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* mc6845: More consistent identification of HD6845S variant (nw) AJR2019-05-181-29/+10
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* mc6845: Use standard device method to adjust input clock (nw) AJR2019-04-281-35/+24
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* mc6845: Fix MT #7282; improve logging (nw) AJR2019-04-201-6/+15
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* (nw) Clean up the mess on master Vas Crabb2019-03-261-28/+45
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-45/+28
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* mc6845.cpp: Check for vsync on frame reset only if vsync witdh is supported AmatCoder2019-03-121-2/+5
| | | Regression caused by 12d8a146 (see comments there).
* Merge pull request #4730 from AmatCoder/AmatCoder-mc6845-2 R. Belmont2019-03-081-14/+27
|\ | | | | mc6845.cpp: Check if vsync should be enabled when frame is reset
| * mc6845.cpp: Check if vsync should be enabled when frame is reset AmatCoder2019-03-071-14/+27
| | | | | | | | Fix MT 06927
* | mc6845.cpp: Fix mk88 machine AmatCoder2019-03-081-0/+2
|/ | | | Regression caused by commit c4f0852c. Thanks to Tafoid for catch it.
* mc6845.cpp: Do not reset line counter when screen parameters changed AmatCoder2019-03-061-2/+0
| | | | Fix MT 06997, 06854 and 06423. Also others games like "Profanation 2" works now.
* mc6845, crtc_ega: Simplify read/write handlers (nw) AJR2019-02-191-11/+11
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* Eliminate the default address map member of address_space_config (nw) AJR2019-02-171-2/+3
| | | | | | Since all device address maps are now class methods defined in ordinary C++, default RAM maps can be provided more simply with an explicit has_configured_map check in an internal map definition. A number of default address maps that probably weren't meant to be overridden have also been changed to ordinary internal maps.
* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-24/+4
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* mos8563: Use device_palette_interface instead of creating palette subdevice (nw) AJR2018-06-011-34/+22
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* maps: Finish devices/video (nw) Olivier Galibert2018-04-201-3/+4
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* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-2/+2
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-1/+1
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* Privatize m_screen and other variables of device_video_interface (nw) AJR2018-01-051-4/+4
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* memory: Remove some space parameters from the apple2 domain [O. Galibert] Olivier Galibert2017-12-191-0/+20
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* mc6845: Minor transparent update refactoring (nw) AJR2017-11-161-40/+25
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* make device_memory_interface slightly less of a special case, use a typedef ↵ Vas Crabb2017-07-101-2/+2
| | | | to avoid nested templates everywhere (nw)
* dimemory: Lift the cap on the number of address spaces per device [O. Galibert] Olivier Galibert2017-07-031-9/+7
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* updated devices/video devices to use device_add_mconfig insted of ↵ Ivan Vangelista2017-05-241-6/+1
| | | | device_mconfig_additions (nw)
* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-221-1/+1
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-56/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* added (partial) correct register mappings to HD6345 bwodok2017-04-251-3/+57
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* amusco.cpp: Generate blink state in a way more likely to represent hardware; ↵ AJR2017-03-181-6/+0
| | | | remove kludged-in MC6845 accessor (nw)
* Self-registering devices prep: Vas Crabb2017-02-271-13/+15
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Fix scanout of mc6845 Mark Garlanger2017-02-171-1/+1
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* osborne1nv: scroll fix (nw) Robbbert2017-02-091-1/+1
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* Improvements to rgb_t (nw) AJR2016-10-221-2/+2
| | | | | | | - Make most class methods constexpr - Make color constants (white, black, etc.) into constexpr factory methods, in order to fix a static initialization problem discussed on the MAMEWorld forums. (Note that while C++14 allows constexpr member variables to be initialized outside classes, current compilers' support for C++14 constexpr rules has proven to be lamentably deficient.) - Create bitmap_rgb32::erase to simplify syntax in update handlers
* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-221-9/+9
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-54/+54
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* amusco: Major improvements; promoted to WORKING AJR2016-10-151-0/+6
| | | | | | | | | | | - Inputs figured out almost completely - Add blinking cursor for service mode - Gross hacks used to get coins working due to broken IRQ timings - Palette remains in dire need of improvement Peripheral emulation improvements (nw): - mc6845: Allow cursor blink state to be read - pit8253: Eliminate device name from logging messages
* mc6845.cpp: fixed save state regression found during Tafoid's latest round ↵ Ivan Vangelista2016-02-031-1/+2
| | | | of tests (i.e. futflash, docastle, usgames, madalien) (nw)
* mc6845: somehow this fixes mt6046 (nw) cracyc2016-01-211-1/+1
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* reverting: Miodrag Milanovic2016-01-201-15/+15
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-201-2/+2
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-161-2/+2
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* tags are now strings (nw) Miodrag Milanovic2016-01-161-15/+15
| | | | fix start project for custom builds in Visual Studio (nw)
* clang-modernize part 3 Miodrag Milanovic2015-12-041-5/+5
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* mc6845: add AMS40489 CRTC mahlemiut2015-11-271-0/+19
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* mc6845: fixed hd6845 rasters in interlace mode Nigel Barnes2015-11-141-6/+13
| | | | | - bbc now uses correct hd6845 - saa5050 outputs all 20 scanlines
* nw, more PVS-Studio fixes therealmogminer@gmail.com2015-11-091-1/+0
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1607