| Commit message (Collapse) | Author | Age | Files | Lines |
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Per Vas' request. If the compile fails for you (i'm thinking osx and
windows native debuggers here in particular), add '#include "emu.h"'
as first include of the cpp files that fail.
Due to our use of precompilation and forced inclusion, emu.h must be
included as the very first non-comment thing we do if we want to be
sure msvc compiles are identical to gcc/clang ones. Doing it directly
instead of through an include increases the correctness probability by
a magnitude.
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not connected. (nw)
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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--
Did bunch of testing, found no regressions but nothing that even enables the index pulse irq other than the rainbow.
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reset [O. Galibert]
esq5505: Don't return rom to the debugger (nw)
esq5505: Invert the deflector dish polarity (nw)
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No evidence anywhere (at least that I can read) that this is correct. Maybe there's something else missing or the images (more than one) that do this are bad but FWIW other emulators fail to load them in the same way we were.
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SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa
* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
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This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
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fix start project for custom builds in Visual Studio (nw)
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