| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| |
|
|
|
|
|
| |
* Got rid of some more simple_list in core debugger code
* Fixed a buffer overrun in wavwrite (buffer half requried size)
* Slightly reduced dependencies and overhead in wavwrite
* Made new disassembly windows in Qt debugger default to current CPU
|
| | |
|
| |
|
|
| |
support precompiled headers in visual studio (nw)
|
| |
|
|
|
|
|
|
|
|
|
|
| |
* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
|
| |
|
|
|
| |
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
|
| | |
|
| |
|
|
|
|
|
|
|
| |
- corealloc.h: added macro definition for global_alloc (nothrow) memory allocation.
- textbuf.cpp / wavwrite.cpp: removed pointless cast.
- debugcmd.cpp / luaengine.cpp / render.cpp: avoid strlen calls in a loop.
- diimage.cpp: simplified "device_image_interface::set_image_filename" function.
- miscmenu.cpp / selgame.h / video.cpp(h): replaced int with bool where applicable.
- ui.cpp: removed unused code.
|
| | |
|
| | |
|
| |
|