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* srcclean and cleanup (nw) Vas Crabb2020-06-211-9/+9
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* emu: correct some file headers (nw) hap2020-06-191-1/+1
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* Debugger: add `condump` command to export console buffer to a log file (#6781) Stevie-O2020-06-071-0/+63
| | | | | | | | This is another debugger enhancement -- it allows you to export the current contents of the debug console window to a file. The filename parsing is based on the `trace` command, and as such, supports both the "{game}" placeholder, and the ">>" prefix for appending instead of overwriting.
* srcclean and indentation cleanup (nw) Vas Crabb2019-11-241-1/+1
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* misc cleanup: Vas Crabb2019-11-181-65/+54
| | | | | | | * Got rid of some more simple_list in core debugger code * Fixed a buffer overrun in wavwrite (buffer half requried size) * Slightly reduced dependencies and overhead in wavwrite * Made new disassembly windows in Qt debugger default to current CPU
* Remove emu.h from textbuf (nw) S.Z2018-11-031-1/+1
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* Put #include emu.h as the first preprocessor directive in various files to ↵ yz70s2018-11-021-1/+1
| | | | support precompiled headers in visual studio (nw)
* Introduce u8/u16/u32/u64/s8/s16/s32/s64 Vas Crabb2016-11-191-25/+25
| | | | | | | | | | | | * New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h" * Get rid of import of cstdint types to global namespace (C99 does this anyway) * Remove the cstdint types from everything in emu * Get rid of U64/S64 macros * Fix a bug in dps16 caused by incorrect use of macro * Fix debugcon not checking for "do " prefix case-insensitively * Fix a lot of messed up tabulation * More constexpr * Fix up many __names
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-24/+24
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-1/+1
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* Small code cleanup: dankan18902016-01-291-3/+3
| | | | | | | | | - corealloc.h: added macro definition for global_alloc (nothrow) memory allocation. - textbuf.cpp / wavwrite.cpp: removed pointless cast. - debugcmd.cpp / luaengine.cpp / render.cpp: avoid strlen calls in a loop. - diimage.cpp: simplified "device_image_interface::set_image_filename" function. - miscmenu.cpp / selgame.h / video.cpp(h): replaced int with bool where applicable. - ui.cpp: removed unused code.
* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-2/+2
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* clang-modernize part 1 (nw) Miodrag Milanovic2015-12-031-4/+4
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+324