
64/32-bit combination/extraction macros moved to osdcomm.h and renamed.
Also fixed compile errors in recent 68k changes.
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- removed years from copyright notices
- removed redundant (c) from copyright notices
- updated "the MAME Team" to be "Nicola Salmoria and the MAME Team"
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